Player Matchup

Ymir
Ymir
Ivedonethis3425
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,490 Elo+
Party 1
Hou Yi
Hou Yi
Smite god3453
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,583 Elo+
Party 1
Chaac
Chaac
lJamie613l
Chaac
Level 79
God Stats
12W - 5L
1,600 SR
Queue Stats
33W - 22L
1,542 Elo+
Party 1
Team Averages
Level 40
1,533 SR
1,538 Elo+

VS

Team Averages
Level 80
1,603 SR
1,478 Elo+
Tiamat
Tiamat
Big Dog Brad
Tiamat
Level 106
God Stats
2W - 5L
1,396 SR
Queue Stats
198W - 178L
1,534 Elo+
Party 2
Ishtar
Ishtar
Moist Noodle798
Ishtar
Level 104
God Stats
9W - 6L
1,751 SR
Queue Stats
116W - 124L
1,456 Elo+
Party 2
Ganesha
Ganesha
papapickled
Ganesha
Level 29
God Stats
12W - 7L
1,660 SR
Queue Stats
27W - 27L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,883
788
4,516
7,838
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 0 / 4
8,909
891
10,510
6,928
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chaac
12
3 / 0 / 5
7,582
758
3,572
9,338
10,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 0
5,812
581
5,484
5,355
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 0
5,853
585
6,126
7,303
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
papapickled
Ganesha
11
0 / 4 / 0
6,439
644
3,195
11,430
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
12
Kills
0
0
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
0
0
W
1
0
8
5
L
0
4
0
0
W
8
0
4
10
W
Chaac
3
0
5
5.5
L
Ganesha
papapickled
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
14,805
24,104
Taken
24,088
18,775
Mitigated
16,277
6,870
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,484
503
0
492
5,355
3,527
0
918
4,437
16,475
0
W
4,516
1,239
0
2,210
7,838
5,316
208
3,264
4,574
15,813
0
L
6,126
2,382
0
150
7,303
3,664
0
2,311
4,992
0
16,632
W
10,510
5,597
0
3,356
6,928
3,049
1,724
3,498
3,430
0
41,595
W
Chaac
3,572
679
0
1,304
9,338
10,410
168
2,049
7,289
0
17,003
L
Ganesha
papapickled
Ganesha
3,195
716
137
921
11,430
9,086
0
1,309
10,121
9,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
18,104
127
Minions Killed
62
0
Camps Cleared
0
565,279
Distance Traveled
425,305
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,812
581
33
3
0
139,741
0
W
Ymir
7,883
788
29
3
0
182,511
0
L
Ishtar
5,853
585
27
3
0
123,293
0
W
Hou Yi
8,909
891
70
7
0
171,549
1
W
Chaac
7,582
758
28
3
0
211,219
0
L
Ganesha
6,439
644
2
0
0
162,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role