Player Matchup

Fafnir
Fafnir
AznRule12
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
JabroniBeast
Maui
Level 61
God Stats
0W - 1L
1,585 SR
Queue Stats
16W - 25L
1,484 Elo+
Party 2
Thoth
Thoth
JuanTheHacker
Thoth
Level 69
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 3L
1,636 Elo+
Party 2
Odin
Odin
ivanthespilak
Odin
Level 69
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 2
Neith
Neith
senrada
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 2
Team Averages
Level 46
1,609 SR
1,609 Elo+

VS

Team Averages
Level 82
1,529 SR
1,605 Elo+
Ao Kuang
Ao Kuang
BBGKEVIN
Ao Kuang
Level 33
God Stats
20W - 8L
1,500 SR
Queue Stats
154W - 170L
1,230 Elo+
Solo
Terra
Terra
Fappuccino69
Terra
Level 28
God Stats
5W - 1L
1,298 SR
Queue Stats
101W - 46L
1,736 Elo+
Party 1
Horus
Horus
KennyTheTigerOG
Horus
Level 143
God Stats
3W - 1L
1,753 SR
Queue Stats
275W - 176L
1,679 Elo+
Party 1
Ullr
Ullr
YungCK
Ullr
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 13L
1,684 Elo+
Party 1
Nox
Nox
dirtydigger1
Nox
Level 108
God Stats
7W - 3L
1,595 SR
Queue Stats
124W - 89L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AznRule12
Fafnir
8
0 / 2 / 0
4,873
406
2,549
7,786
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
5,372
448
2,315
9,740
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 4 / 0
5,614
468
3,285
5,853
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 5 / 0
5,179
432
3,299
10,998
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
senrada
Neith
9
0 / 5 / 0
5,218
435
3,655
7,133
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BBGKEVIN
Ao Kuang
10
3 / 1 / 2
6,575
548
3,335
6,523
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 4
8,606
717
8,661
8,628
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 0 / 6
7,518
627
3,574
9,956
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ullr
YungCK
Ullr
12
6 / 0 / 2
7,659
638
6,484
6,387
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 6
7,474
623
5,715
5,286
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
18
19
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AznRule12
Fafnir
0
2
0
0
W
Ao Kuang
BBGKEVIN
Ao Kuang
3
1
2
4
W
4
0
4
6
L
0
3
0
0
L
1
4
0
0.25
W
2
0
6
5
W
Ullr
YungCK
Ullr
6
0
2
7
W
3
0
6
6
L
0
5
0
0
L
Neith
senrada
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,103
Damage
27,769
41,510
Taken
36,780
20,933
Mitigated
19,519
6,092
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AznRule12
Fafnir
2,549
1,107
0
1,023
7,786
5,199
0
4,321
3,465
16,481
0
W
Ao Kuang
BBGKEVIN
Ao Kuang
3,335
1,434
0
2,785
6,523
2,847
0
1,790
4,733
22,327
10,043
W
8,661
1,055
1,325
5,698
8,628
4,964
0
3,213
5,232
66,641
0
L
2,315
445
0
1,548
9,740
6,781
0
3,393
6,347
12,137
1,560
L
3,285
217
0
310
5,853
1,869
0
2,669
3,184
37,398
0
W
3,574
1,632
392
3,368
9,956
6,943
47
630
8,970
0
28,480
W
Ullr
YungCK
Ullr
6,484
2,509
0
519
6,387
2,358
778
1,047
5,101
34
55,004
W
5,715
375
0
500
5,286
2,407
265
860
4,426
45,863
0
L
3,299
1,019
0
2,798
10,998
4,684
0
5,804
5,194
0
30,851
L
Neith
senrada
Neith
3,655
1,622
0
413
7,133
2,400
0
1,927
5,206
0
30,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
37,832
222
Minions Killed
436
0
Camps Cleared
0
1,094,673
Distance Traveled
1,191,843
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,873
406
34
3
0
205,254
4
W
Ao Kuang
6,575
548
54
5
0
249,649
0
W
Terra
8,606
717
161
13
0
276,406
3
L
Maui
5,372
448
24
2
0
244,873
3
L
Thoth
5,614
468
47
4
0
224,401
2
W
Horus
7,518
627
40
3
0
206,047
1
W
Ullr
7,659
638
95
8
0
227,422
0
W
Nox
7,474
623
86
7
0
232,319
1
L
Odin
5,179
432
60
5
0
213,327
0
L
Neith
5,218
435
57
5
0
206,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role