Player Matchup

Set
Set
InfreakCG
Set
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 358L
1,450 Elo+
Party 3
Fafnir
Fafnir
Knoxas
Fafnir
Level 82
God Stats
0W - 1L
1,205 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Achilles
Achilles
MomisDistroyer
Achilles
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 361L
1,453 Elo+
Party 3
Neith
Neith
Vizrate
Neith
Level 8
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Ra
Ra
xP0LYN3SiANSAUC3
Ra
Level 18
God Stats
1W - 1L
1,369 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Team Averages
Level 64
1,373 SR
1,610 Elo+

VS

Team Averages
Level 94
1,600 SR
1,402 Elo+
Bakasura
Bakasura
Aadi2
Bakasura
Level 86
God Stats
2W - 0L
1,711 SR
Queue Stats
30W - 45L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
PunkDuck13
Guan Yu
Level 104
God Stats
5W - 1L
1,628 SR
Queue Stats
82W - 94L
1,440 Elo+
Party 2
Chronos
Chronos
Troublebrewing1
Chronos
Level 80
God Stats
20W - 12L
1,632 SR
Queue Stats
104W - 112L
1,484 Elo+
Solo
Agni
Agni
saltybird95
Agni
Level 151
God Stats
1W - 0L
1,749 SR
Queue Stats
53W - 71L
1,422 Elo+
Solo
Izanami
Izanami
xrpqts
Izanami
Level 50
God Stats
4W - 7L
1,281 SR
Queue Stats
5W - 19L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,820
525
3,212
11,067
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
Knoxas
Fafnir
9
2 / 3 / 3
6,586
507
4,156
10,551
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
12
1 / 4 / 1
7,026
540
5,108
10,052
9,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Vizrate
Neith
9
1 / 4 / 3
5,783
445
8,003
7,024
1,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 1
6,153
473
1,678
5,829
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aadi2
Bakasura
15
7 / 0 / 2
8,946
688
8,477
11,430
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
PunkDuck13
Guan Yu
10
1 / 3 / 3
7,011
539
3,513
12,007
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
4 / 0 / 2
8,315
640
8,989
6,947
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 3 / 1
7,607
585
3,814
5,072
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
xrpqts
Izanami
11
3 / 1 / 4
7,419
571
4,551
8,745
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
19
19
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aadi2
Bakasura
7
0
2
8
L
2
5
2
0.6
L
Fafnir
Knoxas
Fafnir
2
3
3
1.17
L
Achilles
1
4
1
0.38
W
Guan Yu
PunkDuck13
Guan Yu
1
3
3
0.83
W
4
0
2
5
L
Neith
Vizrate
Neith
1
4
3
0.63
W
4
3
1
1.5
L
1
3
1
0.5
W
Izanami
xrpqts
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,157
Damage
29,344
44,523
Taken
44,201
27,092
Mitigated
19,927
6,686
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aadi2
Bakasura
8,477
5,735
0
3,329
11,430
4,831
2,005
1,629
9,801
0
63,382
L
3,212
1,078
0
190
11,067
4,894
0
4,124
6,863
0
44,420
L
Fafnir
Knoxas
Fafnir
4,156
803
0
2,594
10,551
9,040
0
50
10,036
18,703
0
L
Achilles
5,108
1,685
0
1,603
10,052
9,045
102
6,709
3,343
0
38,486
W
Guan Yu
PunkDuck13
Guan Yu
3,513
443
1,877
3,217
12,007
6,096
312
1,381
10,626
0
16,270
W
8,989
3,417
0
2,628
6,947
3,789
648
294
6,653
50,207
0
L
Neith
Vizrate
Neith
8,003
4,077
0
913
7,024
1,895
0
0
6,581
0
39,562
W
3,814
680
0
500
5,072
2,091
1,278
1,235
3,837
38,191
0
L
1,678
408
177
1,209
5,829
2,218
0
1,920
3,626
27,766
0
W
Izanami
xrpqts
Izanami
4,551
2,918
0
3,491
8,745
3,120
1,893
2,193
6,552
0
47,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
39,298
281
Minions Killed
387
0
Camps Cleared
0
1,210,101
Distance Traveled
1,314,881
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,946
688
124
10
0
303,405
2
L
Set
6,820
525
78
6
0
259,755
1
L
Fafnir
6,586
507
30
2
0
239,605
0
L
Achilles
7,026
540
77
6
0
257,780
5
W
Guan Yu
7,011
539
23
2
0
283,347
1
W
Chronos
8,315
640
88
7
0
285,609
4
L
Neith
5,783
445
54
4
0
236,831
3
W
Agni
7,607
585
78
6
0
244,396
2
L
Ra
6,153
473
42
3
0
216,130
0
W
Izanami
7,419
571
74
6
0
198,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role