Player Matchup

Zhong Kui
Zhong Kui
ATOMIC ROBO5205
Zhong Kui
Level 44
God Stats
5W - 7L
1,317 SR
Queue Stats
110W - 101L
1,432 Elo+
Party 2
Thoth
Thoth
FaZe ragtag993
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,086 Elo+
Party 2
Gilgamesh
Gilgamesh
RamBam01
Gilgamesh
Level 48
God Stats
0W - 2L
1,133 SR
Queue Stats
14W - 15L
1,118 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SHADOw0LF56
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,346 Elo+
Party 2
Hades
Hades
lmyxp
Hades
Level 54
God Stats
0W - 1L
1,486 SR
Queue Stats
13W - 14L
1,118 Elo+
Party 1
Team Averages
Level 36
1,387 SR
1,220 Elo+

VS

Team Averages
Level 122
1,496 SR
1,377 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lycoy
Cerberus
Level 123
God Stats
2W - 1L
1,523 SR
Queue Stats
51W - 50L
1,382 Elo+
Solo
Bellona
Bellona
PatientIndiana
Bellona
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,121 Elo+
Solo
Hou Yi
Hou Yi
ogYungCloud
Hou Yi
Level 120
God Stats
7W - 9L
1,458 SR
Queue Stats
351W - 372L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATOMIC ROBO5205
Zhong Kui
11
1 / 2 / 0
6,442
403
6,269
10,125
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 7 / 0
6,035
377
3,519
10,165
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
RamBam01
Gilgamesh
13
1 / 3 / 0
7,326
458
6,509
17,961
15,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
SHADOw0LF56
Tsukuyomi
11
1 / 3 / 1
7,059
441
2,513
12,317
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
lmyxp
Hades
10
0 / 2 / 1
6,538
409
2,753
10,725
7,956
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
9 / 0 / 5
9,687
605
8,357
6,544
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
12
2 / 1 / 0
7,700
481
9,274
6,823
3,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Lycoy
Cerberus
14
4 / 0 / 4
8,455
528
5,450
12,278
7,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 1 / 1
8,405
525
10,796
14,246
15,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
11
0 / 1 / 2
6,899
431
6,526
11,614
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
0
5
11.5
W
Zeus
 
Zeus
2
1
0
2
L
Zhong Kui
ATOMIC ROBO5205
Zhong Kui
1
2
0
0.5
L
0
7
0
0
W
Cerberus
Lycoy
Cerberus
4
0
4
6
W
2
1
1
2.5
L
Gilgamesh
RamBam01
Gilgamesh
1
3
0
0.33
L
Tsukuyomi
SHADOw0LF56
Tsukuyomi
1
3
1
0.5
L
Hades
lmyxp
Hades
0
2
1
0.25
W
Hou Yi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
40,403
61,293
Taken
51,505
37,721
Mitigated
33,755
18,286
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,357
1,922
0
1,610
6,544
3,161
503
337
6,207
0
78,821
W
Zeus
 
Zeus
9,274
1,137
252
3,564
6,823
3,153
412
3,605
3,218
54,683
0
L
Zhong Kui
ATOMIC ROBO5205
Zhong Kui
6,269
474
0
5,238
10,125
7,926
306
5,067
5,058
39,963
2,976
L
3,519
818
0
0
10,165
1,955
282
3,891
6,274
33,545
0
W
Cerberus
Lycoy
Cerberus
5,450
267
0
5,341
12,278
7,218
160
3,827
8,451
52,419
0
W
10,796
5,419
0
4,767
14,246
15,335
531
0
14,246
0
50,155
L
Gilgamesh
RamBam01
Gilgamesh
6,509
2,400
0
6,661
17,961
15,823
25
0
17,961
0
44,498
L
Tsukuyomi
SHADOw0LF56
Tsukuyomi
2,513
698
0
2,629
12,317
4,061
308
1,692
10,625
0
38,090
L
Hades
lmyxp
Hades
2,753
358
389
3,369
10,725
7,956
120
4,074
6,651
24,174
0
W
Hou Yi
6,526
2,023
0
3,085
11,614
4,888
138
4,513
7,101
0
54,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
41,146
332
Minions Killed
476
0
Camps Cleared
0
1,428,228
Distance Traveled
1,554,527
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,687
605
117
7
0
358,693
6
W
Zeus
7,700
481
84
5
0
280,621
3
L
Zhong Kui
6,442
403
80
5
0
281,116
3
L
Thoth
6,035
377
48
3
0
240,779
0
W
Cerberus
8,455
528
106
7
0
311,053
0
W
Bellona
8,405
525
86
5
0
348,397
0
L
Gilgamesh
7,326
458
89
6
0
297,202
3
L
Tsukuyomi
7,059
441
81
5
0
312,439
6
L
Hades
6,538
409
34
2
0
296,692
5
W
Hou Yi
6,899
431
83
5
0
255,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role