Player Matchup

He Bo
He Bo
HOLLINHOFF
He Bo
Level 68
God Stats
0W - 2L
1,103 SR
Queue Stats
16W - 16L
1,380 Elo+
Party 1
Achilles
Achilles
Sir McNEILSON
Achilles
Level 101
God Stats
2W - 1L
1,799 SR
Queue Stats
162W - 154L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Skyguii
Danzaburou
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
19W - 18L
1,424 Elo+
Party 1
Pele
Pele
ZDY28
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,338 Elo+
Party 1
Mercury
Mercury
hangmanwa7id
Mercury
Level 86
God Stats
5W - 2L
1,431 SR
Queue Stats
122W - 111L
1,399 Elo+
Solo
Team Averages
Level 62
1,506 SR
1,385 Elo+

VS

Team Averages
Level 94
1,497 SR
1,412 Elo+
Freya
Freya
Nurse_Gaymer
Freya
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
308W - 344L
1,430 Elo+
Solo
Awilix
Awilix
dudefull
Awilix
Level 68
God Stats
3W - 3L
1,390 SR
Queue Stats
89W - 90L
1,415 Elo+
Solo
Vamana
Vamana
xX GNUTZ 305 Xx
Vamana
Level 98
God Stats
7W - 2L
1,774 SR
Queue Stats
216W - 205L
1,397 Elo+
Party 2
Anubis
Anubis
xX JEWBUR305 Xx
Anubis
Level 119
God Stats
1W - 1L
1,249 SR
Queue Stats
155W - 136L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
xXJonWangstaXx
Sun Wukong
Level 116
God Stats
4W - 5L
1,574 SR
Queue Stats
116W - 97L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
8 / 11 / 8
12,779
710
22,307
21,193
9,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Sir McNEILSON
Achilles
19
5 / 10 / 11
11,886
660
13,166
26,813
33,076
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Skyguii
Danzaburou
20
3 / 8 / 17
13,411
745
18,652
21,321
10,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
ZDY28
Pele
20
8 / 9 / 8
13,027
724
24,196
26,645
13,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
hangmanwa7id
Mercury
17
2 / 9 / 9
10,599
589
9,340
18,679
8,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 18
13,510
751
16,587
14,384
7,606
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
dudefull
Awilix
20
27 / 6 / 11
16,695
928
31,771
21,429
12,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 4 / 32
13,137
730
17,840
29,892
36,470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 8 / 18
11,949
664
11,605
16,281
8,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
xXJonWangstaXx
Sun Wukong
20
5 / 5 / 29
13,194
733
23,221
26,977
22,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
155
26
Kills
47
47
Deaths
28
53
Assists
108
Player
Kills
Deaths
Assists
KDA
L
He Bo
8
11
8
1.09
W
9
5
18
3.6
L
Achilles
Sir McNEILSON
Achilles
5
10
11
1.05
L
Danzaburou
Skyguii
Danzaburou
3
8
17
1.44
L
Pele
ZDY28
Pele
8
9
8
1.33
W
Awilix
dudefull
Awilix
27
6
11
5.42
L
Mercury
hangmanwa7id
Mercury
2
9
9
0.72
W
3
4
32
4.75
W
3
8
18
1.5
W
Sun Wukong
xXJonWangstaXx
Sun Wukong
5
5
29
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,661
Damage
101,024
114,651
Taken
108,963
75,418
Mitigated
87,500
26,098
Healing
43,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
22,307
510
1,297
2,435
21,193
9,156
0
6,630
14,563
40,885
0
W
16,587
5,050
1,592
3,034
14,384
7,606
2,900
1,795
12,589
39,295
0
L
Achilles
Sir McNEILSON
Achilles
13,166
2,645
978
2,451
26,813
33,076
0
6,394
20,419
0
21,500
L
Danzaburou
Skyguii
Danzaburou
18,652
9,320
414
5,061
21,321
10,835
0
5,514
15,807
0
42,896
L
Pele
ZDY28
Pele
24,196
4,979
1,288
6,953
26,645
13,737
0
5,737
20,908
0
48,119
W
Awilix
dudefull
Awilix
31,771
17,290
1,640
5,858
21,429
12,415
675
5,461
15,968
0
42,764
L
Mercury
hangmanwa7id
Mercury
9,340
2,516
2,479
2,742
18,679
8,614
0
3,917
14,762
0
15,903
W
17,840
10,178
4,193
14,823
29,892
36,470
589
4,482
25,410
0
34,424
W
11,605
539
750
1,809
16,281
8,405
1,129
3,739
12,542
27,033
0
W
Sun Wukong
xXJonWangstaXx
Sun Wukong
23,221
3,728
1,652
8,602
26,977
22,604
3,484
6,830
20,147
0
44,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,702
Gold Earned
68,485
161
Minions Killed
175
0
Camps Cleared
0
1,504,523
Distance Traveled
1,618,962
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,779
710
42
2
0
261,355
0
W
Freya
13,510
751
44
2
0
253,033
0
L
Achilles
11,886
660
14
1
0
287,254
1
L
Danzaburou
13,411
745
39
2
0
280,512
0
L
Pele
13,027
724
50
3
0
311,293
2
W
Awilix
16,695
928
29
2
0
334,839
0
L
Mercury
10,599
589
16
1
0
364,109
2
W
Vamana
13,137
730
21
1
0
385,889
0
W
Anubis
11,949
664
30
2
0
284,185
0
W
Sun Wukong
13,194
733
51
3
0
361,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role