Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Champmaul
Chang'e
Level 127
God Stats
1W - 1L
1,243 SR
Queue Stats
31W - 42L
1,466 Elo+
Party 1
Ne Zha
Ne Zha
Krentheripper
Ne Zha
Level 120
God Stats
3W - 1L
1,796 SR
Queue Stats
12W - 22L
1,464 Elo+
Party 1
Neith
Neith
marlonious
Neith
Level 97
God Stats
4W - 4L
1,689 SR
Queue Stats
51W - 56L
1,551 Elo+
Party 1
Ymir
Ymir
moedadi
Ymir
Level 160
God Stats
5W - 3L
1,699 SR
Queue Stats
360W - 267L
1,705 Elo+
Party 1
Team Averages
Level 132
1,585 SR
1,537 Elo+

VS

Team Averages
Level 152
1,587 SR
1,558 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
DiegoDarkar
Freya
Level 159
God Stats
3W - 3L
1,591 SR
Queue Stats
340W - 313L
1,590 Elo+
Solo
Ymir
Ymir
JuanPérez
Ymir
Level 160
God Stats
139W - 125L
1,598 SR
Queue Stats
185W - 169L
1,567 Elo+
Party 3
Hades
Hades
Sm0ked0ut
Hades
Level 129
God Stats
3W - 3L
1,566 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2
Ravana
Ravana
WetMonkeyScalp
Ravana
Level 151
God Stats
4W - 3L
1,682 SR
Queue Stats
124W - 105L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 0
6,611
551
3,967
6,146
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Champmaul
Chang'e
11
1 / 1 / 1
6,332
528
4,222
6,411
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 2
6,431
536
3,882
9,978
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
4 / 1 / 1
7,250
604
5,815
4,202
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
moedadi
Ymir
10
1 / 0 / 3
6,816
568
4,878
10,243
7,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 3 / 1
5,355
446
1,820
8,008
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 1
6,431
536
8,002
7,860
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 1
5,467
456
3,401
7,951
5,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Sm0ked0ut
Hades
12
1 / 0 / 0
7,120
593
3,895
6,526
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 1
6,457
538
3,234
6,003
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
5
5
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
0
0
L
Lancelot
 
Lancelot
0
3
1
0.17
W
Chang'e
Champmaul
Chang'e
1
1
1
1.5
L
2
1
1
2.5
L
0
3
1
0.17
W
2
2
2
1.5
L
Hades
Sm0ked0ut
Hades
1
0
0
1
L
2
1
1
2.5
W
Neith
4
1
1
4.5
W
Ymir
moedadi
Ymir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
20,352
36,980
Taken
36,348
17,614
Mitigated
17,825
10,688
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,967
1,102
0
1,092
6,146
2,534
0
3,895
2,251
0
47,940
L
Lancelot
 
Lancelot
1,820
956
0
1,792
8,008
2,863
0
566
7,442
0
28,529
W
Chang'e
Champmaul
Chang'e
4,222
378
669
2,717
6,411
2,712
675
4,128
2,283
37,211
0
L
8,002
2,806
0
4,816
7,860
3,291
0
3,872
3,988
47,947
0
L
3,401
551
892
1,852
7,951
5,557
0
3,274
4,677
17,596
4,014
W
3,882
749
0
1,182
9,978
3,836
0
2,468
7,510
0
36,923
L
Hades
Sm0ked0ut
Hades
3,895
562
0
5,456
6,526
3,335
360
0
6,526
49,601
0
L
3,234
878
0
912
6,003
2,779
0
1,207
4,796
0
46,799
W
Neith
5,815
2,949
0
528
4,202
1,474
1,250
214
3,988
0
39,121
W
Ymir
moedadi
Ymir
4,878
1,959
1,627
2,873
10,243
7,058
0
4,017
6,226
31,648
1,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,440
Gold Earned
30,830
328
Minions Killed
358
0
Camps Cleared
0
1,165,568
Distance Traveled
1,095,412
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,611
551
80
7
0
251,619
4
L
Lancelot
5,355
446
47
4
0
204,599
3
W
Chang'e
6,332
528
79
7
0
210,202
5
L
Freya
6,431
536
84
7
0
226,107
4
L
Ymir
5,467
456
36
3
0
172,626
6
W
Ne Zha
6,431
536
60
5
0
255,986
4
L
Hades
7,120
593
105
9
0
222,928
3
L
Ravana
6,457
538
86
7
0
269,152
3
W
Neith
7,250
604
69
6
0
221,012
2
W
Ymir
6,816
568
40
3
0
226,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role