Player Matchup

Izanami
Izanami
AgentPounder
Izanami
Level 46
God Stats
26W - 27L
1,486 SR
Queue Stats
75W - 103L
1,367 Elo+
Party 2
Horus
Horus
Luisgfall99
Horus
Level 125
God Stats
3W - 0L
1,618 SR
Queue Stats
91W - 84L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Molesula
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,493 SR
Queue Stats
78W - 101L
1,344 Elo+
Party 3
Bastet
Bastet
SlimBug13
Bastet
Level 109
God Stats
5W - 3L
1,729 SR
Queue Stats
346W - 361L
1,347 Elo+
Party 3
Anubis
Anubis
cowboybeebop3
Anubis
Level 86
God Stats
99W - 86L
1,500 SR
Queue Stats
261W - 277L
1,407 Elo+
Party 2
Team Averages
Level 83
1,565 SR
1,385 Elo+

VS

Team Averages
Level 40
1,511 SR
1,339 Elo+
Heimdallr
Heimdallr
A bearasarusrex
Heimdallr
Level 44
God Stats
12W - 5L
1,555 SR
Queue Stats
84W - 94L
1,305 Elo+
Party 1
Ymir
Ymir
BofaKing96
Ymir
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 80L
1,256 Elo+
Party 1
Thanatos
Thanatos
Livechicken
Thanatos
Level 10
God Stats
1W - 3L
1,497 SR
Queue Stats
2W - 9L
1,180 Elo+
Party 1
Nike
Nike
TheDragonICU
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,637 Elo+
Party 1
Merlin
Merlin
therealyimmer
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 134L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentPounder
Izanami
20
10 / 5 / 8
13,972
607
31,293
25,439
11,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 4 / 7
11,834
515
10,513
22,684
23,289
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Molesula
Morgan Le Fay
18
6 / 0 / 11
12,439
541
18,033
14,080
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
SlimBug13
Bastet
19
8 / 3 / 9
12,823
558
15,002
24,990
10,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 13
11,594
504
25,009
17,141
8,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A bearasarusrex
Heimdallr
17
2 / 9 / 9
10,212
444
17,168
26,510
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 5
9,692
421
3,159
28,615
30,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Livechicken
Thanatos
16
5 / 14 / 4
10,596
461
13,025
26,328
11,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 6 / 3
12,064
525
20,766
37,727
24,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
8,573
373
1,718
3,861
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
34
Kills
16
16
Deaths
34
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A bearasarusrex
Heimdallr
2
9
9
0.72
W
Izanami
AgentPounder
Izanami
10
5
8
2.8
L
2
3
5
1.5
L
Thanatos
Livechicken
Thanatos
5
14
4
0.5
W
4
4
7
1.88
W
Morgan Le Fay
Molesula
Morgan Le Fay
6
0
11
11.5
W
Bastet
SlimBug13
Bastet
8
3
9
4.17
L
7
6
3
1.42
W
6
4
13
3.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,850
Damage
55,836
104,334
Taken
123,041
61,403
Mitigated
76,540
47,653
Healing
25,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A bearasarusrex
Heimdallr
17,168
7,255
0
5,551
26,510
9,156
0
10,840
15,670
0
66,409
W
Izanami
AgentPounder
Izanami
31,293
20,348
0
12,059
25,439
11,256
8,585
1,291
24,148
0
158,084
L
3,159
648
0
1,199
28,615
30,980
0
12,169
16,446
25,046
0
L
Thanatos
Livechicken
Thanatos
13,025
3,457
0
11,973
26,328
11,208
0
7,277
19,051
0
63,409
W
10,513
3,661
3,291
6,501
22,684
23,289
31
425
22,259
326
64,129
W
Morgan Le Fay
Molesula
Morgan Le Fay
18,033
1,835
907
5,221
14,080
7,319
392
1,335
12,745
87,393
0
W
Bastet
SlimBug13
Bastet
15,002
5,016
0
12,293
24,990
10,739
632
742
24,248
0
107,736
L
20,766
2,537
0
6,923
37,727
24,006
0
12,527
25,200
98
89,400
W
25,009
1,136
279
7,102
17,141
8,800
2,733
1,182
15,959
83,694
0
L
1,718
237
0
250
3,861
1,190
1,287
555
3,306
45,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,662
Gold Earned
51,137
660
Minions Killed
424
0
Camps Cleared
0
2,249,048
Distance Traveled
1,735,026
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,212
444
88
4
0
361,419
0
W
Izanami
13,972
607
183
8
0
388,277
1
L
Ymir
9,692
421
37
2
0
402,890
0
L
Thanatos
10,596
461
67
3
0
379,510
2
W
Horus
11,834
515
102
4
0
461,734
2
W
Morgan Le Fay
12,439
541
128
6
0
476,507
5
W
Bastet
12,823
558
137
6
0
522,352
0
L
Nike
12,064
525
143
6
0
402,592
1
W
Anubis
11,594
504
110
5
0
400,178
1
L
Merlin
8,573
373
89
4
0
188,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role