Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Lam3Mike
Hou Yi
Level 103
God Stats
0W - 3L
1,256 SR
Queue Stats
284W - 290L
1,367 Elo+
Party 2
Khepri
Khepri
VintageApollyon
Khepri
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 32L
1,337 Elo+
Solo
Scylla
Scylla
legindary4
Scylla
Level 123
God Stats
4W - 8L
1,417 SR
Queue Stats
218W - 246L
1,431 Elo+
Solo
Team Averages
Level 99
1,435 SR
1,427 Elo+

VS

Team Averages
Level 68
1,477 SR
1,428 Elo+
Chronos
Chronos
DaChurro
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
MightyCommunism
Baron Samedi
Level 17
God Stats
6W - 5L
1,385 SR
Queue Stats
12W - 17L
1,341 Elo+
Party 1
Ishtar
Ishtar
MigrExE
Ishtar
Level 107
God Stats
22W - 16L
1,502 SR
Queue Stats
107W - 124L
1,381 Elo+
Solo
Fenrir
Fenrir
SnarkyGlobox
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,496 Elo+
Party 1
Chaac
Chaac
Yibster
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 4 / 0
6,153
513
5,366
10,113
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
 
Maui
10
0 / 4 / 1
5,758
480
2,138
8,583
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Lam3Mike
Hou Yi
10
1 / 1 / 0
6,005
500
4,336
8,649
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 2
5,335
445
2,181
11,515
8,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
legindary4
Scylla
11
1 / 0 / 1
6,256
521
6,031
1,653
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaChurro
Chronos
12
1 / 0 / 4
6,780
565
2,901
4,978
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
MightyCommunism
Baron Samedi
10
2 / 1 / 6
6,506
542
7,015
9,548
7,597
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
MigrExE
Ishtar
11
4 / 1 / 1
6,559
547
7,139
8,034
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
6 / 1 / 2
6,687
557
4,437
8,768
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Yibster
Chaac
12
1 / 1 / 4
7,033
586
4,928
9,218
4,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
0
0.5
L
Maui
 
Maui
0
4
1
0.13
W
Chronos
DaChurro
Chronos
1
0
4
3
L
Hou Yi
Lam3Mike
Hou Yi
1
1
0
1
W
Baron Samedi
MightyCommunism
Baron Samedi
2
1
6
5
W
Ishtar
MigrExE
Ishtar
4
1
1
4.5
W
Fenrir
6
1
2
7
L
0
5
2
0.2
W
Chaac
Yibster
Chaac
1
1
4
3
L
Scylla
legindary4
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
26,420
40,513
Taken
40,546
20,050
Mitigated
20,794
7,006
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,366
2,276
0
1,507
10,113
3,749
0
1,878
8,235
0
37,257
L
Maui
 
Maui
2,138
682
0
125
8,583
4,108
0
291
8,292
24,376
0
W
Chronos
DaChurro
Chronos
2,901
1,238
0
677
4,978
1,968
0
2,202
2,776
45,172
0
L
Hou Yi
Lam3Mike
Hou Yi
4,336
1,775
0
3,156
8,649
3,422
0
1,662
6,987
0
43,855
W
Baron Samedi
MightyCommunism
Baron Samedi
7,015
1,324
1,136
4,126
9,548
7,597
280
3,248
6,300
18,465
4,715
W
Ishtar
MigrExE
Ishtar
7,139
4,758
0
4,034
8,034
3,061
998
1,028
7,006
0
49,608
W
Fenrir
4,437
1,246
0
1,510
8,768
3,471
0
1,445
7,215
0
32,169
L
2,181
528
1,249
719
11,515
8,236
0
5,260
6,255
10,724
0
W
Chaac
Yibster
Chaac
4,928
1,787
0
3,373
9,218
4,697
348
2,239
6,899
0
44,487
L
Scylla
legindary4
Scylla
6,031
179
0
250
1,653
535
0
436
1,217
36,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
33,565
281
Minions Killed
337
0
Camps Cleared
0
1,133,494
Distance Traveled
1,140,003
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,153
513
67
6
0
255,793
0
L
Maui
5,758
480
56
5
0
240,935
3
W
Chronos
6,780
565
92
8
0
226,056
1
L
Hou Yi
6,005
500
77
6
0
202,531
0
W
Baron Samedi
6,506
542
33
3
0
210,486
3
W
Ishtar
6,559
547
78
7
0
196,579
2
W
Fenrir
6,687
557
56
5
0
287,282
1
L
Khepri
5,335
445
14
1
0
234,690
2
W
Chaac
7,033
586
78
7
0
219,600
0
L
Scylla
6,256
521
67
6
0
199,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role