Player Matchup

Thanatos
Thanatos
PowerMoan
Thanatos
Level 156
God Stats
3W - 6L
1,440 SR
Queue Stats
113W - 94L
1,636 Elo+
Party 2
Thoth
Thoth
SLiiCKSTER14
Thoth
Level 156
God Stats
4W - 6L
1,495 SR
Queue Stats
64W - 71L
1,489 Elo+
Party 2
Bacchus
Bacchus
SonnyBoom
Bacchus
Level 67
God Stats
17W - 14L
1,554 SR
Queue Stats
39W - 36L
1,444 Elo+
Solo
Neith
Neith
Trollolol769
Neith
Level 139
God Stats
2W - 1L
1,550 SR
Queue Stats
26W - 22L
1,556 Elo+
Party 2
King Arthur
King Arthur
mageskillz22
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Party 2
Team Averages
Level 125
1,508 SR
1,552 Elo+

VS

Team Averages
Level 81
1,366 SR
1,426 Elo+
Aphrodite
Aphrodite
CatNight001
Aphrodite
Level 120
God Stats
1W - 4L
1,399 SR
Queue Stats
389W - 432L
1,399 Elo+
Solo
Ganesha
Ganesha
LittlePiglet959
Ganesha
Level 91
God Stats
0W - 2L
1,211 SR
Queue Stats
8W - 18L
1,321 Elo+
Party 1
Zhong Kui
Zhong Kui
YASIS_ANDY
Zhong Kui
Level 104
God Stats
0W - 2L
1,264 SR
Queue Stats
251W - 284L
1,411 Elo+
Solo
Arachne
Arachne
jsaplgroot
Arachne
Level 84
God Stats
11W - 13L
1,458 SR
Queue Stats
134W - 128L
1,497 Elo+
Solo
Izanami
Izanami
sir124558
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PowerMoan
Thanatos
15
4 / 4 / 7
9,593
564
10,361
16,144
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 3
10,592
623
15,373
6,796
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SonnyBoom
Bacchus
12
0 / 4 / 7
8,054
474
7,669
17,491
21,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 0 / 2
8,938
526
8,959
8,984
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
mageskillz22
King Arthur
12
1 / 4 / 6
7,952
468
8,604
16,129
16,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CatNight001
Aphrodite
16
5 / 2 / 2
9,773
575
8,835
13,941
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 4 / 8
7,836
461
8,340
19,347
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
YASIS_ANDY
Zhong Kui
13
1 / 4 / 3
8,341
491
7,422
15,980
11,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jsaplgroot
Arachne
14
5 / 5 / 3
8,708
512
8,714
17,813
6,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
sir124558
Izanami
12
1 / 0 / 1
7,558
445
2,268
5,790
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
15
Kills
12
13
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CatNight001
Aphrodite
5
2
2
3
L
0
4
8
1
W
Thanatos
PowerMoan
Thanatos
4
4
7
1.88
W
9
1
3
10.5
W
Bacchus
SonnyBoom
Bacchus
0
4
7
0.88
W
1
0
2
2
L
Zhong Kui
YASIS_ANDY
Zhong Kui
1
4
3
0.63
L
Arachne
jsaplgroot
Arachne
5
5
3
1.3
W
King Arthur
mageskillz22
King Arthur
1
4
6
1
L
Izanami
sir124558
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,966
Damage
35,579
65,544
Taken
72,871
53,087
Mitigated
48,616
27,028
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CatNight001
Aphrodite
8,835
797
2,412
8,004
13,941
6,962
466
2,966
10,256
64,006
0
L
8,340
2,157
794
3,447
19,347
21,203
423
7,784
11,473
30,322
0
W
Thanatos
PowerMoan
Thanatos
10,361
4,277
0
16,124
16,144
8,272
0
3,298
12,846
25
76,744
W
15,373
224
0
1,081
6,796
2,841
0
2,629
4,167
87,421
0
W
Bacchus
SonnyBoom
Bacchus
7,669
1,556
0
1,469
17,491
21,212
224
8,215
9,276
22,788
0
W
8,959
3,143
0
5,398
8,984
4,308
1,060
2,560
6,424
0
87,339
L
Zhong Kui
YASIS_ANDY
Zhong Kui
7,422
555
0
4,085
15,980
11,567
216
5,933
9,954
55,862
0
L
Arachne
jsaplgroot
Arachne
8,714
6,172
240
3,398
17,813
6,782
227
4,483
13,195
0
54,761
W
King Arthur
mageskillz22
King Arthur
8,604
1,200
0
2,956
16,129
16,454
0
8,284
7,845
63
42,575
L
Izanami
sir124558
Izanami
2,268
1,226
0
1,528
5,790
2,102
1,308
1,964
3,826
0
37,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
42,216
487
Minions Killed
396
0
Camps Cleared
0
1,674,465
Distance Traveled
1,548,020
29
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,773
575
130
8
0
269,187
2
L
Ganesha
7,836
461
9
1
0
312,888
1
W
Thanatos
9,593
564
110
6
0
353,417
9
W
Thoth
10,592
623
129
8
0
344,335
8
W
Bacchus
8,054
474
34
2
0
315,766
3
W
Neith
8,938
526
151
9
0
337,360
7
L
Zhong Kui
8,341
491
87
5
0
299,080
3
L
Arachne
8,708
512
74
4
0
337,680
0
W
King Arthur
7,952
468
63
4
0
323,587
2
L
Izanami
7,558
445
96
6
0
329,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role