Player Matchup

Sylvanus
Sylvanus
Call Me Joel648
Sylvanus
Level 84
God Stats
9W - 14L
1,447 SR
Queue Stats
346W - 362L
1,423 Elo+
Party 1
Sol
Sol
PaezV21
Sol
Level 44
God Stats
3W - 17L
1,164 SR
Queue Stats
122W - 146L
1,364 Elo+
Party 1
Persephone
Persephone
Rejoena
Persephone
Level 88
God Stats
0W - 2L
1,273 SR
Queue Stats
151W - 148L
1,415 Elo+
Solo
Achilles
Achilles
marmaku
Achilles
Level 154
God Stats
2W - 2L
1,606 SR
Queue Stats
186W - 224L
1,320 Elo+
Solo
Susano
Susano
yungslime_100
Susano
Level 49
God Stats
1W - 2L
1,468 SR
Queue Stats
46W - 65L
1,370 Elo+
Solo
Team Averages
Level 84
1,392 SR
1,379 Elo+

VS

Team Averages
Level 107
1,394 SR
1,368 Elo+
Poseidon
Poseidon
Bulldoze3019
Poseidon
Level 100
God Stats
6W - 2L
1,538 SR
Queue Stats
8W - 5L
1,279 Elo+
Party 2
Xbalanque
Xbalanque
Dwreckless421
Xbalanque
Level 147
God Stats
41W - 33L
1,480 SR
Queue Stats
475W - 515L
1,360 Elo+
Solo
Mercury
Mercury
EXOTICsplash242
Mercury
Level 84
God Stats
1W - 0L
1,197 SR
Queue Stats
41W - 60L
1,441 Elo+
Solo
Ares
Ares
QuietColt253469
Ares
Level 64
God Stats
6W - 9L
1,267 SR
Queue Stats
89W - 106L
1,349 Elo+
Solo
Achilles
Achilles
Redshadowninja4
Achilles
Level 142
God Stats
1W - 0L
1,490 SR
Queue Stats
8W - 5L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 0 / 1
4,974
497
3,564
5,536
2,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
8
1 / 0 / 0
4,532
453
3,960
4,208
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Rejoena
Persephone
8
0 / 2 / 0
4,946
495
2,416
4,912
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
marmaku
Achilles
7
1 / 3 / 0
4,681
468
3,544
8,581
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 3 / 0
4,049
405
1,308
6,121
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bulldoze3019
Poseidon
10
2 / 0 / 3
5,953
595
3,555
4,511
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Dwreckless421
Xbalanque
9
0 / 0 / 0
5,290
529
4,188
7,941
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 3
5,637
564
3,823
6,342
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,898
490
2,097
6,790
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
10
4 / 1 / 1
5,910
591
3,431
5,851
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bulldoze3019
Poseidon
2
0
3
3.5
L
Sylvanus
0
0
1
0.5
W
Xbalanque
Dwreckless421
Xbalanque
0
0
0
0
W
2
0
3
3.5
L
Sol
1
0
0
1
W
0
1
0
0
W
Achilles
4
1
1
4.5
L
Persephone
Rejoena
Persephone
0
2
0
0
L
Achilles
marmaku
Achilles
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,792
Damage
17,094
29,358
Taken
31,435
12,248
Mitigated
16,733
11,135
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bulldoze3019
Poseidon
3,555
92
0
980
4,511
1,709
276
2,112
2,399
33,220
0
L
Sylvanus
3,564
1,342
1,480
3,198
5,536
2,443
0
1,287
4,249
21,721
0
W
Xbalanque
Dwreckless421
Xbalanque
4,188
836
0
3,474
7,941
2,716
78
3,092
4,849
0
39,580
W
3,823
1,654
0
209
6,342
2,213
458
996
5,346
0
28,675
L
Sol
3,960
1,279
0
1,404
4,208
1,147
0
810
3,398
26,714
0
W
2,097
332
101
1,503
6,790
5,094
281
3,688
3,102
15,726
0
W
Achilles
3,431
1,041
0
1,807
5,851
5,001
754
52
5,799
0
24,332
L
Persephone
Rejoena
Persephone
2,416
250
0
1,349
4,912
1,539
0
1,441
3,265
29,238
0
L
Achilles
marmaku
Achilles
3,544
1,658
0
1,747
8,581
5,115
0
916
7,113
0
18,020
L
1,308
290
373
1,584
6,121
2,004
0
815
5,162
0
15,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,182
Gold Earned
27,688
197
Minions Killed
251
0
Camps Cleared
0
828,886
Distance Traveled
993,816
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,953
595
67
7
0
200,609
3
L
Sylvanus
4,974
497
35
4
0
175,047
2
W
Xbalanque
5,290
529
81
8
0
157,132
0
W
Mercury
5,637
564
53
5
0
247,876
1
L
Sol
4,532
453
47
5
0
168,029
0
W
Ares
4,898
490
6
1
0
195,152
4
W
Achilles
5,910
591
44
4
0
193,047
1
L
Persephone
4,946
495
56
6
0
152,327
4
L
Achilles
4,681
468
31
3
0
146,214
0
L
Susano
4,049
405
28
3
0
187,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role