Player Matchup

Ishtar
Ishtar
ERIKEE
Ishtar
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 141L
1,437 Elo+
Party 1
Atlas
Atlas
MadGodKilla
Atlas
Level 140
God Stats
2W - 2L
1,436 SR
Queue Stats
319W - 309L
1,536 Elo+
Party 1
Hades
Hades
Majorian
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,589 Elo+
Party 1
Chang'e
Chang'e
TristonBae
Chang'e
Level 29
God Stats
1W - 1L
1,249 SR
Queue Stats
92W - 81L
1,589 Elo+
Solo
Skadi
Skadi
whereiskh
Skadi
Level 106
God Stats
8W - 9L
1,454 SR
Queue Stats
517W - 531L
1,484 Elo+
Party 1
Team Averages
Level 102
1,428 SR
1,527 Elo+

VS

Team Averages
Level 89
1,548 SR
1,566 Elo+
Raijin
Raijin
IslamicGayImp
Raijin
Level 129
God Stats
0W - 1L
1,466 SR
Queue Stats
141W - 98L
1,691 Elo+
Party 2
Bacchus
Bacchus
LeadAron
Bacchus
Level 81
God Stats
2W - 3L
1,529 SR
Queue Stats
143W - 142L
1,451 Elo+
Solo
Sylvanus
Sylvanus
lince-austero496
Sylvanus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,509 Elo+
Solo
Chernobog
Chernobog
lxl_ShoGun_lxl
Chernobog
Level 158
God Stats
6W - 7L
1,388 SR
Queue Stats
413W - 447L
1,537 Elo+
Solo
Apollo
Apollo
sholf202
Apollo
Level 25
God Stats
1W - 1L
1,858 SR
Queue Stats
52W - 22L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ERIKEE
Ishtar
18
8 / 6 / 9
11,627
727
13,758
18,495
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 2 / 14
11,548
722
12,037
27,083
27,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Majorian
Hades
18
3 / 3 / 13
10,933
683
13,484
19,295
17,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
TristonBae
Chang'e
19
4 / 2 / 11
11,946
747
11,873
19,461
11,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
whereiskh
Skadi
20
5 / 1 / 12
11,998
750
15,263
13,625
6,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 4
11,945
747
31,612
19,339
10,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
LeadAron
Bacchus
17
4 / 6 / 5
10,744
672
11,954
20,066
33,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
3,908
244
0
961
418
Chernobog
lxl_ShoGun_lxl
Chernobog
17
0 / 7 / 6
9,304
582
14,192
17,609
9,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
sholf202
Apollo
19
1 / 4 / 7
11,217
701
11,540
11,957
6,353
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
24
Kills
14
14
Deaths
25
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ERIKEE
Ishtar
8
6
9
2.08
L
9
7
4
1.57
L
Bacchus
LeadAron
Bacchus
4
6
5
1.08
W
4
2
14
5.5
W
Hades
Majorian
Hades
3
3
13
3.17
W
Chang'e
TristonBae
Chang'e
4
2
11
4.75
L
0
1
0
0
L
Chernobog
lxl_ShoGun_lxl
Chernobog
0
7
6
0.43
L
Apollo
sholf202
Apollo
1
4
7
1.13
W
Skadi
whereiskh
Skadi
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,415
Damage
69,298
97,959
Taken
69,932
72,952
Mitigated
60,204
56,388
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ERIKEE
Ishtar
13,758
7,204
2,747
3,333
18,495
9,295
3,105
8,929
9,566
0
24,489
L
31,612
1,565
1,503
4,340
19,339
10,680
0
10,531
8,630
57,674
0
L
Bacchus
LeadAron
Bacchus
11,954
644
1,187
3,851
20,066
33,367
0
10,098
9,469
17,765
0
W
12,037
3,609
2,044
10,375
27,083
27,860
78
9,977
17,106
28,423
0
W
Hades
Majorian
Hades
13,484
1,764
2,720
5,344
19,295
17,509
122
7,337
11,958
29,638
0
W
Chang'e
TristonBae
Chang'e
11,873
1,133
14,601
10,217
19,461
11,836
1,821
9,803
9,658
26,297
0
L
0
0
0
0
961
418
0
961
0
0
0
L
Chernobog
lxl_ShoGun_lxl
Chernobog
14,192
5,097
1,104
2,237
17,609
9,386
0
8,012
9,256
0
26,307
L
Apollo
sholf202
Apollo
11,540
7,649
1,302
1,403
11,957
6,353
308
6,722
5,183
0
35,728
W
Skadi
whereiskh
Skadi
15,263
4,900
2,502
2,505
13,625
6,452
2,986
7,520
6,105
0
40,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,052
Gold Earned
47,118
161
Minions Killed
144
0
Camps Cleared
0
1,361,139
Distance Traveled
986,587
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,627
727
23
1
0
239,531
0
L
Raijin
11,945
747
58
4
0
227,966
0
L
Bacchus
10,744
672
16
1
0
273,522
0
W
Atlas
11,548
722
24
2
0
286,946
3
W
Hades
10,933
683
36
2
0
235,335
2
W
Chang'e
11,946
747
37
2
0
280,190
0
L
Sylvanus
3,908
244
0
0
0
525
0
L
Chernobog
9,304
582
26
2
0
226,839
0
L
Apollo
11,217
701
44
3
0
257,735
1
W
Skadi
11,998
750
41
3
0
319,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role