Player Matchup

Anubis
Anubis
Klowny7
Anubis
Level 8
God Stats
1W - 2L
1,185 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Bacchus
Bacchus
Legacyz17
Bacchus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 2
Izanami
Izanami
jtencriss
Izanami
Level 4
God Stats
1W - 3L
1,356 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Team Averages
Level 37
1,347 SR
1,146 Elo+

VS

Team Averages
Level 114
1,671 SR
1,298 Elo+
Cerberus
Cerberus
Hazza0504
Cerberus
Level 109
God Stats
0W - 1L
1,838 SR
Queue Stats
22W - 33L
1,376 Elo+
Party 1
Zeus
Zeus
JANKeyed JARvis
Zeus
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 39L
1,180 Elo+
Solo
Danzaburou
Danzaburou
TheZeroHER0
Danzaburou
Level 104
God Stats
0W - 1L
1,460 SR
Queue Stats
7W - 14L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Klowny7
Anubis
20
12 / 2 / 4
15,216
801
27,074
18,192
11,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Legacyz17
Bacchus
19
2 / 3 / 13
12,548
660
8,745
19,278
22,811
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
jtencriss
Izanami
18
3 / 6 / 8
12,735
670
11,222
13,791
5,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hazza0504
Cerberus
18
2 / 5 / 8
13,374
704
7,661
26,942
17,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 6 / 5
13,361
703
18,308
13,104
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheZeroHER0
Danzaburou
16
4 / 6 / 7
12,335
649
14,366
16,456
5,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
17
Kills
11
11
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Hazza0504
Cerberus
2
5
8
1.2
L
5
6
5
1.25
W
Anubis
Klowny7
Anubis
12
2
4
7
W
Bacchus
Legacyz17
Bacchus
2
3
13
2.83
L
Danzaburou
TheZeroHER0
Danzaburou
4
6
7
1.25
W
Izanami
jtencriss
Izanami
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,041
Damage
40,335
51,261
Taken
56,502
39,813
Mitigated
26,178
20,166
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Hazza0504
Cerberus
7,661
392
0
7,978
26,942
17,233
281
12,826
14,116
53,682
0
L
18,308
1,302
260
319
13,104
3,645
620
10,988
2,116
51,259
0
W
Anubis
Klowny7
Anubis
27,074
1,065
87
13,162
18,192
11,260
1,690
8,499
9,693
103,577
0
W
Bacchus
Legacyz17
Bacchus
8,745
1,510
0
5,557
19,278
22,811
0
9,910
9,368
20,658
0
L
Danzaburou
TheZeroHER0
Danzaburou
14,366
4,545
0
4,267
16,456
5,300
1,973
12,068
4,388
0
45,822
W
Izanami
jtencriss
Izanami
11,222
8,667
0
1,360
13,791
5,742
1,518
7,590
6,201
0
40,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,499
Gold Earned
39,070
218
Minions Killed
255
0
Camps Cleared
0
930,431
Distance Traveled
837,339
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,374
704
132
7
0
295,044
0
L
Zeus
13,361
703
66
3
0
283,847
3
W
Anubis
15,216
801
134
7
0
291,336
1
W
Bacchus
12,548
660
18
1
0
352,201
0
L
Danzaburou
12,335
649
57
3
0
258,448
3
W
Izanami
12,735
670
66
3
0
286,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role