Player Matchup

Agni
Agni
EnragedMoose4
Agni
Level 112
God Stats
0W - 1L
1,621 SR
Queue Stats
57W - 35L
1,635 Elo+
Solo
Heimdallr
Heimdallr
Ph3s4Sh1ft
Heimdallr
Level 128
God Stats
36W - 39L
1,514 SR
Queue Stats
326W - 239L
1,510 Elo+
Solo
Izanami
Izanami
SHREDTITBRO
Izanami
Level 89
God Stats
0W - 4L
1,240 SR
Queue Stats
1W - 5L
1,314 Elo+
Party 1
Artio
Artio
The Donh4745
Artio
Level 81
God Stats
7W - 8L
1,518 SR
Queue Stats
18W - 22L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
abobmans
Guan Yu
Level 94
God Stats
4W - 6L
1,430 SR
Queue Stats
524W - 527L
1,543 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,471 Elo+

VS

Team Averages
Level 123
1,583 SR
1,527 Elo+
Bellona
Bellona
Crossfire572
Bellona
Level 101
God Stats
9W - 9L
1,567 SR
Queue Stats
60W - 54L
1,556 Elo+
Solo
Aphrodite
Aphrodite
HarleyQuinn9058
Aphrodite
Level 120
God Stats
14W - 15L
1,498 SR
Queue Stats
448W - 331L
1,543 Elo+
Solo
Agni
Agni
Solrey
Agni
Level 160
God Stats
159W - 125L
1,634 SR
Queue Stats
1,453W - 1,527L
1,501 Elo+
Solo
Ishtar
Ishtar
ThePopeOfPain
Ishtar
Level 147
God Stats
16W - 8L
1,662 SR
Queue Stats
110W - 113L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
osi_2001
Sun Wukong
Level 85
God Stats
87W - 90L
1,556 SR
Queue Stats
384W - 395L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
10,407
946
20,417
15,578
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ph3s4Sh1ft
Heimdallr
16
4 / 2 / 2
11,252
1,023
11,194
10,102
4,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
SHREDTITBRO
Izanami
16
1 / 8 / 4
10,039
913
9,750
17,841
9,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 4
11,154
1,014
7,818
23,511
33,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
abobmans
Guan Yu
17
2 / 4 / 5
10,927
993
14,815
23,469
25,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

175

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crossfire572
Bellona
17
1 / 1 / 8
11,853
1,078
9,052
17,089
17,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
HarleyQuinn9058
Aphrodite
17
2 / 0 / 3
11,573
1,052
4,930
7,339
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Agni
Solrey
Agni
17
8 / 4 / 4
11,920
1,084
22,434
15,275
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 1 / 12
12,631
1,148
36,063
11,910
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
osi_2001
Sun Wukong
17
3 / 2 / 12
11,033
1,003
13,124
18,008
15,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
8
Kills
21
21
Deaths
8
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
Crossfire572
Bellona
1
1
8
5
L
0
4
6
0.75
W
Aphrodite
HarleyQuinn9058
Aphrodite
2
0
3
3.5
L
Heimdallr
Ph3s4Sh1ft
Heimdallr
4
2
2
2.5
L
Izanami
SHREDTITBRO
Izanami
1
8
4
0.38
W
Agni
Solrey
Agni
8
4
4
2.5
L
1
3
4
1
W
7
1
12
13
L
Guan Yu
abobmans
Guan Yu
2
4
5
1.13
W
Sun Wukong
osi_2001
Sun Wukong
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,994
Damage
85,603
90,501
Taken
69,621
79,400
Mitigated
50,737
11,261
Healing
26,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Crossfire572
Bellona
9,052
2,645
2,048
3,709
17,089
17,218
0
7,063
10,026
0
35,197
L
20,417
2,868
0
0
15,578
6,299
0
4,590
10,663
42,168
0
W
Aphrodite
HarleyQuinn9058
Aphrodite
4,930
1,052
6,692
3,914
7,339
5,559
0
2,827
4,512
16,457
0
L
Heimdallr
Ph3s4Sh1ft
Heimdallr
11,194
2,844
0
273
10,102
4,902
0
4,521
5,527
0
42,192
L
Izanami
SHREDTITBRO
Izanami
9,750
4,439
0
113
17,841
9,039
0
4,695
12,959
0
27,493
W
Agni
Solrey
Agni
22,434
1,631
0
3,701
15,275
6,654
0
6,171
9,104
38,648
0
L
7,818
222
2,599
4,376
23,511
33,505
0
6,389
16,737
17,700
0
W
36,063
18,995
0
4,202
11,910
5,786
0
4,679
7,231
0
63,465
L
Guan Yu
abobmans
Guan Yu
14,815
1,087
1,404
2,496
23,469
25,655
0
5,737
17,251
39
19,270
W
Sun Wukong
osi_2001
Sun Wukong
13,124
2,948
0
2,018
18,008
15,520
0
7,534
10,474
0
17,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,779
Gold Earned
59,010
201
Minions Killed
199
7
Camps Cleared
11
980,198
Distance Traveled
1,095,845
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,853
1,078
50
5
5
233,518
0
L
Agni
10,407
946
68
6
1
206,234
0
W
Aphrodite
11,573
1,052
35
3
1
208,448
1
L
Heimdallr
11,252
1,023
67
6
3
183,132
0
L
Izanami
10,039
913
42
4
2
141,213
3
W
Agni
11,920
1,084
38
3
0
210,743
1
L
Artio
11,154
1,014
18
2
0
218,573
0
W
Ishtar
12,631
1,148
60
5
4
192,628
2
L
Guan Yu
10,927
993
6
1
1
231,046
0
W
Sun Wukong
11,033
1,003
16
1
1
250,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role