Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Imabamboozle
Merlin
Level 68
God Stats
5W - 2L
1,630 SR
Queue Stats
29W - 28L
1,488 Elo+
Party 1
Vamana
Vamana
dialektike
Vamana
Level 158
God Stats
9W - 10L
1,448 SR
Queue Stats
904W - 831L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
mropus1
Cernunnos
Level 87
God Stats
15W - 7L
1,679 SR
Queue Stats
209W - 206L
1,519 Elo+
Solo
Pele
Pele
xXxVidzXxX
Pele
Level 138
God Stats
2W - 0L
1,417 SR
Queue Stats
67W - 51L
1,501 Elo+
Party 1
Team Averages
Level 122
1,535 SR
1,502 Elo+

VS

Team Averages
Level 111
1,534 SR
1,475 Elo+
Gilgamesh
Gilgamesh
Cabrakalacken
Gilgamesh
Level 118
God Stats
1W - 1L
1,685 SR
Queue Stats
21W - 28L
1,500 Elo+
Party 2
Cerberus
Cerberus
RJTHEGREATYT
Cerberus
Level 87
God Stats
2W - 4L
1,530 SR
Queue Stats
152W - 152L
1,397 Elo+
Party 2
Chronos
Chronos
ReverenceForGod
Chronos
Level 154
God Stats
1W - 2L
1,272 SR
Queue Stats
439W - 362L
1,607 Elo+
Party 2
Charybdis
Charybdis
Zoiinxx
Charybdis
Level 157
God Stats
9W - 10L
1,550 SR
Queue Stats
584W - 730L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
jacre__
Ne Zha
Level 40
God Stats
0W - 1L
1,635 SR
Queue Stats
41W - 62L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 1 / 6
9,461
498
14,039
19,654
11,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
14
1 / 4 / 4
8,950
471
5,401
11,493
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
dialektike
Vamana
18
5 / 1 / 4
11,425
601
17,892
22,923
19,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
mropus1
Cernunnos
18
2 / 0 / 3
10,746
566
9,464
13,452
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 2 / 5
10,201
537
15,445
19,458
8,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cabrakalacken
Gilgamesh
12
0 / 6 / 1
7,886
415
9,593
20,262
17,035
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cerberus
RJTHEGREATYT
Cerberus
12
0 / 3 / 2
7,683
404
6,696
17,748
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 1 / 1
9,849
518
9,233
11,733
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Zoiinxx
Charybdis
15
3 / 2 / 2
9,474
499
10,616
14,384
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
jacre__
Ne Zha
12
2 / 7 / 4
8,239
434
10,002
19,221
8,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
7
8
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
L
Gilgamesh
Cabrakalacken
Gilgamesh
0
6
1
0.08
W
Merlin
1
4
4
0.75
L
Cerberus
RJTHEGREATYT
Cerberus
0
3
2
0.33
L
2
1
1
2.5
L
Charybdis
Zoiinxx
Charybdis
3
2
2
2
W
Vamana
dialektike
Vamana
5
1
4
7
L
Ne Zha
jacre__
Ne Zha
2
7
4
0.57
W
Cernunnos
mropus1
Cernunnos
2
0
3
3.5
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,241
Damage
46,140
86,980
Taken
83,348
50,073
Mitigated
53,124
39,857
Healing
22,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,039
3,366
6,462
10,128
19,654
11,342
665
4,987
14,667
38,943
4,950
L
Gilgamesh
Cabrakalacken
Gilgamesh
9,593
2,427
530
3,052
20,262
17,035
0
1,901
18,361
0
48,229
W
Merlin
5,401
450
0
1,423
11,493
4,537
987
1,442
10,051
60,093
0
L
Cerberus
RJTHEGREATYT
Cerberus
6,696
738
0
5,814
17,748
17,811
0
7,552
10,196
28,378
0
L
9,233
1,317
0
3,294
11,733
4,046
0
2,382
9,351
90,861
0
L
Charybdis
Zoiinxx
Charybdis
10,616
4,174
0
8,284
14,384
5,553
0
3,704
10,680
0
88,365
W
Vamana
dialektike
Vamana
17,892
8,326
0
8,003
22,923
19,665
146
1,909
21,014
0
112,170
L
Ne Zha
jacre__
Ne Zha
10,002
1,906
0
1,032
19,221
8,679
0
3,113
16,108
0
54,819
W
Cernunnos
mropus1
Cernunnos
9,464
4,513
0
8,623
13,452
6,156
678
6,159
7,293
0
119,213
W
15,445
4,478
0
5,218
19,458
8,373
756
1,432
18,026
0
93,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,783
Gold Earned
43,131
641
Minions Killed
552
0
Camps Cleared
0
1,781,195
Distance Traveled
1,768,599
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,461
498
60
3
0
334,556
4
L
Gilgamesh
7,886
415
91
5
0
281,050
0
W
Merlin
8,950
471
120
6
0
320,497
4
L
Cerberus
7,683
404
60
3
0
384,564
0
L
Chronos
9,849
518
171
9
0
400,898
5
L
Charybdis
9,474
499
156
8
0
315,955
5
W
Vamana
11,425
601
157
8
0
390,038
5
L
Ne Zha
8,239
434
74
4
0
386,132
3
W
Cernunnos
10,746
566
193
10
0
335,459
2
W
Pele
10,201
537
111
6
0
400,645
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role