Player Matchup

Pele
Pele
Emmyshell1997
Pele
Level 42
God Stats
4W - 25L
1,159 SR
Queue Stats
52W - 107L
1,082 Elo+
Party 1
Hera
Hera
MISTERPIDDLE
Hera
Level 100
God Stats
2W - 14L
1,016 SR
Queue Stats
66W - 142L
1,150 Elo+
Party 1
Ymir
Ymir
MegaN0ah
Ymir
Level 21
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 8L
1,162 Elo+
Party 1
Thanatos
Thanatos
PoisedAce
Thanatos
Level 17
God Stats
0W - 2L
1,719 SR
Queue Stats
0W - 6L
889 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wheezyvoyage220
Cu Chulainn
Level 37
God Stats
0W - 1L
1,454 SR
Queue Stats
58W - 65L
1,407 Elo+
Party 1
Team Averages
Level 43
1,370 SR
1,138 Elo+

VS

Team Averages
Level 99
1,413 SR
1,350 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PlagueisTW12
Arachne
Level 102
God Stats
14W - 15L
1,474 SR
Queue Stats
120W - 124L
1,299 Elo+
Solo
Zeus
Zeus
PsychoPanda420
Zeus
Level 96
God Stats
2W - 3L
1,249 SR
Queue Stats
128W - 119L
1,389 Elo+
Solo
Shiva
Shiva
Sa1nt s0ld1ers
Shiva
Level 112
God Stats
169W - 169L
1,390 SR
Queue Stats
261W - 279L
1,289 Elo+
Solo
Nike
Nike
TinSao15
Nike
Level 86
God Stats
19W - 19L
1,453 SR
Queue Stats
134W - 148L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,928
396
5,231
15,946
6,986
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 1
7,355
368
4,152
8,900
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
1 / 3 / 1
8,919
446
3,538
16,766
19,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
PoisedAce
Thanatos
15
3 / 7 / 2
8,700
435
4,374
15,945
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Wheezyvoyage220
Cu Chulainn
14
1 / 3 / 1
8,789
439
11,531
23,864
23,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 1 / 3
10,708
535
10,562
11,222
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
PlagueisTW12
Arachne
18
3 / 1 / 5
11,135
557
7,551
15,454
8,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 3 / 1
11,154
558
19,831
9,757
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 3
10,608
530
9,781
15,486
13,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
15
5 / 1 / 6
9,642
482
7,803
14,004
9,416
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
20
20
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
3
2.5
L
1
5
1
0.3
L
0
2
1
0.25
L
Ymir
1
3
1
0.5
W
Arachne
PlagueisTW12
Arachne
3
1
5
5.5
L
Thanatos
PoisedAce
Thanatos
3
7
2
0.57
W
7
3
1
2.5
W
4
1
3
5.5
W
Nike
5
1
6
8
L
Cu Chulainn
Wheezyvoyage220
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,826
Damage
55,528
81,421
Taken
65,923
61,998
Mitigated
41,387
11,916
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,562
5,622
0
6,469
11,222
4,731
2,831
1,839
9,383
0
94,074
L
5,231
984
36
1,196
15,946
6,986
0
2,547
13,281
0
54,244
L
4,152
1,319
101
1,293
8,900
3,629
0
3,769
4,893
44,484
0
L
Ymir
3,538
659
119
1,743
16,766
19,818
612
999
15,722
48,723
0
W
Arachne
PlagueisTW12
Arachne
7,551
4,926
0
6,991
15,454
8,866
0
2,652
12,802
0
124,679
L
Thanatos
PoisedAce
Thanatos
4,374
1,311
0
6,977
15,945
7,843
894
5,119
10,601
0
41,633
W
19,831
3,414
0
996
9,757
4,378
2,133
2,587
7,170
84,850
0
W
9,781
896
1,070
5,298
15,486
13,996
140
118
15,368
0
61,187
W
Nike
7,803
1,467
288
1,497
14,004
9,416
41
1,619
12,385
0
39,869
L
Cu Chulainn
Wheezyvoyage220
Cu Chulainn
11,531
2,407
0
451
23,864
23,722
0
6,583
17,093
103
66,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
53,247
388
Minions Killed
593
0
Camps Cleared
0
1,868,211
Distance Traveled
1,732,356
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,708
535
141
7
0
313,959
3
L
Pele
7,928
396
78
4
0
437,658
1
L
Hera
7,355
368
58
3
0
394,036
2
L
Ymir
8,919
446
70
4
0
320,366
0
W
Arachne
11,135
557
158
8
0
405,824
1
L
Thanatos
8,700
435
72
4
0
335,129
0
W
Zeus
11,154
558
137
7
0
325,613
0
W
Shiva
10,608
530
105
5
0
311,467
0
W
Nike
9,642
482
52
3
0
375,493
4
L
Cu Chulainn
8,789
439
110
6
0
381,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role