Player Matchup

Ymir
Ymir
Bwiizzle
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
Jonzey4206857
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,478 Elo+
Party 1
Chronos
Chronos
tKSquid
Chronos
Level 128
God Stats
2W - 0L
1,998 SR
Queue Stats
163W - 144L
1,602 Elo+
Party 1
Team Averages
Level 51
1,666 SR
1,520 Elo+

VS

Team Averages
Level 59
1,466 SR
1,342 Elo+
Ymir
Ymir
PatoXD373
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,329 Elo+
Party 2
Medusa
Medusa
dsalazarSST
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,451 Elo+
Party 2
Sol
Sol
xxxsmokingas420
Sol
Level 129
God Stats
5W - 6L
1,399 SR
Queue Stats
66W - 108L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 7
10,001
714
4,189
24,530
33,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
14
0 / 2 / 8
10,112
722
3,814
19,590
25,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
tKSquid
Chronos
18
11 / 1 / 1
12,468
891
34,478
19,238
10,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 2 / 4
10,167
726
8,396
18,385
22,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
3 / 5 / 2
9,682
692
13,611
17,231
7,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 3
8,885
635
13,974
13,809
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
5
6
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
7
1.5
W
Guan Yu
0
2
8
2
L
Ymir
2
2
4
2
L
Medusa
3
5
2
0.8
W
Chronos
tKSquid
Chronos
11
1
1
11.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,481
Damage
35,981
63,358
Taken
49,425
68,391
Mitigated
35,681
14,694
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,189
923
0
2,915
24,530
33,197
0
7,846
16,684
20,137
0
W
Guan Yu
3,814
402
726
2,373
19,590
25,159
373
6,106
13,484
0
15,049
L
Ymir
8,396
2,006
0
2,824
18,385
22,328
0
13,572
4,813
25,241
0
L
Medusa
13,611
6,935
0
381
17,231
7,371
0
14,417
2,814
0
28,897
W
Chronos
tKSquid
Chronos
34,478
9,065
0
8,680
19,238
10,035
2,642
6,907
12,331
82,952
0
L
13,974
5,555
602
1,939
13,809
5,982
0
10,754
3,055
50,266
6,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
28,734
156
Minions Killed
141
0
Camps Cleared
0
791,488
Distance Traveled
694,576
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,001
714
36
3
0
227,776
2
W
Guan Yu
10,112
722
20
1
0
300,934
2
L
Ymir
10,167
726
33
2
0
240,743
3
L
Medusa
9,682
692
33
2
0
225,371
0
W
Chronos
12,468
891
100
7
0
262,778
1
L
Sol
8,885
635
75
5
0
228,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role