Player Matchup

Artemis
Artemis
Rexo_1992
Artemis
Level 133
God Stats
5W - 1L
1,698 SR
Queue Stats
270W - 265L
1,457 Elo+
Solo
Medusa
Medusa
Will_Wreck
Medusa
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,419 Elo+
Solo
Cerberus
Cerberus
ares_will09
Cerberus
Level 60
God Stats
9W - 12L
1,434 SR
Queue Stats
128W - 150L
1,376 Elo+
Solo
Vamana
Vamana
ll-WISHBONE-II
Vamana
Level 69
God Stats
34W - 16L
1,489 SR
Queue Stats
239W - 215L
1,329 Elo+
Solo
Sol
Sol
stoney__kayy
Sol
Level 83
God Stats
1W - 5L
1,309 SR
Queue Stats
131W - 144L
1,418 Elo+
Solo
Team Averages
Level 76
1,486 SR
1,400 Elo+

VS

Team Averages
Level 100
1,530 SR
1,416 Elo+
Medusa
Medusa
 
Medusa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Deh_Noob-
Poseidon
Level 114
God Stats
4W - 10L
1,438 SR
Queue Stats
162W - 162L
1,383 Elo+
Solo
Fenrir
Fenrir
FRIDAY4life
Fenrir
Level 151
God Stats
6W - 5L
1,441 SR
Queue Stats
33W - 38L
1,296 Elo+
Solo
Jing Wei
Jing Wei
NemesisT115
Jing Wei
Level 113
God Stats
0W - 1L
1,737 SR
Queue Stats
14W - 15L
1,429 Elo+
Solo
Ymir
Ymir
RTR_BaMa10023
Ymir
Level 89
God Stats
5W - 6L
1,535 SR
Queue Stats
488W - 543L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rexo_1992
Artemis
10
0 / 1 / 0
5,775
481
5,985
7,701
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Will_Wreck
Medusa
11
1 / 1 / 2
6,036
503
4,806
4,638
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ares_will09
Cerberus
10
3 / 2 / 1
6,164
514
2,431
9,699
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 2
5,933
494
6,579
11,637
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 1 / 2
6,338
528
2,988
5,088
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 2 / 2
5,812
484
3,824
8,295
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Deh_Noob-
Poseidon
9
0 / 2 / 1
5,679
473
3,897
4,711
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
3 / 0 / 0
6,385
532
4,312
7,890
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
NemesisT115
Jing Wei
10
1 / 0 / 2
5,865
489
4,027
4,674
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 1
5,963
497
4,134
9,813
6,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
6
7
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
2
1
L
Poseidon
Deh_Noob-
Poseidon
0
2
1
0.25
L
Fenrir
3
0
0
3
L
Jing Wei
NemesisT115
Jing Wei
1
0
2
2
L
1
0
1
1.5
W
Artemis
Rexo_1992
Artemis
0
1
0
0
W
Medusa
Will_Wreck
Medusa
1
1
2
2
W
Cerberus
ares_will09
Cerberus
3
2
1
1.75
W
0
2
2
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
20,194
38,763
Taken
35,383
16,523
Mitigated
15,915
12,105
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,824
1,301
0
250
8,295
3,110
189
2,521
5,774
0
30,577
L
Poseidon
Deh_Noob-
Poseidon
3,897
776
0
833
4,711
1,696
0
1,773
2,938
32,044
0
L
Fenrir
4,312
968
539
3,123
7,890
3,198
245
220
7,670
0
34,261
L
Jing Wei
NemesisT115
Jing Wei
4,027
3,159
0
1,673
4,674
1,783
112
905
3,769
0
27,333
L
4,134
801
0
2,475
9,813
6,128
0
0
9,813
28,487
0
W
Artemis
Rexo_1992
Artemis
5,985
2,507
0
3,301
7,701
2,830
570
2,164
5,265
0
35,501
W
Medusa
Will_Wreck
Medusa
4,806
1,307
0
2,062
4,638
1,384
520
120
4,508
0
38,669
W
Cerberus
ares_will09
Cerberus
2,431
328
0
2,382
9,699
5,083
320
1,162
8,469
19,573
0
W
6,579
3,856
0
1,970
11,637
5,541
0
2,712
8,741
0
48,438
W
2,988
587
0
2,390
5,088
1,685
0
1,259
3,749
44,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
29,704
359
Minions Killed
297
0
Camps Cleared
0
1,122,058
Distance Traveled
1,076,042
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,812
484
58
5
0
224,288
2
L
Poseidon
5,679
473
61
5
0
178,990
3
L
Fenrir
6,385
532
53
4
0
232,846
1
L
Jing Wei
5,865
489
58
5
0
221,280
1
L
Ymir
5,963
497
67
6
0
218,638
2
W
Artemis
5,775
481
53
4
0
184,668
4
W
Medusa
6,036
503
65
5
0
218,508
1
W
Cerberus
6,164
514
70
6
0
230,153
2
W
Vamana
5,933
494
76
6
0
259,342
1
W
Sol
6,338
528
95
8
0
229,387
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role