Player Matchup

Thor
Thor
Bronze II
ClappinSheek
Thor
Bronze II
Level 156
God Stats
5W - 17L
1,299 SR
Queue Stats
652W - 725L
564 MMR
Solo
Mulan
Mulan
Silver V
Mozis4i20
Mulan
Silver V
Level 143
God Stats
15W - 23L
1,427 SR
Queue Stats
138W - 180L
824 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Thegan_g
Nu Wa
Bronze III
Level 81
God Stats
0W - 7L
1,478 SR
Queue Stats
9W - 24L
588 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,401 SR
659 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,534 SR
729 MMR
Guan Yu
Guan Yu
Silver IV
Hound003000
Guan Yu
Silver IV
Level 63
God Stats
11W - 6L
1,664 SR
Queue Stats
105W - 134L
562 MMR
Solo
Neith
Neith
Silver IV
RubénHM
Neith
Silver IV
Level 157
God Stats
20W - 20L
1,432 SR
Queue Stats
109W - 148L
822 MMR
Solo
Ah Puch
Ah Puch
Silver III
SaturnoX_Xbr
Ah Puch
Silver III
Level 158
God Stats
12W - 14L
1,507 SR
Queue Stats
572W - 689L
801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
13,990
636
18,763
22,863
10,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Mozis4i20
Mulan
20
6 / 1 / 4
14,426
656
19,565
25,996
37,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Thegan_g
Nu Wa
20
2 / 3 / 5
14,474
658
22,341
11,470
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeArtioZeusAresGilgamesh

VS

Bans
ShivaYmirCthulhuCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hound003000
Guan Yu
20
1 / 3 / 10
15,944
725
16,500
34,581
50,075
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
RubénHM
Neith
14
1 / 5 / 3
12,191
554
6,699
20,016
8,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
SaturnoX_Xbr
Ah Puch
20
8 / 2 / 1
16,138
734
22,304
21,412
11,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
10
Kills
10
11
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Guan Yu
Hound003000
Guan Yu
1
3
10
2
L
Mulan
Mozis4i20
Mulan
6
1
4
8
W
Neith
RubénHM
Neith
1
5
3
0.5
W
Ah Puch
SaturnoX_Xbr
Ah Puch
8
2
1
4.25
L
Nu Wa
Thegan_g
Nu Wa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,669
Damage
45,503
60,329
Taken
76,009
52,126
Mitigated
70,337
4,405
Healing
30,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,763
4,040
0
712
22,863
10,239
0
7,706
14,696
0
84,716
W
Guan Yu
Hound003000
Guan Yu
16,500
1,683
5,703
16,374
34,581
50,075
695
11,196
21,790
0
68,329
L
Mulan
Mozis4i20
Mulan
19,565
2,019
0
3,693
25,996
37,265
86
9,384
15,795
0
54,390
W
Neith
RubénHM
Neith
6,699
1,277
0
1,965
20,016
8,743
504
4,600
14,689
0
46,546
W
Ah Puch
SaturnoX_Xbr
Ah Puch
22,304
573
309
6,132
21,412
11,519
1,065
5,558
15,267
106,590
0
L
Nu Wa
Thegan_g
Nu Wa
22,341
9,340
0
0
11,470
4,622
1,000
3,870
7,343
83,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,890
Gold Earned
44,273
307
Minions Killed
307
0
Camps Cleared
0
1,066,080
Distance Traveled
1,125,273
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,990
636
86
4
0
359,077
1
W
Guan Yu
15,944
725
101
5
0
437,231
2
L
Mulan
14,426
656
78
4
0
385,355
2
W
Neith
12,191
554
52
2
0
305,181
2
W
Ah Puch
16,138
734
154
7
0
382,861
2
L
Nu Wa
14,474
658
143
7
0
321,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role