Player Matchup

Mulan
Mulan
Bigdaddysshoe
Mulan
Level 27
God Stats
4W - 1L
1,636 SR
Queue Stats
29W - 30L
1,464 Elo+
Party 3
Kukulkan
Kukulkan
Getuhm
Kukulkan
Level 146
God Stats
2W - 1L
1,457 SR
Queue Stats
563W - 573L
1,478 Elo+
Party 4
Danzaburou
Danzaburou
Gotuhm
Danzaburou
Level 103
God Stats
39W - 39L
1,613 SR
Queue Stats
222W - 227L
1,536 Elo+
Party 4
Bacchus
Bacchus
INEEDGREEN
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,672 Elo+
Party 4
Kali
Kali
mattysmit1994
Kali
Level 123
God Stats
5W - 3L
1,598 SR
Queue Stats
89W - 89L
1,475 Elo+
Party 3
Team Averages
Level 81
1,561 SR
1,525 Elo+

VS

Team Averages
Level 64
1,363 SR
1,475 Elo+
Set
Set
DippyDwarf
Set
Level 109
God Stats
3W - 13L
1,293 SR
Queue Stats
263W - 264L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
JorgeFloyd69
Sylvanus
Level 89
God Stats
54W - 61L
1,532 SR
Queue Stats
310W - 319L
1,453 Elo+
Party 2
Thanatos
Thanatos
RiverOtter07
Thanatos
Level 7
God Stats
1W - 2L
1,306 SR
Queue Stats
11W - 13L
1,455 Elo+
Party 1
Janus
Janus
Tap1
Janus
Level 69
God Stats
4W - 8L
1,376 SR
Queue Stats
167W - 158L
1,486 Elo+
Party 2
Rama
Rama
Wenus4Jew
Rama
Level 48
God Stats
3W - 3L
1,309 SR
Queue Stats
55W - 57L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
7,865
605
9,171
9,735
5,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Getuhm
Kukulkan
12
1 / 2 / 4
7,149
550
6,010
5,301
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gotuhm
Danzaburou
11
2 / 2 / 3
6,971
536
4,546
5,783
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
INEEDGREEN
Bacchus
9
4 / 0 / 3
6,612
509
5,909
10,173
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
7 / 1 / 1
7,945
611
5,913
12,942
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,426
494
4,490
12,847
8,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
JorgeFloyd69
Sylvanus
9
1 / 3 / 3
5,924
456
5,289
11,030
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RiverOtter07
Thanatos
10
2 / 3 / 1
6,414
493
4,257
10,204
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Tap1
Janus
11
2 / 2 / 2
6,841
526
5,615
4,737
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
10
1 / 4 / 1
6,239
480
5,198
8,364
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
7
7
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
1
6
1
0.25
W
Kukulkan
Getuhm
Kukulkan
1
2
4
1.5
W
Danzaburou
Gotuhm
Danzaburou
2
2
3
1.75
W
Bacchus
INEEDGREEN
Bacchus
4
0
3
5.5
L
Sylvanus
JorgeFloyd69
Sylvanus
1
3
3
0.83
L
Thanatos
RiverOtter07
Thanatos
2
3
1
0.83
L
Janus
Tap1
Janus
2
2
2
1.5
L
Rama
1
4
1
0.38
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,549
Damage
24,849
43,934
Taken
47,182
26,540
Mitigated
26,774
13,234
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,171
2,951
0
2,824
9,735
5,901
1,224
402
9,333
0
44,064
L
4,490
2,289
0
3,546
12,847
8,186
0
1,373
11,474
0
39,193
W
Kukulkan
Getuhm
Kukulkan
6,010
706
0
857
5,301
2,411
0
2,658
2,643
57,211
0
W
Danzaburou
Gotuhm
Danzaburou
4,546
2,251
0
2,281
5,783
2,391
0
2,664
3,119
0
41,394
W
Bacchus
INEEDGREEN
Bacchus
5,909
1,271
0
3,230
10,173
10,051
0
3,150
7,023
14,197
2,215
L
Sylvanus
JorgeFloyd69
Sylvanus
5,289
1,968
884
3,403
11,030
8,488
26
3,582
7,448
20,400
7,718
L
Thanatos
RiverOtter07
Thanatos
4,257
1,640
0
7,746
10,204
4,772
0
1,282
8,922
0
42,355
L
Janus
Tap1
Janus
5,615
304
0
139
4,737
2,015
0
2,265
2,472
53,524
0
L
Rama
5,198
4,678
0
2,190
8,364
3,313
149
2,985
5,379
0
37,563
W
5,913
3,367
0
4,042
12,942
5,786
0
1,215
11,727
0
55,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
31,844
393
Minions Killed
370
0
Camps Cleared
0
1,244,890
Distance Traveled
1,204,450
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,865
605
86
7
0
228,488
1
L
Set
6,426
494
78
6
0
214,355
1
W
Kukulkan
7,149
550
115
9
0
248,086
2
W
Danzaburou
6,971
536
86
7
0
230,869
3
W
Bacchus
6,612
509
10
1
0
281,379
6
L
Sylvanus
5,924
456
50
4
0
238,955
1
L
Thanatos
6,414
493
76
6
0
270,685
4
L
Janus
6,841
526
107
8
0
254,603
2
L
Rama
6,239
480
59
5
0
225,852
0
W
Kali
7,945
611
96
7
0
256,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role