Player Matchup

Atlas
Atlas
HussBBustinNutz
Atlas
Level 107
God Stats
10W - 13L
1,500 SR
Queue Stats
27W - 50L
1,284 Elo+
Party 2
Hou Yi
Hou Yi
Timey22
Hou Yi
Level 141
God Stats
4W - 7L
1,283 SR
Queue Stats
80W - 119L
1,314 Elo+
Party 2
Shiva
Shiva
robbiearnold
Shiva
Level 134
God Stats
1W - 3L
1,509 SR
Queue Stats
39W - 42L
1,389 Elo+
Party 2
Team Averages
Level 127
1,431 SR
1,329 Elo+

VS

Team Averages
Level 38
1,504 SR
1,379 Elo+
Bellona
Bellona
Ndon_11
Bellona
Level 27
God Stats
1W - 2L
1,493 SR
Queue Stats
36W - 40L
1,369 Elo+
Party 1
Chaac
Chaac
PrestonCurtis
Chaac
Level 17
God Stats
1W - 1L
1,709 SR
Queue Stats
22W - 18L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
notcdod
Heimdallr
Level 69
God Stats
2W - 5L
1,309 SR
Queue Stats
64W - 79L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
9,311
846
9,802
8,903
10,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
Timey22
Hou Yi
13
4 / 0 / 10
8,611
783
7,820
8,849
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 1 / 11
8,610
783
8,446
10,857
11,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ndon_11
Bellona
12
1 / 5 / 0
7,086
644
5,730
11,646
11,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 2
6,859
624
9,249
13,972
8,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
notcdod
Heimdallr
11
0 / 4 / 2
6,719
611
4,833
8,158
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
1
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Bellona
Ndon_11
Bellona
1
5
0
0.2
L
0
5
2
0.2
W
Hou Yi
Timey22
Hou Yi
4
0
10
9
L
Heimdallr
notcdod
Heimdallr
0
4
2
0.25
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
19,812
28,609
Taken
33,776
25,456
Mitigated
23,337
2,977
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,802
2,777
0
250
8,903
10,346
200
0
8,772
26,858
0
L
Bellona
Ndon_11
Bellona
5,730
941
0
1,693
11,646
11,547
0
3,572
7,671
0
20,298
L
9,249
1,518
0
2,945
13,972
8,234
0
3,344
10,378
0
32,481
W
Hou Yi
Timey22
Hou Yi
7,820
4,272
0
1,279
8,849
4,014
2,247
0
8,670
0
28,841
L
Heimdallr
notcdod
Heimdallr
4,833
1,445
0
685
8,158
3,556
0
2,068
5,856
0
19,919
W
8,446
1,488
492
956
10,857
11,096
331
78
10,415
0
38,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,532
Gold Earned
20,664
146
Minions Killed
111
0
Camps Cleared
0
670,839
Distance Traveled
560,671
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,311
846
43
4
0
193,394
3
L
Bellona
7,086
644
34
3
0
197,373
2
L
Chaac
6,859
624
34
3
0
203,512
1
W
Hou Yi
8,611
783
65
6
0
234,373
0
L
Heimdallr
6,719
611
43
4
0
159,786
1
W
Shiva
8,610
783
38
3
0
243,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role