Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Camazotz
Camazotz
CdnMayhem
Camazotz
Level 158
God Stats
1W - 3L
1,346 SR
Queue Stats
474W - 547L
1,429 Elo+
Solo
Bacchus
Bacchus
Stratt05
Bacchus
Level 76
God Stats
1W - 2L
1,545 SR
Queue Stats
83W - 100L
1,385 Elo+
Party 2
Hades
Hades
XTactical1RageX
Hades
Level 128
God Stats
1W - 3L
1,301 SR
Queue Stats
118W - 143L
1,355 Elo+
Party 4
Sylvanus
Sylvanus
Xdam01
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 2
Team Averages
Level 111
1,438 SR
1,373 Elo+

VS

Team Averages
Level 91
1,613 SR
1,385 Elo+
Chang'e
Chang'e
IamToxicVize
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,280 Elo+
Party 1
Vamana
Vamana
IcantDecideMyTag
Vamana
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 187L
1,406 Elo+
Party 3
Ares
Ares
MadxXchainzXx
Ares
Level 68
God Stats
4W - 0L
1,867 SR
Queue Stats
58W - 57L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
TTmack96
Kukulkan
Level 125
God Stats
3W - 1L
1,466 SR
Queue Stats
78W - 101L
1,366 Elo+
Party 3
Heimdallr
Heimdallr
b3st 3v3r s33n
Heimdallr
Level 41
God Stats
2W - 1L
1,730 SR
Queue Stats
61W - 66L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 5 / 8
9,171
834
15,600
10,811
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
CdnMayhem
Camazotz
13
3 / 6 / 6
8,309
755
6,278
13,333
6,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Stratt05
Bacchus
13
2 / 6 / 6
7,820
711
7,160
15,934
18,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 7 / 7
9,592
872
9,838
17,387
10,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Xdam01
Sylvanus
12
2 / 4 / 4
7,891
717
3,386
19,537
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IamToxicVize
Chang'e
17
7 / 1 / 15
10,007
910
11,634
12,855
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
7 / 7 / 10
9,579
871
14,612
17,092
16,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 19
9,729
884
8,095
14,763
18,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
TTmack96
Kukulkan
17
5 / 3 / 17
9,672
879
18,278
9,340
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
b3st 3v3r s33n
Heimdallr
16
6 / 3 / 18
9,858
896
18,388
12,646
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
17
Kills
28
28
Deaths
18
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
8
1.8
L
Camazotz
CdnMayhem
Camazotz
3
6
6
1
W
Chang'e
IamToxicVize
Chang'e
7
1
15
14.5
W
7
7
10
1.71
W
3
4
19
3.13
L
Bacchus
Stratt05
Bacchus
2
6
6
0.83
W
Kukulkan
TTmack96
Kukulkan
5
3
17
4.5
L
5
7
7
1.21
L
Sylvanus
Xdam01
Sylvanus
2
4
4
1
W
Heimdallr
b3st 3v3r s33n
Heimdallr
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
71,007
77,002
Taken
66,696
57,485
Mitigated
55,710
19,212
Healing
26,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,600
1,562
862
1,546
10,811
4,837
0
5,774
5,037
26,943
0
L
Camazotz
CdnMayhem
Camazotz
6,278
1,471
369
2,968
13,333
6,104
516
7,058
6,275
439
12,251
W
Chang'e
IamToxicVize
Chang'e
11,634
1,737
7,267
6,684
12,855
8,796
916
9,754
2,929
23,152
0
W
14,612
7,943
1,028
4,151
17,092
16,433
32
5,385
11,443
0
22,483
W
8,095
752
672
1,641
14,763
18,377
839
6,546
7,983
11,757
0
L
Bacchus
Stratt05
Bacchus
7,160
501
497
1,429
15,934
18,248
630
7,953
7,981
10,053
0
W
Kukulkan
TTmack96
Kukulkan
18,278
1,311
1,448
508
9,340
5,094
2,191
5,798
3,494
30,303
0
L
9,838
477
1,820
3,811
17,387
10,660
0
9,774
7,613
24,686
0
L
Sylvanus
Xdam01
Sylvanus
3,386
500
974
4,936
19,537
17,636
0
7,448
12,089
7,185
0
W
Heimdallr
b3st 3v3r s33n
Heimdallr
18,388
8,193
1,216
2,217
12,646
7,010
3,327
8,002
4,424
0
26,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
48,845
88
Minions Killed
112
0
Camps Cleared
0
985,870
Distance Traveled
1,070,158
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,171
834
30
3
0
156,452
0
L
Camazotz
8,309
755
15
1
0
189,259
1
W
Chang'e
10,007
910
32
3
0
217,689
0
W
Vamana
9,579
871
10
1
0
208,894
0
W
Ares
9,729
884
11
1
0
206,343
0
L
Bacchus
7,820
711
9
1
0
273,566
0
W
Kukulkan
9,672
879
30
3
0
236,693
0
L
Hades
9,592
872
26
2
0
178,223
1
L
Sylvanus
7,891
717
8
1
0
188,370
0
W
Heimdallr
9,858
896
29
3
0
200,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role