Player Matchup

Cthulhu
Cthulhu
MadhatterBK
Cthulhu
Level 62
God Stats
0W - 4L
1,207 SR
Queue Stats
21W - 91L
1,090 Elo+
Party 1
Fenrir
Fenrir
Murciegaboy
Fenrir
Level 72
God Stats
4W - 26L
1,259 SR
Queue Stats
25W - 114L
1,078 Elo+
Party 1
Medusa
Medusa
TacoDeSimba
Medusa
Level 86
God Stats
1W - 2L
1,541 SR
Queue Stats
74W - 120L
1,342 Elo+
Party 1
Team Averages
Level 73
1,336 SR
1,170 Elo+

VS

Team Averages
Level 52
1,321 SR
1,264 Elo+
Heimdallr
Heimdallr
Federverse
Heimdallr
Level 16
God Stats
2W - 5L
1,097 SR
Queue Stats
5W - 16L
1,118 Elo+
Party 2
Zeus
Zeus
ImThyMessiah
Zeus
Level 107
God Stats
46W - 42L
1,594 SR
Queue Stats
495W - 502L
1,439 Elo+
Solo
Odin
Odin
PROTOTYPE CN
Odin
Level 33
God Stats
5W - 10L
1,273 SR
Queue Stats
24W - 39L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MadhatterBK
Cthulhu
13
3 / 3 / 0
8,322
757
4,875
12,253
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
12
0 / 4 / 2
6,880
625
2,157
10,076
2,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
13
0 / 4 / 3
7,336
667
6,148
10,849
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Federverse
Heimdallr
14
3 / 2 / 6
8,650
786
6,924
7,236
3,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 0 / 2
10,283
935
18,521
6,069
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 1 / 9
8,188
744
3,179
7,047
6,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Federverse
Heimdallr
3
2
6
3
W
8
0
2
9
L
Cthulhu
MadhatterBK
Cthulhu
3
3
0
1
L
Fenrir
0
4
2
0.25
W
0
1
9
4.5
L
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
28,624
33,178
Taken
20,352
13,273
Mitigated
12,081
4,617
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Federverse
Heimdallr
6,924
3,241
468
525
7,236
3,510
1,529
2,220
5,016
0
34,964
W
18,521
2,293
0
1,242
6,069
2,215
800
1,420
4,649
57,658
0
L
Cthulhu
MadhatterBK
Cthulhu
4,875
82
0
1,975
12,253
6,818
0
6,449
5,804
21,430
0
L
Fenrir
2,157
410
383
697
10,076
2,695
0
6,875
3,201
0
13,944
W
3,179
383
190
1,057
7,047
6,356
592
1,315
5,732
0
11,977
L
Medusa
6,148
1,630
0
1,562
10,849
3,760
0
5,221
5,628
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,538
Gold Earned
27,121
116
Minions Killed
146
0
Camps Cleared
0
629,804
Distance Traveled
584,705
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,650
786
53
5
0
168,923
2
W
Zeus
10,283
935
79
7
0
183,946
1
L
Cthulhu
8,322
757
41
4
0
215,459
0
L
Fenrir
6,880
625
31
3
0
227,406
1
W
Odin
8,188
744
14
1
0
231,836
0
L
Medusa
7,336
667
44
4
0
186,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role