Player Matchup

Agni
Agni
JFGonzaga
Agni
Level 144
God Stats
6W - 5L
1,676 SR
Queue Stats
143W - 154L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
Nepopro
Ne Zha
Level 160
God Stats
8W - 4L
1,649 SR
Queue Stats
310W - 240L
1,655 Elo+
Party 1
Da Ji
Da Ji
cruellerfidle
Da Ji
Level 159
God Stats
4W - 2L
1,643 SR
Queue Stats
342W - 301L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
elneposmurf
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,852 Elo+
Party 1
Hachiman
Hachiman
zdarkgamer1
Hachiman
Level 49
God Stats
4W - 1L
1,568 SR
Queue Stats
28W - 13L
1,657 Elo+
Party 1
Team Averages
Level 108
1,607 SR
1,671 Elo+

VS

Team Averages
Level 42
1,592 SR
1,515 Elo+
Ra
Ra
InsidePerfect
Ra
Level 92
God Stats
2W - 3L
1,593 SR
Queue Stats
405W - 402L
1,494 Elo+
Party 3
Kali
Kali
LadyFarnese
Kali
Level 34
God Stats
0W - 6L
1,325 SR
Queue Stats
16W - 22L
1,480 Elo+
Solo
Aphrodite
Aphrodite
MATMAN SMITE
Aphrodite
Level 28
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 3L
1,558 Elo+
Party 2
Lancelot
Lancelot
Soloofsolos
Lancelot
Level 34
God Stats
1W - 1L
1,540 SR
Queue Stats
2W - 3L
1,558 Elo+
Party 2
Artemis
Artemis
Takret
Artemis
Level 21
God Stats
6W - 4L
1,805 SR
Queue Stats
38W - 40L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
5 / 1 / 3
5,997
600
9,044
4,378
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Nepopro
Ne Zha
9
2 / 2 / 5
5,844
584
4,656
8,813
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
5 / 0 / 2
6,162
616
4,727
6,240
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
elneposmurf
Gilgamesh
10
1 / 2 / 6
5,983
598
4,834
9,495
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
zdarkgamer1
Hachiman
9
0 / 1 / 0
4,902
490
1,847
6,326
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,860
486
3,291
8,485
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 2 / 1
6,068
607
3,749
9,795
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
MATMAN SMITE
Aphrodite
8
2 / 1 / 0
5,263
526
1,851
5,716
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Soloofsolos
Lancelot
8
0 / 4 / 2
5,395
540
6,855
8,666
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Takret
Artemis
10
1 / 0 / 1
5,590
559
4,743
4,936
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
6
6
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Agni
5
1
3
6.5
L
3
2
1
1.75
L
Aphrodite
MATMAN SMITE
Aphrodite
2
1
0
2
W
Ne Zha
Nepopro
Ne Zha
2
2
5
2.25
L
Lancelot
Soloofsolos
Lancelot
0
4
2
0.25
L
Artemis
Takret
Artemis
1
0
1
1.5
W
5
0
2
6
W
Gilgamesh
elneposmurf
Gilgamesh
1
2
6
2
W
Hachiman
zdarkgamer1
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
20,489
35,252
Taken
37,598
16,815
Mitigated
15,304
11,913
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,291
386
208
1,565
8,485
2,648
0
4,602
3,883
31,905
0
W
Agni
9,044
1,256
0
1,000
4,378
1,679
0
1,801
2,577
42,013
0
L
3,749
1,498
0
2,215
9,795
3,809
0
1,665
8,130
0
31,447
L
Aphrodite
MATMAN SMITE
Aphrodite
1,851
308
1,536
2,230
5,716
3,330
0
1,888
3,828
13,684
0
W
Ne Zha
Nepopro
Ne Zha
4,656
1,197
0
3,976
8,813
4,209
0
1,725
7,047
0
35,092
L
Lancelot
Soloofsolos
Lancelot
6,855
2,587
0
2,692
8,666
4,182
0
889
7,777
0
33,474
L
Artemis
Takret
Artemis
4,743
1,868
0
2,751
4,936
1,335
0
0
4,936
0
35,612
W
4,727
1,486
0
475
6,240
2,553
0
1,133
5,066
0
36,087
W
Gilgamesh
elneposmurf
Gilgamesh
4,834
1,751
0
3,023
9,495
6,558
0
297
8,677
0
34,521
W
Hachiman
zdarkgamer1
Hachiman
1,847
1,057
0
3,439
6,326
1,816
0
186
6,140
0
25,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,888
Gold Earned
27,176
310
Minions Killed
261
0
Camps Cleared
0
1,005,680
Distance Traveled
999,505
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,860
486
65
7
0
195,989
3
W
Agni
5,997
600
85
9
0
201,048
3
L
Kali
6,068
607
53
5
0
226,159
0
L
Aphrodite
5,263
526
16
2
0
185,705
3
W
Ne Zha
5,844
584
49
5
0
205,898
4
L
Lancelot
5,395
540
61
6
0
200,765
4
L
Artemis
5,590
559
66
7
0
190,887
0
W
Da Ji
6,162
616
67
7
0
235,023
0
W
Gilgamesh
5,983
598
70
7
0
194,338
0
W
Hachiman
4,902
490
39
4
0
169,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role