Player Matchup

Cabrakan
Cabrakan
Marley436
Cabrakan
Level 142
God Stats
4W - 5L
1,581 SR
Queue Stats
258W - 364L
1,367 Elo+
Solo
Lancelot
Lancelot
MooMooCatt
Lancelot
Level 160
God Stats
8W - 2L
1,598 SR
Queue Stats
110W - 75L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
OG HERBZ117
Ah Puch
Level 157
God Stats
3W - 1L
1,796 SR
Queue Stats
151W - 99L
1,660 Elo+
Party 1
Team Averages
Level 153
1,658 SR
1,536 Elo+

VS

Team Averages
Level 97
1,525 SR
1,597 Elo+
Nemesis
Nemesis
FupaRaider44
Nemesis
Level 144
God Stats
7W - 5L
1,670 SR
Queue Stats
737W - 720L
1,550 Elo+
Party 2
Ares
Ares
PurpleFupa
Ares
Level 84
God Stats
23W - 19L
1,592 SR
Queue Stats
87W - 75L
1,560 Elo+
Party 2
Ra
Ra
Pxbl0z
Ra
Level 64
God Stats
3W - 8L
1,312 SR
Queue Stats
318W - 336L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Marley436
Cabrakan
17
4 / 1 / 5
11,391
759
6,683
14,706
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
MooMooCatt
Lancelot
18
6 / 3 / 5
11,623
775
18,049
19,202
14,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
OG HERBZ117
Ah Puch
17
1 / 1 / 6
10,474
698
13,732
8,161
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FupaRaider44
Nemesis
13
2 / 4 / 3
9,377
625
15,605
15,670
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 2
10,369
691
7,309
17,059
26,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
16
1 / 4 / 4
9,906
660
7,528
10,996
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
5
5
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FupaRaider44
Nemesis
2
4
3
0.88
W
Cabrakan
Marley436
Cabrakan
4
1
5
6.5
W
Lancelot
MooMooCatt
Lancelot
6
3
5
2.83
W
Ah Puch
OG HERBZ117
Ah Puch
1
1
6
4
L
2
3
2
1
L
Ra
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,464
Damage
30,442
42,069
Taken
43,725
35,163
Mitigated
42,492
11,456
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FupaRaider44
Nemesis
15,605
4,695
0
3,657
15,670
10,595
0
6,203
9,467
0
34,575
W
Cabrakan
Marley436
Cabrakan
6,683
906
0
2,014
14,706
17,507
658
5,540
8,894
18,999
0
W
Lancelot
MooMooCatt
Lancelot
18,049
4,624
0
6,527
19,202
14,067
43
7,652
10,849
0
62,811
W
Ah Puch
OG HERBZ117
Ah Puch
13,732
789
0
2,915
8,161
3,589
867
2,038
5,721
60,895
0
L
7,309
124
0
1,628
17,059
26,118
0
9,053
8,006
12,453
0
L
Ra
7,528
652
2,110
1,389
10,996
5,779
0
5,178
5,818
62,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
29,652
186
Minions Killed
185
0
Camps Cleared
0
875,896
Distance Traveled
842,541
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,377
625
39
3
0
291,585
4
W
Cabrakan
11,391
759
17
1
0
297,811
4
W
Lancelot
11,623
775
63
4
0
295,388
1
W
Ah Puch
10,474
698
106
7
0
282,697
1
L
Ares
10,369
691
33
2
0
286,416
4
L
Ra
9,906
660
113
8
0
264,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role