Player Matchup

Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BLaCKGaMMeR1
Chaac
Level 102
God Stats
21W - 16L
1,520 SR
Queue Stats
156W - 183L
1,452 Elo+
Party 1
King Arthur
King Arthur
VeryFluffyWolf
King Arthur
Level 53
God Stats
1W - 1L
1,821 SR
Queue Stats
13W - 12L
1,429 Elo+
Party 1
Team Averages
Level 90
1,614 SR
1,461 Elo+

VS

Team Averages
Level 99
1,454 SR
1,376 Elo+
Zhong Kui
Zhong Kui
DarthVash
Zhong Kui
Level 158
God Stats
4W - 8L
1,361 SR
Queue Stats
175W - 303L
1,269 Elo+
Party 2
Jing Wei
Jing Wei
Kite 14126
Jing Wei
Level 61
God Stats
9W - 4L
1,569 SR
Queue Stats
12W - 7L
1,564 Elo+
Party 2
Sylvanus
Sylvanus
ThatMrFrowny
Sylvanus
Level 79
God Stats
0W - 1L
1,433 SR
Queue Stats
67W - 110L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 2 / 14
15,336
767
16,188
14,418
7,292
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 3 / 11
16,412
821
28,705
20,627
21,276
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
VeryFluffyWolf
King Arthur
19
4 / 0 / 20
13,987
699
15,158
18,744
23,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarthVash
Zhong Kui
19
3 / 10 / 0
13,828
691
18,298
24,838
17,565
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Kite 14126
Jing Wei
16
1 / 6 / 2
12,186
609
11,672
16,030
6,714
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
ThatMrFrowny
Sylvanus
17
1 / 10 / 1
11,840
592
8,436
27,688
17,557
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
26
Kills
5
5
Deaths
26
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
14
8
W
13
3
11
6.17
L
Zhong Kui
DarthVash
Zhong Kui
3
10
0
0.3
L
Jing Wei
Kite 14126
Jing Wei
1
6
2
0.33
L
Sylvanus
ThatMrFrowny
Sylvanus
1
10
1
0.15
W
King Arthur
VeryFluffyWolf
King Arthur
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,051
Damage
38,406
53,789
Taken
68,556
51,636
Mitigated
41,836
22,532
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,188
784
2,996
6,470
14,418
7,292
243
9,400
5,018
89,756
0
W
28,705
5,628
0
9,274
20,627
21,276
1,009
9,032
11,595
0
86,850
L
Zhong Kui
DarthVash
Zhong Kui
18,298
1,111
0
4,214
24,838
17,565
0
6,130
18,562
68,739
0
L
Jing Wei
Kite 14126
Jing Wei
11,672
10,312
0
13
16,030
6,714
471
4,678
11,352
0
40,921
L
Sylvanus
ThatMrFrowny
Sylvanus
8,436
2,112
1,230
4,960
27,688
17,557
294
5,280
22,408
33,464
0
W
King Arthur
VeryFluffyWolf
King Arthur
15,158
2,341
0
3,792
18,744
23,068
84
8,668
10,076
0
41,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
37,854
262
Minions Killed
215
0
Camps Cleared
0
1,148,465
Distance Traveled
858,425
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,336
767
134
7
0
377,400
0
W
Chaac
16,412
821
98
5
0
370,064
0
L
Zhong Kui
13,828
691
114
6
0
292,449
1
L
Jing Wei
12,186
609
61
3
0
308,981
2
L
Sylvanus
11,840
592
40
2
0
256,995
3
W
King Arthur
13,987
699
30
2
0
401,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role