Player Matchup

Kumbhakarna
Kumbhakarna
BONKFIRE
Kumbhakarna
Level 85
God Stats
7W - 5L
1,709 SR
Queue Stats
44W - 54L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
Soulreaper30
Kukulkan
Level 89
God Stats
9W - 3L
1,916 SR
Queue Stats
47W - 59L
1,400 Elo+
Party 2
Tyr
Tyr
Sunrisehorizon
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,392 Elo+
Party 2
Medusa
Medusa
rompemadrez1011
Medusa
Level 43
God Stats
4W - 1L
1,705 SR
Queue Stats
21W - 16L
1,498 Elo+
Solo
Cliodhna
Cliodhna
smtripod
Cliodhna
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,442 Elo+
Party 2
Team Averages
Level 65
1,666 SR
1,424 Elo+

VS

Team Averages
Level 64
1,598 SR
1,432 Elo+
Cthulhu
Cthulhu
Blackhawk03y
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,354 Elo+
Party 1
Poseidon
Poseidon
Keotis
Poseidon
Level 101
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 26L
1,354 Elo+
Party 1
Hercules
Hercules
No-v-aa
Hercules
Level 110
God Stats
3W - 0L
1,755 SR
Queue Stats
255W - 284L
1,448 Elo+
Party 3
Apollo
Apollo
StormanMGL
Apollo
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 67L
1,519 Elo+
Solo
Nemesis
Nemesis
Tacticsmatt
Nemesis
Level 49
God Stats
6W - 1L
1,734 SR
Queue Stats
220W - 227L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BONKFIRE
Kumbhakarna
11
1 / 3 / 7
7,838
413
3,687
12,376
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Soulreaper30
Kukulkan
15
3 / 5 / 6
9,154
482
14,209
10,087
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 3
9,043
476
10,092
22,070
21,158
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 4 / 2
8,532
449
9,419
15,124
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
smtripod
Cliodhna
14
4 / 7 / 4
9,394
494
9,866
20,876
8,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackhawk03y
Cthulhu
12
1 / 1 / 12
9,038
476
8,881
17,192
17,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Keotis
Poseidon
16
4 / 5 / 3
10,343
544
13,840
10,125
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
No-v-aa
Hercules
14
2 / 2 / 1
9,315
490
10,439
13,710
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
StormanMGL
Apollo
18
4 / 1 / 3
11,288
594
9,420
16,834
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Tacticsmatt
Nemesis
15
10 / 2 / 4
10,274
541
13,281
16,332
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
11
Kills
21
21
Deaths
11
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BONKFIRE
Kumbhakarna
1
3
7
1.5
W
Cthulhu
Blackhawk03y
Cthulhu
1
1
12
7
W
Poseidon
Keotis
Poseidon
4
5
3
1.1
W
Hercules
No-v-aa
Hercules
2
2
1
1.25
L
Kukulkan
Soulreaper30
Kukulkan
3
5
6
1.2
W
Apollo
StormanMGL
Apollo
4
1
3
5.5
L
1
2
3
1.25
W
Nemesis
Tacticsmatt
Nemesis
10
2
4
6
L
2
4
2
0.75
L
Cliodhna
smtripod
Cliodhna
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,273
Damage
55,861
80,533
Taken
74,193
53,204
Mitigated
48,268
20,025
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BONKFIRE
Kumbhakarna
3,687
526
842
1,943
12,376
13,908
0
5,909
6,397
10,891
0
W
Cthulhu
Blackhawk03y
Cthulhu
8,881
836
277
2,104
17,192
17,097
0
7,224
9,968
17,030
1,462
W
Poseidon
Keotis
Poseidon
13,840
1,590
0
754
10,125
4,644
1,356
4,273
5,852
74,488
0
W
Hercules
No-v-aa
Hercules
10,439
4,924
0
4,674
13,710
12,077
0
1,425
12,285
0
52,535
L
Kukulkan
Soulreaper30
Kukulkan
14,209
2,197
0
280
10,087
4,243
0
5,873
4,124
75,436
0
W
Apollo
StormanMGL
Apollo
9,420
6,061
0
9,293
16,834
7,326
1,190
1,804
15,030
0
120,450
L
10,092
2,514
0
8,941
22,070
21,158
0
1,889
18,917
86
57,202
W
Nemesis
Tacticsmatt
Nemesis
13,281
6,585
0
1,426
16,332
7,124
0
4,032
12,300
0
65,471
L
9,419
3,521
0
1,347
15,124
5,644
88
3,429
11,619
20
75,112
L
Cliodhna
smtripod
Cliodhna
9,866
2,031
0
6,672
20,876
8,251
0
4,929
15,914
0
66,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,961
Gold Earned
50,258
444
Minions Killed
543
0
Camps Cleared
0
1,825,464
Distance Traveled
1,810,754
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,838
413
10
1
0
385,736
7
W
Cthulhu
9,038
476
17
1
0
384,690
3
W
Poseidon
10,343
544
128
7
0
334,321
1
W
Hercules
9,315
490
97
5
0
298,383
0
L
Kukulkan
9,154
482
132
7
0
356,777
3
W
Apollo
11,288
594
202
11
0
379,995
5
L
Tyr
9,043
476
94
5
0
353,582
1
W
Nemesis
10,274
541
99
5
0
413,365
1
L
Medusa
8,532
449
102
5
0
345,053
3
L
Cliodhna
9,394
494
106
6
0
384,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role