Player Matchup

Zhong Kui
Zhong Kui
ArchoVID
Zhong Kui
Level 64
God Stats
13W - 9L
1,618 SR
Queue Stats
197W - 200L
1,493 Elo+
Solo
Set
Set
RicosMueganos
Set
Level 85
God Stats
4W - 2L
1,598 SR
Queue Stats
60W - 70L
1,419 Elo+
Solo
Cthulhu
Cthulhu
StartledGoose
Cthulhu
Level 126
God Stats
2W - 2L
1,369 SR
Queue Stats
213W - 209L
1,520 Elo+
Party 1
Izanami
Izanami
flayants
Izanami
Level 63
God Stats
36W - 28L
1,579 SR
Queue Stats
116W - 122L
1,449 Elo+
Solo
Khepri
Khepri
outrunmahbullet
Khepri
Level 122
God Stats
2W - 5L
1,237 SR
Queue Stats
150W - 138L
1,492 Elo+
Party 1
Team Averages
Level 92
1,480 SR
1,475 Elo+

VS

Team Averages
Level 88
1,564 SR
1,455 Elo+
Chang'e
Chang'e
BlameLatency
Chang'e
Level 108
God Stats
0W - 3L
1,402 SR
Queue Stats
143W - 177L
1,419 Elo+
Party 2
Artemis
Artemis
DCSandman
Artemis
Level 69
God Stats
1W - 1L
1,824 SR
Queue Stats
23W - 29L
1,424 Elo+
Party 2
Ganesha
Ganesha
Sparcy63
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
TangoDashOne
Sun Wukong
Level 86
God Stats
29W - 25L
1,644 SR
Queue Stats
573W - 632L
1,524 Elo+
Solo
Thanatos
Thanatos
sNnSlimShady
Thanatos
Level 108
God Stats
12W - 18L
1,452 SR
Queue Stats
154W - 166L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArchoVID
Zhong Kui
17
2 / 1 / 6
10,756
512
19,233
16,633
13,862
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 1 / 2
11,171
532
11,277
17,889
9,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
16
0 / 6 / 4
10,204
486
9,492
18,878
14,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
flayants
Izanami
19
7 / 0 / 2
12,510
596
19,223
13,319
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
1 / 0 / 9
10,659
508
6,534
16,209
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlameLatency
Chang'e
14
0 / 4 / 3
8,311
396
9,507
16,602
8,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
DCSandman
Artemis
15
0 / 8 / 0
8,585
409
10,027
19,063
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Sparcy63
Ganesha
14
0 / 1 / 4
9,321
444
6,564
17,784
22,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
TangoDashOne
Sun Wukong
18
1 / 1 / 6
11,097
528
13,987
22,717
20,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
sNnSlimShady
Thanatos
17
6 / 1 / 0
10,600
505
11,955
20,275
10,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
7
8
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ArchoVID
Zhong Kui
2
1
6
5
L
Chang'e
BlameLatency
Chang'e
0
4
3
0.38
L
Artemis
DCSandman
Artemis
0
8
0
0
W
5
1
2
6
L
Ganesha
Sparcy63
Ganesha
0
1
4
2
W
Cthulhu
0
6
4
0.33
L
Sun Wukong
TangoDashOne
Sun Wukong
1
1
6
4
W
Izanami
flayants
Izanami
7
0
2
8
W
1
0
9
5.5
L
Thanatos
sNnSlimShady
Thanatos
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,759
Damage
52,040
82,928
Taken
96,441
63,769
Mitigated
70,053
25,522
Healing
46,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ArchoVID
Zhong Kui
19,233
3,286
0
8,493
16,633
13,862
341
6,044
10,589
95,658
0
L
Chang'e
BlameLatency
Chang'e
9,507
600
2,710
4,506
16,602
8,678
0
7,523
8,983
69,682
0
L
Artemis
DCSandman
Artemis
10,027
5,806
0
5,923
19,063
8,051
522
4,503
14,548
0
67,865
W
11,277
5,732
0
2,369
17,889
9,672
0
2,994
14,895
0
106,569
L
Ganesha
Sparcy63
Ganesha
6,564
871
322
4,143
17,784
22,141
32
4,997
12,679
44,865
0
W
Cthulhu
9,492
661
0
2,265
18,878
14,956
0
2,053
16,825
65,097
0
L
Sun Wukong
TangoDashOne
Sun Wukong
13,987
3,147
0
8,593
22,717
20,875
122
9,474
12,637
0
96,300
W
Izanami
flayants
Izanami
19,223
14,549
0
8,216
13,319
6,543
4,419
1,644
11,675
0
147,186
W
6,534
527
0
4,179
16,209
18,736
0
3,728
12,481
24,018
3,846
L
Thanatos
sNnSlimShady
Thanatos
11,955
3,057
0
20,755
20,275
10,308
0
7,283
12,958
0
91,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,300
Gold Earned
47,914
685
Minions Killed
591
0
Camps Cleared
0
1,999,038
Distance Traveled
2,028,201
26
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,756
512
141
7
0
388,317
5
L
Chang'e
8,311
396
98
5
0
408,498
18
L
Artemis
8,585
409
142
7
0
351,472
5
W
Set
11,171
532
163
8
0
411,795
8
L
Ganesha
9,321
444
30
1
0
393,620
8
W
Cthulhu
10,204
486
136
6
0
397,673
1
L
Sun Wukong
11,097
528
187
9
0
398,695
7
W
Izanami
12,510
596
215
10
0
406,695
5
W
Khepri
10,659
508
30
1
0
394,558
7
L
Thanatos
10,600
505
134
6
0
475,916
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role