Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aether47
Ah Muzen Cab
Level 115
God Stats
7W - 3L
1,668 SR
Queue Stats
54W - 45L
1,590 Elo+
Solo
Sol
Sol
GranpaWalton
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 84L
1,627 Elo+
Party 1
Ymir
Ymir
TheeBrudda
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,649 Elo+
Party 1
Set
Set
XRDToTheMoon
Set
Level 44
God Stats
19W - 21L
1,509 SR
Queue Stats
94W - 104L
1,585 Elo+
Solo
Thor
Thor
imarkoo
Thor
Level 59
God Stats
30W - 18L
1,692 SR
Queue Stats
77W - 49L
1,620 Elo+
Solo
Team Averages
Level 60
1,574 SR
1,614 Elo+

VS

Team Averages
Level 70
1,532 SR
1,632 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AngelCrusade
Rama
Level 60
God Stats
17W - 15L
1,584 SR
Queue Stats
233W - 148L
1,689 Elo+
Party 2
Ganesha
Ganesha
HeadHunter93996
Ganesha
Level 47
God Stats
3W - 2L
1,878 SR
Queue Stats
101W - 64L
1,681 Elo+
Party 2
Achilles
Achilles
HeroxPoolish
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 18L
1,763 Elo+
Party 2
Scylla
Scylla
Rhino432
Scylla
Level 45
God Stats
1W - 2L
1,200 SR
Queue Stats
77W - 77L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aether47
Ah Muzen Cab
11
0 / 0 / 1
6,432
585
3,279
5,619
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 2
5,507
501
6,765
9,159
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 0
5,823
529
3,552
7,199
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 0 / 1
5,644
513
3,156
7,463
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
imarkoo
Thor
12
5 / 0 / 0
7,427
675
5,220
6,156
2,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 5 / 0
5,260
478
2,859
8,287
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
6,347
577
7,524
8,399
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 0 / 2
5,423
493
4,163
8,171
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
HeroxPoolish
Achilles
8
2 / 1 / 1
5,501
500
4,457
8,366
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Rhino432
Scylla
11
0 / 1 / 0
5,629
512
1,552
3,544
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
4
4
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
5
0
0
W
Ah Muzen Cab
Aether47
Ah Muzen Cab
0
0
1
0.5
L
2
1
1
2.5
W
0
3
2
0.33
L
0
0
2
1
L
Achilles
HeroxPoolish
Achilles
2
1
1
2.5
L
Scylla
Rhino432
Scylla
0
1
0
0
W
2
1
0
2
W
1
0
1
1.5
W
Thor
imarkoo
Thor
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,972
Damage
20,555
35,596
Taken
36,767
15,016
Mitigated
18,105
10,721
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,859
788
0
630
8,287
4,968
0
0
8,287
28,515
0
W
Ah Muzen Cab
Aether47
Ah Muzen Cab
3,279
866
0
1,553
5,619
2,275
0
1,915
3,704
0
55,394
L
7,524
6,446
0
6,132
8,399
3,128
0
4,228
4,171
0
57,635
W
6,765
3,156
0
4,913
9,159
1,956
0
539
8,620
36,976
2,058
L
4,163
723
0
4,146
8,171
3,818
0
1,806
6,365
34,951
0
L
Achilles
HeroxPoolish
Achilles
4,457
711
0
3,459
8,366
4,999
0
3,416
4,950
0
15,624
L
Scylla
Rhino432
Scylla
1,552
140
0
159
3,544
1,192
0
200
3,344
42,359
0
W
3,552
1,244
0
2,182
7,199
5,040
0
1,497
5,702
18,528
0
W
3,156
1,632
0
1,573
7,463
3,042
0
1,499
5,950
0
39,669
W
Thor
imarkoo
Thor
5,220
855
0
500
6,156
2,703
164
2,716
3,046
0
48,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,833
Gold Earned
28,160
385
Minions Killed
336
0
Camps Cleared
0
1,071,932
Distance Traveled
1,027,609
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,260
478
58
5
0
182,718
1
W
Ah Muzen Cab
6,432
585
101
9
0
233,440
1
L
Rama
6,347
577
104
9
0
197,479
2
W
Sol
5,507
501
81
7
0
189,952
0
L
Ganesha
5,423
493
55
5
0
223,333
2
L
Achilles
5,501
500
30
3
0
230,936
7
L
Scylla
5,629
512
89
8
0
193,143
0
W
Ymir
5,823
529
29
3
0
204,781
2
W
Set
5,644
513
78
7
0
240,600
1
W
Thor
7,427
675
96
9
0
203,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role