Player Matchup

Ishtar
Ishtar
Alphacuredad26
Ishtar
Level 43
God Stats
2W - 4L
1,105 SR
Queue Stats
160W - 182L
1,528 Elo+
Party 2
Chernobog
Chernobog
Ambusher44
Chernobog
Level 121
God Stats
4W - 4L
1,589 SR
Queue Stats
279W - 306L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
Chase levels
Danzaburou
Level 143
God Stats
4W - 4L
1,604 SR
Queue Stats
256W - 290L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
NicotineNash
Kumbhakarna
Level 120
God Stats
3W - 4L
1,657 SR
Queue Stats
279W - 301L
1,575 Elo+
Party 2
Chaac
Chaac
WillGankForNudes
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,420 Elo+
Solo
Team Averages
Level 107
1,491 SR
1,519 Elo+

VS

Team Averages
Level 98
1,373 SR
1,503 Elo+
King Arthur
King Arthur
Ace252
King Arthur
Level 158
God Stats
2W - 5L
1,426 SR
Queue Stats
137W - 137L
1,473 Elo+
Solo
He Bo
He Bo
Ron_Paul4PoTUS
He Bo
Level 124
God Stats
2W - 5L
1,272 SR
Queue Stats
146W - 145L
1,494 Elo+
Party 1
Chaac
Chaac
UnendingSpirit
Chaac
Level 18
God Stats
1W - 0L
1,232 SR
Queue Stats
8W - 7L
1,567 Elo+
Solo
Heimdallr
Heimdallr
WattsThePoint69
Heimdallr
Level 93
God Stats
3W - 2L
1,432 SR
Queue Stats
287W - 281L
1,467 Elo+
Party 1
Ravana
Ravana
Wookn
Ravana
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 12
11,143
619
14,526
18,245
9,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Ambusher44
Chernobog
19
3 / 6 / 10
11,605
645
20,518
20,682
11,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Chase levels
Danzaburou
20
5 / 3 / 9
13,477
749
24,892
14,760
8,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
NicotineNash
Kumbhakarna
17
4 / 6 / 11
11,292
627
7,638
25,745
29,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 5 / 9
12,016
668
19,605
21,872
30,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace252
King Arthur
20
6 / 5 / 12
12,547
697
12,743
25,139
38,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 6 / 15
12,857
714
26,416
18,575
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
3 / 5 / 11
12,969
721
19,987
31,433
43,722
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
WattsThePoint69
Heimdallr
20
5 / 2 / 13
12,590
699
19,873
17,800
11,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Wookn
Ravana
20
3 / 2 / 17
12,221
679
12,388
14,805
12,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
93
20
Kills
25
25
Deaths
20
51
Assists
68
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ace252
King Arthur
6
5
12
2.4
L
1
5
12
1.4
L
Chernobog
Ambusher44
Chernobog
3
6
10
1.33
L
Danzaburou
Chase levels
Danzaburou
5
3
9
3.17
L
Kumbhakarna
NicotineNash
Kumbhakarna
4
6
11
1.58
W
8
6
15
2.58
W
3
5
11
1.7
W
Heimdallr
WattsThePoint69
Heimdallr
5
2
13
5.75
L
7
5
9
2.3
W
Ravana
Wookn
Ravana
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,179
Damage
91,407
101,304
Taken
107,752
89,013
Mitigated
115,513
24,823
Healing
43,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ace252
King Arthur
12,743
1,722
4,414
5,548
25,139
38,981
422
2,333
22,806
77
29,128
L
14,526
6,364
2,316
3,973
18,245
9,381
96
6,222
11,809
0
27,759
L
Chernobog
Ambusher44
Chernobog
20,518
15,181
2,033
5,206
20,682
11,445
958
6,647
13,712
0
43,724
L
Danzaburou
Chase levels
Danzaburou
24,892
2,712
702
3,789
14,760
8,501
348
3,238
11,352
0
57,794
L
Kumbhakarna
NicotineNash
Kumbhakarna
7,638
1,437
1,266
1,507
25,745
29,107
0
3,248
22,184
13,837
0
W
26,416
461
469
1,457
18,575
8,830
1,489
726
17,849
39,507
0
W
19,987
1,740
1,283
11,165
31,433
43,722
677
2,794
28,639
0
50,233
W
Heimdallr
WattsThePoint69
Heimdallr
19,873
7,966
3,981
6,717
17,800
11,404
4,302
1,142
16,658
0
48,123
L
19,605
2,211
579
3,452
21,872
30,579
71
7,138
14,530
0
34,045
W
Ravana
Wookn
Ravana
12,388
1,810
2,882
5,488
14,805
12,576
1,703
643
14,162
0
21,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,533
Gold Earned
63,184
197
Minions Killed
195
0
Camps Cleared
0
1,603,189
Distance Traveled
1,666,765
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,547
697
33
2
0
302,265
0
L
Ishtar
11,143
619
29
2
0
303,034
0
L
Chernobog
11,605
645
48
3
0
299,843
0
L
Danzaburou
13,477
749
80
4
0
316,369
0
L
Kumbhakarna
11,292
627
19
1
0
297,039
0
W
He Bo
12,857
714
23
1
0
339,127
0
W
Chaac
12,969
721
56
3
0
320,538
1
W
Heimdallr
12,590
699
57
3
0
331,840
2
L
Chaac
12,016
668
21
1
0
386,904
0
W
Ravana
12,221
679
26
1
0
372,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role