Player Matchup

Jormungandr
Jormungandr
DannyHendrix
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,684 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DelaVega000
Morgan Le Fay
Level 138
God Stats
12W - 5L
1,617 SR
Queue Stats
234W - 210L
1,610 Elo+
Party 2
Susano
Susano
awesome2006072
Susano
Level 132
God Stats
20W - 13L
1,715 SR
Queue Stats
42W - 43L
1,451 Elo+
Party 2
Chiron
Chiron
haya_busa3
Chiron
Level 160
God Stats
1W - 0L
1,428 SR
Queue Stats
71W - 55L
1,637 Elo+
Party 2
Olorun
Olorun
tomeortoyou
Olorun
Level 29
God Stats
5W - 3L
1,567 SR
Queue Stats
21W - 12L
1,659 Elo+
Party 2
Team Averages
Level 97
1,565 SR
1,608 Elo+

VS

Team Averages
Level 79
1,508 SR
1,486 Elo+
Cthulhu
Cthulhu
Alcaicedo
Cthulhu
Level 118
God Stats
10W - 10L
1,569 SR
Queue Stats
379W - 359L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
Andreslc88
Kukulkan
Level 65
God Stats
2W - 5L
1,429 SR
Queue Stats
67W - 61L
1,499 Elo+
Party 1
Ishtar
Ishtar
BorealTrain5165
Ishtar
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 58L
1,600 Elo+
Party 3
Shiva
Shiva
ELM Backlash
Shiva
Level 131
God Stats
9W - 1L
1,775 SR
Queue Stats
66W - 47L
1,581 Elo+
Party 3
Kali
Kali
PoonchGang
Kali
Level 33
God Stats
2W - 3L
1,266 SR
Queue Stats
21W - 27L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DannyHendrix
Jormungandr
14
0 / 2 / 5
9,051
503
8,759
17,992
20,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
DelaVega000
Morgan Le Fay
16
1 / 0 / 5
9,787
544
13,492
8,753
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 2
10,534
585
14,118
13,709
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
haya_busa3
Chiron
15
4 / 1 / 3
9,422
523
12,771
13,576
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
2 / 2 / 0
10,175
565
4,651
8,454
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alcaicedo
Cthulhu
14
2 / 3 / 0
8,531
474
11,995
20,805
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Andreslc88
Kukulkan
14
1 / 3 / 1
8,055
448
4,389
8,895
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 1
8,352
464
11,646
15,523
6,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,614
423
6,173
17,520
17,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 0
7,221
401
1,466
12,268
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
6
6
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alcaicedo
Cthulhu
2
3
0
0.67
L
Kukulkan
Andreslc88
Kukulkan
1
3
1
0.5
L
2
3
1
0.83
W
Jormungandr
DannyHendrix
Jormungandr
0
2
5
1.25
W
Morgan Le Fay
DelaVega000
Morgan Le Fay
1
0
5
3.5
L
1
2
1
0.75
L
0
2
0
0
W
6
1
2
7
W
Chiron
haya_busa3
Chiron
4
1
3
5.5
W
Olorun
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,791
Damage
35,669
62,484
Taken
75,011
40,217
Mitigated
49,626
26,825
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alcaicedo
Cthulhu
11,995
524
179
4,373
20,805
16,710
0
8,599
12,206
63,366
0
L
Kukulkan
Andreslc88
Kukulkan
4,389
410
0
500
8,895
3,692
127
3,458
5,437
63,595
0
L
11,646
7,176
0
5,898
15,523
6,794
0
3,132
12,391
0
77,869
W
Jormungandr
DannyHendrix
Jormungandr
8,759
1,540
0
3,957
17,992
20,883
72
3,323
14,580
38,540
7,986
W
Morgan Le Fay
DelaVega000
Morgan Le Fay
13,492
1,333
282
3,001
8,753
4,258
1,656
3,561
5,003
78,748
0
L
6,173
920
896
5,384
17,520
17,810
0
7,446
10,074
0
29,672
L
1,466
310
0
2,415
12,268
4,620
0
2,367
9,901
0
46,824
W
14,118
2,788
0
6,470
13,709
6,373
0
2,416
11,119
0
90,261
W
Chiron
haya_busa3
Chiron
12,771
6,272
1,823
7,726
13,576
4,884
2,104
1,251
12,178
21
67,096
W
Olorun
4,651
2,568
106
3,460
8,454
3,819
3,822
5,419
2,214
57,632
6,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
39,773
546
Minions Killed
446
0
Camps Cleared
0
1,702,108
Distance Traveled
1,613,336
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,531
474
99
6
0
331,656
0
L
Kukulkan
8,055
448
111
6
0
292,853
0
L
Ishtar
8,352
464
121
7
0
298,177
5
W
Jormungandr
9,051
503
63
4
0
308,416
3
W
Morgan Le Fay
9,787
544
125
7
0
353,168
4
L
Shiva
7,614
423
34
2
0
346,221
2
L
Kali
7,221
401
81
5
0
344,429
5
W
Susano
10,534
585
135
8
0
420,528
4
W
Chiron
9,422
523
106
6
0
322,072
4
W
Olorun
10,175
565
117
7
0
297,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role