Player Matchup

Cerberus
Cerberus
Lilmoeboytheog
Cerberus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,214 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ded-zedd
Ah Muzen Cab
Level 41
God Stats
1W - 5L
1,249 SR
Queue Stats
4W - 15L
1,123 Elo+
Party 2
Olorun
Olorun
immotal king216
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 20L
1,074 Elo+
Party 2
Team Averages
Level 52
1,416 SR
1,137 Elo+

VS

Team Averages
Level 71
1,500 SR
1,245 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
SirSimps
Chiron
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 27L
1,152 Elo+
Party 1
Atlas
Atlas
iRunYurLobby
Atlas
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 56L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 1 / 2
10,653
710
10,759
15,698
16,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
ded-zedd
Ah Muzen Cab
16
2 / 1 / 1
10,108
674
12,648
9,661
4,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 3
9,327
622
6,975
11,689
6,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 1 / 2
10,470
698
14,939
24,958
20,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
SirSimps
Chiron
3
0 / 0 / 0
7,116
474
0
0
0
15
2 / 2 / 0
9,371
625
10,129
13,743
10,929
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
5
6
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
1
2
4
W
Cerberus
1
1
2
2
L
Chiron
SirSimps
Chiron
0
0
0
0
W
Ah Muzen Cab
ded-zedd
Ah Muzen Cab
2
1
1
2.5
L
2
2
0
1
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,382
Damage
25,068
37,048
Taken
38,701
27,882
Mitigated
31,214
9,912
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,939
2,479
0
4,005
24,958
20,285
0
12,166
12,792
0
48,623
W
Cerberus
10,759
1,431
0
3,768
15,698
16,834
275
3,566
12,132
42,096
0
L
Chiron
SirSimps
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
ded-zedd
Ah Muzen Cab
12,648
5,986
0
4,017
9,661
4,961
1,635
2,666
6,995
0
42,268
L
10,129
2,458
0
2,610
13,743
10,929
0
4,723
9,020
28,197
0
W
6,975
3,311
468
1,659
11,689
6,087
710
4,002
7,687
26,582
1,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
26,957
156
Minions Killed
115
0
Camps Cleared
0
718,500
Distance Traveled
548,841
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,470
698
78
5
0
290,891
0
W
Cerberus
10,653
710
56
4
0
245,962
1
L
Chiron
7,116
474
0
0
0
0
0
W
Ah Muzen Cab
10,108
674
63
4
0
235,754
0
L
Atlas
9,371
625
37
2
0
257,950
4
W
Olorun
9,327
622
37
2
0
236,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role