Player Matchup

Pele
Pele
Aizakku_X
Pele
Level 105
God Stats
0W - 2L
1,267 SR
Queue Stats
372W - 429L
1,441 Elo+
Party 1
Ishtar
Ishtar
BlueFIameAce
Ishtar
Level 47
God Stats
5W - 6L
1,521 SR
Queue Stats
99W - 107L
1,406 Elo+
Solo
Fafnir
Fafnir
ImDxD4583
Fafnir
Level 7
God Stats
2W - 4L
1,375 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 1
Hades
Hades
THE_Distructer_
Hades
Level 16
God Stats
7W - 9L
1,315 SR
Queue Stats
32W - 28L
1,340 Elo+
Party 1
Tyr
Tyr
dagm19
Tyr
Level 110
God Stats
8W - 12L
1,397 SR
Queue Stats
564W - 592L
1,427 Elo+
Party 1
Team Averages
Level 57
1,375 SR
1,392 Elo+

VS

Team Averages
Level 58
1,527 SR
1,348 Elo+
Freya
Freya
LKWxTable
Freya
Level 28
God Stats
21W - 19L
1,485 SR
Queue Stats
97W - 101L
1,335 Elo+
Party 2
Kukulkan
Kukulkan
Lilley1213
Kukulkan
Level 99
God Stats
10W - 13L
1,466 SR
Queue Stats
516W - 592L
1,428 Elo+
Party 2
Arachne
Arachne
Rate Nose
Arachne
Level 67
God Stats
22W - 11L
1,677 SR
Queue Stats
221W - 252L
1,370 Elo+
Party 2
Terra
Terra
iFeaR Trigga
Terra
Level 64
God Stats
58W - 52L
1,486 SR
Queue Stats
262W - 280L
1,402 Elo+
Party 2
Cliodhna
Cliodhna
wJokerwx
Cliodhna
Level 31
God Stats
6W - 5L
1,522 SR
Queue Stats
20W - 23L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
6 / 5 / 4
10,915
520
12,635
22,096
9,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
8
0 / 4 / 0
6,794
324
7,581
9,179
3,135
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
ImDxD4583
Fafnir
15
0 / 1 / 3
9,575
456
3,543
10,922
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 5
9,261
441
10,323
14,133
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
dagm19
Tyr
19
5 / 2 / 1
11,896
566
16,802
18,769
22,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
LKWxTable
Freya
18
7 / 3 / 3
12,361
589
16,219
20,993
10,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Lilley1213
Kukulkan
16
2 / 5 / 4
10,737
511
10,929
12,902
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Rate Nose
Arachne
16
1 / 4 / 5
10,314
491
9,564
20,568
10,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 0 / 8
10,999
524
5,189
15,159
14,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
wJokerwx
Cliodhna
16
2 / 1 / 4
10,406
496
8,520
12,100
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
13
Kills
14
15
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
6
5
4
1.6
L
Ishtar
0
4
0
0
L
Fafnir
ImDxD4583
Fafnir
0
1
3
1.5
W
Freya
LKWxTable
Freya
7
3
3
2.83
W
Kukulkan
Lilley1213
Kukulkan
2
5
4
0.8
W
Arachne
Rate Nose
Arachne
1
4
5
0.88
L
2
3
5
1.5
L
Tyr
dagm19
Tyr
5
2
1
2.75
W
2
0
8
6
W
Cliodhna
wJokerwx
Cliodhna
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,884
Damage
50,421
75,099
Taken
81,722
54,895
Mitigated
46,448
26,417
Healing
27,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
12,635
2,735
0
9,674
22,096
9,489
1,092
6,365
15,731
0
92,061
L
Ishtar
7,581
4,925
0
2,828
9,179
3,135
0
6,925
2,254
0
29,505
L
Fafnir
ImDxD4583
Fafnir
3,543
776
0
3,163
10,922
11,931
0
5,706
5,216
27,370
0
W
Freya
LKWxTable
Freya
16,219
7,196
0
8,027
20,993
10,275
2,294
1,971
19,022
106,170
1,537
W
Kukulkan
Lilley1213
Kukulkan
10,929
594
0
1,179
12,902
5,830
740
4,697
8,205
75,188
0
W
Arachne
Rate Nose
Arachne
9,564
6,336
0
6,435
20,568
10,994
0
3,720
16,848
0
98,198
L
10,323
851
601
4,184
14,133
7,785
0
7,586
6,547
58,390
0
L
Tyr
dagm19
Tyr
16,802
2,100
0
5,967
18,769
22,555
0
4,715
14,054
0
92,891
W
5,189
198
4,917
4,985
15,159
14,393
227
3,182
11,977
35,115
7,529
W
Cliodhna
wJokerwx
Cliodhna
8,520
1,088
0
1,491
12,100
4,956
3,558
296
11,804
0
55,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
54,817
495
Minions Killed
597
0
Camps Cleared
0
1,788,057
Distance Traveled
1,978,114
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,915
520
136
6
0
439,401
3
L
Ishtar
6,794
324
45
2
0
162,323
1
L
Fafnir
9,575
456
38
2
0
356,565
0
W
Freya
12,361
589
157
7
0
348,607
1
W
Kukulkan
10,737
511
135
6
0
376,095
2
W
Arachne
10,314
491
129
6
0
411,508
1
L
Hades
9,261
441
96
5
0
387,050
7
L
Tyr
11,896
566
180
9
0
442,718
6
W
Terra
10,999
524
72
3
0
440,326
3
W
Cliodhna
10,406
496
104
5
0
401,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role