Player Matchup

Medusa
Medusa
DTBMike-_-
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
Depraved-Rex
Sun Wukong
Level 108
God Stats
0W - 2L
1,705 SR
Queue Stats
48W - 50L
1,457 Elo+
Party 2
Freya
Freya
FallenMonster114
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 2
Chernobog
Chernobog
SleepyMartian
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Temper dead
Hun Batz
Level 125
God Stats
9W - 2L
2,029 SR
Queue Stats
383W - 412L
1,510 Elo+
Solo
Team Averages
Level 113
1,647 SR
1,479 Elo+

VS

Team Averages
Level 111
1,478 SR
1,487 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
OutpatSteakhaus
Zhong Kui
Level 106
God Stats
9W - 9L
1,450 SR
Queue Stats
608W - 639L
1,438 Elo+
Party 1
Odin
Odin
TuTeRRoXx100
Odin
Level 97
God Stats
5W - 5L
1,490 SR
Queue Stats
105W - 101L
1,553 Elo+
Solo
Chronos
Chronos
fromance
Chronos
Level 107
God Stats
6W - 3L
1,700 SR
Queue Stats
259W - 247L
1,466 Elo+
Party 1
Hachiman
Hachiman
krenerik88
Hachiman
Level 87
God Stats
2W - 4L
1,250 SR
Queue Stats
223W - 241L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DTBMike-_-
Medusa
16
0 / 3 / 6
8,708
670
11,116
9,923
5,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sun Wukong
Depraved-Rex
Sun Wukong
14
2 / 4 / 4
8,886
684
8,777
15,917
16,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 6 / 3
9,504
731
15,208
16,118
7,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
SleepyMartian
Chernobog
15
1 / 3 / 4
8,558
658
7,767
11,852
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Temper dead
Hun Batz
16
2 / 6 / 8
9,310
716
12,786
16,060
7,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 1 / 10
11,628
894
15,638
9,371
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
OutpatSteakhaus
Zhong Kui
16
1 / 4 / 16
10,002
769
13,370
15,473
20,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 1 / 18
9,363
720
4,888
12,292
15,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
fromance
Chronos
16
3 / 3 / 14
9,601
739
10,298
14,052
7,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
krenerik88
Hachiman
18
8 / 3 / 12
10,783
829
18,515
15,326
8,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
10
Kills
22
22
Deaths
12
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
10
14
L
Medusa
DTBMike-_-
Medusa
0
3
6
1
L
Sun Wukong
Depraved-Rex
Sun Wukong
2
4
4
1
L
5
6
3
1.08
W
Zhong Kui
OutpatSteakhaus
Zhong Kui
1
4
16
2.25
L
Chernobog
SleepyMartian
Chernobog
1
3
4
1
L
Hun Batz
Temper dead
Hun Batz
2
6
8
1
W
1
1
18
10
W
Chronos
fromance
Chronos
3
3
14
3.33
W
Hachiman
krenerik88
Hachiman
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,654
Damage
62,709
69,870
Taken
66,514
41,893
Mitigated
58,285
23,027
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,638
1,229
642
1,132
9,371
6,051
736
939
8,432
47,907
0
L
Medusa
DTBMike-_-
Medusa
11,116
2,960
4,000
2,151
9,923
5,190
864
6,202
3,721
0
35,874
L
Sun Wukong
Depraved-Rex
Sun Wukong
8,777
1,292
2,145
3,533
15,917
16,342
0
7,058
8,859
0
15,054
L
15,208
4,520
880
4,865
16,118
7,487
0
8,671
7,447
21,727
0
W
Zhong Kui
OutpatSteakhaus
Zhong Kui
13,370
1,165
879
4,365
15,473
20,763
829
4,906
10,567
21,813
0
L
Chernobog
SleepyMartian
Chernobog
7,767
3,403
916
1,878
11,852
5,441
192
6,923
4,929
0
20,740
L
Hun Batz
Temper dead
Hun Batz
12,786
1,119
299
2,360
16,060
7,433
0
10,452
5,608
0
21,491
W
4,888
821
3,033
2,059
12,292
15,653
397
1,720
10,572
0
8,071
W
Chronos
fromance
Chronos
10,298
3,444
753
3,481
14,052
7,548
2,348
4,051
10,001
19,393
0
W
Hachiman
krenerik88
Hachiman
18,515
12,807
1,044
5,061
15,326
8,270
1,422
3,592
11,734
0
32,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,966
Gold Earned
51,377
129
Minions Killed
156
0
Camps Cleared
0
1,239,918
Distance Traveled
1,241,466
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,628
894
71
5
0
256,574
3
L
Medusa
8,708
670
32
2
0
259,532
2
L
Sun Wukong
8,886
684
24
2
0
247,332
0
L
Freya
9,504
731
14
1
0
229,818
0
W
Zhong Kui
10,002
769
22
2
0
222,318
0
L
Chernobog
8,558
658
31
2
0
255,282
3
L
Hun Batz
9,310
716
28
2
0
247,954
4
W
Odin
9,363
720
13
1
0
301,780
3
W
Chronos
9,601
739
24
2
0
219,116
0
W
Hachiman
10,783
829
26
2
0
241,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role