Player Matchup

Ne Zha
Ne Zha
Korndog Stand
Ne Zha
Level 115
God Stats
2W - 4L
1,448 SR
Queue Stats
61W - 92L
1,312 Elo+
Party 1
Medusa
Medusa
McWife0504
Medusa
Level 27
God Stats
37W - 40L
1,424 SR
Queue Stats
53W - 81L
1,312 Elo+
Party 1
Chernobog
Chernobog
MeltedNickel453
Chernobog
Level 8
God Stats
0W - 5L
1,079 SR
Queue Stats
7W - 13L
1,279 Elo+
Party 1
Thanatos
Thanatos
XxMrCleanxX4912
Thanatos
Level 18
God Stats
2W - 12L
1,195 SR
Queue Stats
8W - 23L
1,146 Elo+
Party 1
Arachne
Arachne
lionbear2683
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Team Averages
Level 35
1,329 SR
1,228 Elo+

VS

Team Averages
Level 44
1,369 SR
1,351 Elo+
Mercury
Mercury
MONTA_4_PRES
Mercury
Level 48
God Stats
13W - 16L
1,384 SR
Queue Stats
80W - 80L
1,405 Elo+
Solo
Jormungandr
Jormungandr
Quaz502
Jormungandr
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,297 Elo+
Party 2
Achilles
Achilles
SaturnGravity
Achilles
Level 45
God Stats
11W - 14L
1,473 SR
Queue Stats
130W - 155L
1,400 Elo+
Solo
Anubis
Anubis
TrueJuicyOreo
Anubis
Level 23
God Stats
1W - 0L
1,113 SR
Queue Stats
3W - 6L
1,297 Elo+
Party 2
Skadi
Skadi
baumer2006
Skadi
Level 28
God Stats
2W - 2L
1,375 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 4
10,755
1,076
20,282
21,061
10,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
McWife0504
Medusa
15
1 / 9 / 6
9,743
974
7,642
19,835
9,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
MeltedNickel453
Chernobog
16
1 / 3 / 7
10,342
1,034
6,049
8,622
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
16
0 / 5 / 6
9,600
960
5,545
13,209
6,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
lionbear2683
Arachne
16
6 / 11 / 5
11,898
1,190
13,976
25,075
15,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

59

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MONTA_4_PRES
Mercury
18
10 / 2 / 10
12,300
1,230
20,380
13,789
7,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Quaz502
Jormungandr
18
12 / 0 / 20
13,510
1,351
18,253
9,716
17,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
SaturnGravity
Achilles
17
3 / 1 / 21
10,872
1,087
13,237
12,189
16,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 3 / 14
11,686
1,169
10,717
11,582
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
17
6 / 6 / 17
11,290
1,129
18,779
12,273
5,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
119
12
Kills
37
37
Deaths
12
28
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
W
Mercury
MONTA_4_PRES
Mercury
10
2
10
7.5
L
Medusa
McWife0504
Medusa
1
9
6
0.44
L
Chernobog
MeltedNickel453
Chernobog
1
3
7
1.5
W
Jormungandr
Quaz502
Jormungandr
12
0
20
22
W
Achilles
SaturnGravity
Achilles
3
1
21
13.5
W
6
3
14
4.33
L
Thanatos
0
5
6
0.6
W
Skadi
6
6
17
2.42
L
Arachne
lionbear2683
Arachne
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,494
Damage
81,366
87,802
Taken
59,549
44,810
Mitigated
53,254
9,082
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,282
9,432
0
3,206
21,061
10,342
0
5,823
15,046
0
29,482
W
Mercury
MONTA_4_PRES
Mercury
20,380
13,162
0
2,701
13,789
7,012
0
0
13,789
0
43,621
L
Medusa
McWife0504
Medusa
7,642
3,785
0
0
19,835
9,022
0
6,411
13,232
0
24,380
L
Chernobog
MeltedNickel453
Chernobog
6,049
3,518
0
779
8,622
3,712
0
2,331
6,044
0
22,634
W
Jormungandr
Quaz502
Jormungandr
18,253
5,412
0
138
9,716
17,384
0
0
9,716
33,725
0
W
Achilles
SaturnGravity
Achilles
13,237
2,738
0
2,763
12,189
16,086
0
0
12,189
0
23,362
W
10,717
575
392
3,121
11,582
6,799
0
0
11,582
27,810
0
L
Thanatos
5,545
936
0
2,197
13,209
6,094
0
4,408
8,538
0
14,498
W
Skadi
18,779
8,157
0
947
12,273
5,973
0
0
12,273
0
26,902
L
Arachne
lionbear2683
Arachne
13,976
8,910
0
2,900
25,075
15,640
0
9,997
14,721
0
20,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,338
Gold Earned
59,658
117
Minions Killed
197
4
Camps Cleared
6
934,819
Distance Traveled
889,118
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,755
1,076
20
2
1
195,152
3
W
Mercury
12,300
1,230
61
6
3
224,341
0
L
Medusa
9,743
974
24
2
0
167,353
0
L
Chernobog
10,342
1,034
40
4
2
162,714
1
W
Jormungandr
13,510
1,351
41
4
1
180,885
0
W
Achilles
10,872
1,087
24
2
2
178,580
1
W
Anubis
11,686
1,169
51
5
0
155,947
2
L
Thanatos
9,600
960
18
2
0
205,207
0
W
Skadi
11,290
1,129
20
2
0
149,365
0
L
Arachne
11,898
1,190
15
2
1
204,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role