Player Matchup

Ne Zha
Ne Zha
HELlARC
Ne Zha
Level 138
God Stats
1W - 1L
1,702 SR
Queue Stats
36W - 29L
1,563 Elo+
Solo
Neith
Neith
Halestorm3993
Neith
Level 27
God Stats
7W - 18L
1,277 SR
Queue Stats
7W - 18L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
JohnnyDGoode
Kukulkan
Level 28
God Stats
7W - 16L
1,299 SR
Queue Stats
7W - 18L
1,297 Elo+
Party 1
He Bo
He Bo
SaxonClan
He Bo
Level 31
God Stats
3W - 3L
1,191 SR
Queue Stats
9W - 14L
1,355 Elo+
Party 1
Cerberus
Cerberus
lewilewis9812
Cerberus
Level 39
God Stats
2W - 6L
1,325 SR
Queue Stats
7W - 18L
1,297 Elo+
Party 1
Team Averages
Level 53
1,359 SR
1,362 Elo+

VS

Team Averages
Level 68
1,700 SR
1,568 Elo+
Danzaburou
Danzaburou
Chowdavontavius
Danzaburou
Level 45
God Stats
17W - 15L
1,495 SR
Queue Stats
167W - 208L
1,465 Elo+
Solo
Da Ji
Da Ji
ConspiracyNacho
Da Ji
Level 41
God Stats
40W - 17L
1,773 SR
Queue Stats
77W - 43L
1,709 Elo+
Party 2
Ymir
Ymir
Juliai
Ymir
Level 125
God Stats
7W - 1L
1,787 SR
Queue Stats
169W - 175L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Layinthepipe
Amaterasu
Level 89
God Stats
42W - 26L
1,696 SR
Queue Stats
214W - 224L
1,541 Elo+
Solo
Aphrodite
Aphrodite
MeeMewMeow
Aphrodite
Level 41
God Stats
50W - 15L
1,750 SR
Queue Stats
91W - 51L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HELlARC
Ne Zha
15
2 / 7 / 3
9,699
970
11,928
17,630
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 3
9,378
938
8,883
12,266
5,970
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
JohnnyDGoode
Kukulkan
15
2 / 9 / 4
9,873
987
17,036
15,435
7,975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
SaxonClan
He Bo
15
1 / 12 / 5
9,671
967
9,817
18,404
7,440
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
lewilewis9812
Cerberus
15
1 / 6 / 5
10,776
1,078
10,063
27,306
44,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

76

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chowdavontavius
Danzaburou
17
7 / 2 / 17
12,165
1,217
20,836
14,460
5,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
27 / 1 / 8
14,805
1,481
43,688
11,684
5,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Juliai
Ymir
18
2 / 2 / 21
11,815
1,182
5,787
14,650
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Layinthepipe
Amaterasu
17
1 / 1 / 20
11,239
1,124
7,793
15,104
15,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
MeeMewMeow
Aphrodite
18
2 / 1 / 28
11,625
1,163
7,464
8,127
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
133
7
Kills
39
39
Deaths
7
20
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chowdavontavius
Danzaburou
7
2
17
7.75
W
27
1
8
31
L
Ne Zha
HELlARC
Ne Zha
2
7
3
0.5
L
1
5
3
0.5
L
Kukulkan
JohnnyDGoode
Kukulkan
2
9
4
0.44
W
Ymir
Juliai
Ymir
2
2
21
6.25
W
Amaterasu
Layinthepipe
Amaterasu
1
1
20
11
W
Aphrodite
MeeMewMeow
Aphrodite
2
1
28
16
L
He Bo
SaxonClan
He Bo
1
12
5
0.29
L
Cerberus
lewilewis9812
Cerberus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,727
Damage
85,568
91,041
Taken
64,025
78,239
Mitigated
44,021
8,547
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chowdavontavius
Danzaburou
20,836
13,793
0
3,519
14,460
5,644
0
9,450
4,750
0
42,959
W
43,688
26,455
0
0
11,684
5,328
0
5,182
6,298
0
59,770
L
Ne Zha
HELlARC
Ne Zha
11,928
1,577
0
2,016
17,630
12,803
0
3,451
14,179
0
27,269
L
8,883
3,977
0
455
12,266
5,970
0
1,844
10,422
0
31,124
L
Kukulkan
JohnnyDGoode
Kukulkan
17,036
750
0
0
15,435
7,975
0
1,983
13,452
37,421
0
W
Ymir
Juliai
Ymir
5,787
1,023
396
1,835
14,650
13,944
0
9,737
4,808
18,554
0
W
Amaterasu
Layinthepipe
Amaterasu
7,793
3,917
1,720
1,318
15,104
15,088
0
9,452
5,439
0
14,665
W
Aphrodite
MeeMewMeow
Aphrodite
7,464
277
5,422
4,072
8,127
4,017
0
3,095
4,822
32,669
0
L
He Bo
SaxonClan
He Bo
9,817
532
0
0
18,404
7,440
0
2,450
15,954
30,313
0
L
Cerberus
lewilewis9812
Cerberus
10,063
856
0
6,076
27,306
44,051
0
3,523
23,255
24,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,397
Gold Earned
61,649
204
Minions Killed
198
3
Camps Cleared
12
916,145
Distance Traveled
1,097,405
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,165
1,217
60
6
1
186,897
0
W
Da Ji
14,805
1,481
35
4
6
233,545
2
L
Ne Zha
9,699
970
30
3
1
204,546
0
L
Neith
9,378
938
40
4
1
173,853
1
L
Kukulkan
9,873
987
58
6
0
174,772
1
W
Ymir
11,815
1,182
28
3
0
197,431
0
W
Amaterasu
11,239
1,124
12
1
1
250,212
1
W
Aphrodite
11,625
1,163
63
6
4
229,320
0
L
He Bo
9,671
967
46
5
0
174,414
0
L
Cerberus
10,776
1,078
30
3
1
188,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role