Player Matchup

Amaterasu
Amaterasu
EyedPilot
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Nike
Nike
Jarlsir
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Raijin
Raijin
N8IVExWARR10R
Raijin
Level 158
God Stats
4W - 9L
1,302 SR
Queue Stats
561W - 574L
1,445 Elo+
Solo
Poseidon
Poseidon
RebornMidget
Poseidon
Level 60
God Stats
0W - 1L
1,257 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 1
Geb
Geb
nuclearshokwave
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Team Averages
Level 68
1,412 SR
1,361 Elo+

VS

Team Averages
Level 128
1,451 SR
1,467 Elo+
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cpt America61
Danzaburou
Level 126
God Stats
6W - 3L
1,653 SR
Queue Stats
443W - 436L
1,411 Elo+
Party 2
Fenrir
Fenrir
WalkswithMarijua
Fenrir
Level 138
God Stats
8W - 14L
1,267 SR
Queue Stats
538W - 560L
1,488 Elo+
Solo
Ymir
Ymir
iFistSingleMoms
Ymir
Level 149
God Stats
1W - 0L
1,337 SR
Queue Stats
57W - 67L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EyedPilot
Amaterasu
14
1 / 8 / 5
9,067
648
8,029
23,175
22,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
Jarlsir
Nike
12
0 / 9 / 2
7,902
564
7,472
19,800
20,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 6 / 5
9,904
707
13,727
14,027
7,264
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
RebornMidget
Poseidon
19
4 / 6 / 4
10,740
767
16,555
14,428
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 5
9,142
653
8,488
18,432
20,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
7 / 1 / 19
11,268
805
19,939
6,942
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
 
Khepri
16
1 / 2 / 27
10,980
784
7,250
13,110
16,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Cpt America61
Danzaburou
20
12 / 1 / 20
12,456
890
17,936
9,133
6,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
12 / 4 / 17
11,592
828
23,341
14,933
10,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 26
10,965
783
14,055
28,317
20,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
144
8
Kills
35
35
Deaths
11
21
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
19
16.5
W
Khepri
 
Khepri
1
2
27
7.25
W
Danzaburou
Cpt America61
Danzaburou
12
1
20
22
L
Amaterasu
EyedPilot
Amaterasu
1
8
5
0.44
L
Nike
Jarlsir
Nike
0
9
2
0.11
L
2
6
5
0.75
L
Poseidon
RebornMidget
Poseidon
4
6
4
1
W
12
4
17
5.13
W
3
3
26
5.33
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,271
Damage
82,521
89,862
Taken
72,435
78,648
Mitigated
59,368
14,227
Healing
33,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,939
11,867
471
930
6,942
4,641
971
3,307
3,635
39,616
0
W
Khepri
 
Khepri
7,250
650
2,419
3,037
13,110
16,754
937
8,546
4,564
14,985
0
W
Danzaburou
Cpt America61
Danzaburou
17,936
6,229
4,739
4,732
9,133
6,137
3,135
4,282
4,851
0
47,050
L
Amaterasu
EyedPilot
Amaterasu
8,029
2,390
2,040
4,574
23,175
22,717
96
11,990
11,185
57
14,701
L
Nike
Jarlsir
Nike
7,472
955
690
617
19,800
20,081
0
8,013
11,787
0
12,153
L
13,727
1,328
436
2,399
14,027
7,264
353
6,530
7,497
39,137
0
L
Poseidon
RebornMidget
Poseidon
16,555
2,124
0
500
14,428
7,624
115
7,726
6,702
48,579
0
W
23,341
4,792
3,231
3,154
14,933
10,916
3,558
10,319
4,614
0
30,468
W
14,055
2,635
1,070
9,935
28,317
20,920
479
12,373
15,944
26,186
0
L
8,488
886
1,295
1,676
18,432
20,962
0
6,985
11,447
13,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
57,261
153
Minions Killed
148
0
Camps Cleared
0
1,192,134
Distance Traveled
1,285,115
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,268
805
40
3
0
285,598
3
W
Khepri
10,980
784
14
1
0
255,538
0
W
Danzaburou
12,456
890
61
4
0
255,055
3
L
Amaterasu
9,067
648
13
1
0
255,121
0
L
Nike
7,902
564
2
0
0
239,502
0
L
Raijin
9,904
707
56
4
0
217,599
1
L
Poseidon
10,740
767
70
5
0
232,534
2
W
Fenrir
11,592
828
12
1
0
280,695
0
W
Ymir
10,965
783
21
2
0
208,229
0
L
Geb
9,142
653
12
1
0
247,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role