Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JSF
Medusa
Level 108
God Stats
0W - 1L
1,277 SR
Queue Stats
21W - 26L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
O miudo
Zhong Kui
Level 138
God Stats
1W - 2L
1,435 SR
Queue Stats
47W - 46L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
Weezniz
Jormungandr
Level 119
God Stats
1W - 1L
1,690 SR
Queue Stats
64W - 65L
1,450 Elo+
Party 1
Tyr
Tyr
xImGalactic
Tyr
Level 147
God Stats
3W - 4L
1,486 SR
Queue Stats
247W - 210L
1,473 Elo+
Party 1
Team Averages
Level 134
1,478 SR
1,473 Elo+

VS

Team Averages
Level 120
1,596 SR
1,484 Elo+
Anubis
Anubis
Astr0Voyager
Anubis
Level 129
God Stats
5W - 0L
1,904 SR
Queue Stats
56W - 52L
1,488 Elo+
Party 2
Chronos
Chronos
DMedzSwag1
Chronos
Level 116
God Stats
1W - 1L
1,266 SR
Queue Stats
86W - 81L
1,488 Elo+
Solo
Odin
Odin
Lilwill8272
Odin
Level 143
God Stats
5W - 3L
1,589 SR
Queue Stats
234W - 230L
1,474 Elo+
Solo
Anhur
Anhur
WickedFragger69
Anhur
Level 119
God Stats
2W - 0L
1,756 SR
Queue Stats
65W - 59L
1,489 Elo+
Party 2
Atlas
Atlas
nihilus105
Atlas
Level 93
God Stats
2W - 1L
1,467 SR
Queue Stats
168W - 174L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 6 / 8
10,063
629
14,594
13,502
11,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Medusa
JSF
Medusa
20
6 / 3 / 8
11,606
725
20,083
12,026
6,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
O miudo
Zhong Kui
18
5 / 6 / 9
11,438
715
13,431
18,695
15,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Weezniz
Jormungandr
17
4 / 7 / 14
10,958
685
18,840
22,643
29,665
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 3 / 11
11,646
728
12,419
19,774
28,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 4 / 11
12,768
798
21,114
18,213
13,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
DMedzSwag1
Chronos
19
5 / 6 / 13
11,452
716
14,831
18,259
10,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 4 / 16
11,739
734
8,563
18,921
22,822
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 6 / 16
11,125
695
16,563
18,495
11,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
20
1 / 3 / 22
12,424
777
14,381
23,537
37,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
103
23
Kills
25
25
Deaths
23
50
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
5
6
8
1.5
W
Anubis
11
4
11
4.13
W
Chronos
DMedzSwag1
Chronos
5
6
13
1.92
L
Medusa
JSF
Medusa
6
3
8
3.33
W
5
4
16
3.25
L
Zhong Kui
O miudo
Zhong Kui
5
6
9
1.58
L
Jormungandr
Weezniz
Jormungandr
4
7
14
1.57
W
3
6
16
1.83
W
Atlas
1
3
22
4
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,367
Damage
75,452
86,640
Taken
97,425
92,532
Mitigated
95,217
25,056
Healing
34,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,594
2,827
1,793
1,659
13,502
11,836
0
7,570
5,932
277
24,012
W
Anubis
21,114
1,282
4,750
7,340
18,213
13,115
1,193
6,134
12,079
55,671
0
W
Chronos
DMedzSwag1
Chronos
14,831
4,579
0
3,359
18,259
10,970
3,333
6,453
11,806
29,652
0
L
Medusa
JSF
Medusa
20,083
6,658
860
3,224
12,026
6,982
780
7,460
4,566
0
47,652
W
8,563
1,585
2,619
2,410
18,921
22,822
849
7,182
11,739
0
13,896
L
Zhong Kui
O miudo
Zhong Kui
13,431
456
950
4,060
18,695
15,077
480
10,755
7,940
26,482
0
L
Jormungandr
Weezniz
Jormungandr
18,840
3,469
1,687
1,984
22,643
29,665
0
13,079
9,564
29,817
0
W
16,563
9,294
2,715
3,906
18,495
11,134
1,302
5,618
12,877
0
35,139
W
Atlas
14,381
5,216
2,858
4,797
23,537
37,176
391
7,161
16,376
25,812
0
L
12,419
660
254
8,585
19,774
28,972
128
11,462
8,312
0
20,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
59,508
169
Minions Killed
173
0
Camps Cleared
0
1,271,095
Distance Traveled
1,332,550
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,063
629
22
1
0
249,615
1
W
Anubis
12,768
798
77
5
0
236,969
0
W
Chronos
11,452
716
30
2
0
260,716
3
L
Medusa
11,606
725
61
4
0
313,945
0
W
Odin
11,739
734
3
0
0
277,234
0
L
Zhong Kui
11,438
715
41
3
0
225,441
0
L
Jormungandr
10,958
685
27
2
0
204,770
0
W
Anhur
11,125
695
40
3
0
248,401
0
W
Atlas
12,424
777
23
1
0
309,230
1
L
Tyr
11,646
728
18
1
0
277,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role