Player Matchup

Medusa
Medusa
CH3WY8338
Medusa
Level 28
God Stats
1W - 7L
1,281 SR
Queue Stats
16W - 37L
1,293 Elo+
Party 2
Scylla
Scylla
CherryDreamz381
Scylla
Level 104
God Stats
14W - 25L
1,370 SR
Queue Stats
14W - 25L
1,228 Elo+
Solo
Cthulhu
Cthulhu
DUCKSPIN2121
Cthulhu
Level 31
God Stats
3W - 10L
1,087 SR
Queue Stats
32W - 89L
1,172 Elo+
Party 2
Team Averages
Level 54
1,246 SR
1,231 Elo+

VS

Team Averages
Level 41
1,417 SR
1,254 Elo+
Ymir
Ymir
RilesLit
Ymir
Level 10
God Stats
0W - 3L
1,378 SR
Queue Stats
3W - 7L
1,315 Elo+
Party 1
Zeus
Zeus
YUsmelLikeCHEESE
Zeus
Level 67
God Stats
0W - 9L
1,450 SR
Queue Stats
14W - 32L
1,245 Elo+
Party 1
Medusa
Medusa
cheifarz0nTV
Medusa
Level 47
God Stats
19W - 21L
1,423 SR
Queue Stats
128W - 269L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CH3WY8338
Medusa
13
7 / 0 / 6
8,544
854
7,672
6,153
2,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 2 / 10
8,304
830
10,787
6,605
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DUCKSPIN2121
Cthulhu
13
4 / 0 / 11
8,668
867
8,478
10,152
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 6 / 0
6,849
685
2,480
11,180
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 0
5,922
592
5,727
7,463
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
11
0 / 3 / 0
6,437
644
4,151
11,872
5,060
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
16
Kills
1
2
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
CH3WY8338
Medusa
7
0
6
10
W
5
2
10
5
W
Cthulhu
DUCKSPIN2121
Cthulhu
4
0
11
9.5
L
Ymir
1
6
0
0.17
L
0
7
0
0
L
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,937
Damage
12,358
22,910
Taken
30,515
16,261
Mitigated
15,192
5,027
Healing
992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CH3WY8338
Medusa
7,672
5,160
0
996
6,153
2,742
1,088
3,039
3,114
0
28,281
W
10,787
1,360
0
1,764
6,605
2,796
0
2,696
3,909
37,554
0
W
Cthulhu
DUCKSPIN2121
Cthulhu
8,478
1,038
0
2,267
10,152
10,723
92
2,666
7,486
24,336
0
L
Ymir
2,480
582
0
678
11,180
7,160
0
6,298
4,674
4,541
0
L
5,727
292
0
72
7,463
2,972
0
4,474
2,883
16,371
0
L
Medusa
4,151
2,497
0
242
11,872
5,060
0
8,009
3,687
0
22,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,516
Gold Earned
19,208
134
Minions Killed
68
0
Camps Cleared
0
552,078
Distance Traveled
402,775
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,544
854
37
4
0
178,450
0
W
Scylla
8,304
830
69
7
0
173,767
2
W
Cthulhu
8,668
867
28
3
0
199,861
0
L
Ymir
6,849
685
3
0
0
94,117
0
L
Zeus
5,922
592
29
3
0
125,035
1
L
Medusa
6,437
644
36
4
0
183,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role