Player Matchup

Neith
Neith
BunnyGodd3ss
Neith
Level 68
God Stats
1W - 5L
1,341 SR
Queue Stats
1W - 8L
1,191 Elo+
Party 1
Geb
Geb
KillerDeathGrim
Geb
Level 128
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 21L
1,200 Elo+
Party 1
Mercury
Mercury
ReptileBoss244
Mercury
Level 120
God Stats
2W - 2L
1,441 SR
Queue Stats
3W - 6L
1,185 Elo+
Party 1
Janus
Janus
SiftDawgZombie
Janus
Level 127
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 26L
1,285 Elo+
Party 1
Sobek
Sobek
dbj3744
Sobek
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,288 Elo+
Party 1
Team Averages
Level 106
1,379 SR
1,230 Elo+

VS

Team Averages
Level 88
1,471 SR
1,456 Elo+
Bacchus
Bacchus
C5_Groove
Bacchus
Level 68
God Stats
7W - 9L
1,392 SR
Queue Stats
269W - 262L
1,470 Elo+
Solo
Hun Batz
Hun Batz
DANTExGLEZx1503
Hun Batz
Level 100
God Stats
7W - 3L
1,473 SR
Queue Stats
522W - 542L
1,473 Elo+
Solo
Fenrir
Fenrir
MinisterMisfit
Fenrir
Level 129
God Stats
5W - 1L
1,288 SR
Queue Stats
785W - 778L
1,452 Elo+
Solo
Yu Huang
Yu Huang
itsoldboobear
Yu Huang
Level 75
God Stats
1W - 2L
1,845 SR
Queue Stats
316W - 332L
1,418 Elo+
Solo
Ishtar
Ishtar
truesilverwing
Ishtar
Level 69
God Stats
3W - 4L
1,357 SR
Queue Stats
107W - 111L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,668
378
6,180
8,941
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
6,132
409
4,944
8,284
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 4 / 0
5,482
365
1,110
8,072
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 3 / 0
8,213
548
8,733
9,682
3,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
dbj3744
Sobek
11
1 / 5 / 0
6,863
458
7,837
15,712
14,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C5_Groove
Bacchus
11
0 / 0 / 4
7,497
500
5,824
11,357
11,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
14
5 / 2 / 3
8,770
585
5,763
11,715
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 1 / 6
8,315
554
8,706
12,274
6,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
itsoldboobear
Yu Huang
15
4 / 1 / 2
8,660
577
7,121
8,769
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 1 / 1
8,251
550
7,363
12,646
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
13
14
Deaths
5
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bacchus
C5_Groove
Bacchus
0
0
4
2
W
Hun Batz
5
2
3
3.25
L
0
0
0
0
W
3
1
6
6
L
0
4
0
0
L
3
3
0
1
L
Sobek
dbj3744
Sobek
1
5
0
0.2
W
Yu Huang
itsoldboobear
Yu Huang
4
1
2
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
34,777
50,691
Taken
56,761
30,583
Mitigated
33,120
15,884
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,180
2,174
42
2,657
8,941
2,949
0
1,874
7,067
0
31,243
W
Bacchus
C5_Groove
Bacchus
5,824
493
297
3,138
11,357
11,626
78
4,819
6,412
28,966
7,183
W
Hun Batz
5,763
1,070
0
1,343
11,715
4,981
0
2,670
8,956
0
63,050
L
4,944
458
490
1,336
8,284
6,519
0
1,851
6,433
19,052
0
W
8,706
1,499
0
2,911
12,274
6,909
0
6,137
5,732
0
37,803
L
1,110
0
0
2,782
8,072
2,699
0
1,106
6,966
0
27,516
L
8,733
437
0
2,717
9,682
3,968
0
5,087
4,595
69,239
0
L
Sobek
dbj3744
Sobek
7,837
489
0
5,860
15,712
14,448
0
2,380
13,332
39,517
0
W
Yu Huang
itsoldboobear
Yu Huang
7,121
871
0
250
8,769
4,023
254
3,802
4,878
75,002
0
W
7,363
4,915
0
8,254
12,646
5,581
832
3,377
9,269
0
70,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,358
Gold Earned
41,493
286
Minions Killed
473
0
Camps Cleared
0
1,296,322
Distance Traveled
1,489,241
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,668
378
47
3
0
273,430
0
W
Bacchus
7,497
500
65
4
0
289,316
6
W
Hun Batz
8,770
585
102
7
0
340,418
3
L
Geb
6,132
409
22
1
0
302,604
2
W
Fenrir
8,315
554
73
5
0
309,351
2
L
Mercury
5,482
365
41
3
0
132,018
0
L
Janus
8,213
548
113
8
0
320,992
1
L
Sobek
6,863
458
63
4
0
267,278
0
W
Yu Huang
8,660
577
120
8
0
293,886
2
W
Ishtar
8,251
550
113
8
0
256,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role