Player Matchup

Zhong Kui
Zhong Kui
Diamond II
HUNK_M1911
Zhong Kui
Diamond II
Level 150
God Stats
20W - 23L
1,575 SR
Queue Stats
299W - 286L
2,465 MMR
Solo
Fenrir
Fenrir
Diamond II
Niflheîm
Fenrir
Diamond II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
2,423 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
Stinkyyyyy
Guan Yu
Diamond II
Level 160
God Stats
15W - 6L
1,845 SR
Queue Stats
79W - 58L
2,386 MMR
Solo
Izanami
Izanami
Diamond III
WinterVenture
Izanami
Diamond III
Level 127
God Stats
6W - 4L
1,663 SR
Queue Stats
147W - 126L
2,260 MMR
Solo
Ares
Ares
Platinum I
Êlysium
Ares
Platinum I
Level 148
God Stats
0W - 1L
1,936 SR
Queue Stats
57W - 42L
2,226 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,704 SR
2,352 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,741 SR
2,353 MMR
Kukulkan
Kukulkan
Diamond IV
DarkrayGhost28
Kukulkan
Diamond IV
Level 149
God Stats
2W - 0L
1,622 SR
Queue Stats
114W - 106L
2,171 MMR
Solo
Khepri
Khepri
Diamond II
PAINUMPA
Khepri
Diamond II
Level 160
God Stats
19W - 11L
1,959 SR
Queue Stats
151W - 121L
2,328 MMR
Solo
Susano
Susano
Masters
Reel her in
Susano
Masters
Level 157
God Stats
10W - 6L
1,603 SR
Queue Stats
293W - 273L
2,531 MMR
Party 1
Shiva
Shiva
Masters
bofo 02
Shiva
Masters
Level 159
God Stats
16W - 9L
1,730 SR
Queue Stats
299W - 286L
2,349 MMR
Solo
Danzaburou
Danzaburou
Masters
devistration
Danzaburou
Masters
Level 158
God Stats
7W - 5L
1,788 SR
Queue Stats
297W - 269L
2,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HUNK_M1911
Zhong Kui
18
2 / 5 / 0
11,091
482
8,471
15,215
10,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Niflheîm
Fenrir
18
2 / 4 / 6
11,343
493
12,185
23,717
11,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Stinkyyyyy
Guan Yu
17
5 / 5 / 1
11,268
490
16,650
25,980
35,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
17
1 / 6 / 0
11,291
491
9,931
20,026
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
0 / 9 / 2
8,749
380
8,047
28,465
33,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
King ArthurLancelotHades

VS

Bans
AtlasThorChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 0 / 13
13,739
597
21,278
9,612
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
PAINUMPA
Khepri
16
1 / 4 / 19
11,662
507
6,100
19,380
28,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
20
11 / 2 / 10
14,139
615
19,450
22,107
11,407
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
bofo 02
Shiva
19
3 / 5 / 10
12,998
565
22,126
31,841
26,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
devistration
Danzaburou
20
5 / 0 / 13
14,656
637
17,581
17,828
8,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
10
Kills
29
29
Deaths
11
9
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
0
13
15.5
L
Zhong Kui
HUNK_M1911
Zhong Kui
2
5
0
0.4
L
Fenrir
Niflheîm
Fenrir
2
4
6
1.25
W
Khepri
PAINUMPA
Khepri
1
4
19
2.63
W
Susano
11
2
10
8
L
Guan Yu
Stinkyyyyy
Guan Yu
5
5
1
1.1
L
Izanami
1
6
0
0.17
W
Shiva
bofo 02
Shiva
3
5
10
1.6
W
Danzaburou
devistration
Danzaburou
5
0
13
11.5
L
Ares
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,284
Damage
86,535
113,403
Taken
100,768
98,046
Mitigated
82,008
27,032
Healing
44,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
21,278
2,114
0
3,211
9,612
6,183
4,206
2,641
6,971
140,491
0
L
Zhong Kui
HUNK_M1911
Zhong Kui
8,471
640
0
4,720
15,215
10,925
1,219
4,302
10,843
119,744
0
L
Fenrir
Niflheîm
Fenrir
12,185
4,014
0
2,585
23,717
11,614
0
3,210
20,507
0
110,728
W
Khepri
PAINUMPA
Khepri
6,100
532
0
4,054
19,380
28,605
191
3,680
15,640
21,759
0
W
Susano
19,450
5,218
0
9,637
22,107
11,407
1,304
5,238
16,794
0
126,419
L
Guan Yu
Stinkyyyyy
Guan Yu
16,650
1,802
623
7,673
25,980
35,107
0
4,809
21,101
0
87,494
L
Izanami
9,931
6,323
0
5,560
20,026
7,395
659
4,595
15,431
0
115,321
W
Shiva
bofo 02
Shiva
22,126
4,110
1,990
13,332
31,841
26,895
310
3,789
26,604
0
98,150
W
Danzaburou
devistration
Danzaburou
17,581
6,727
0
12,091
17,828
8,918
9,822
4,461
13,367
0
146,866
L
Ares
8,047
709
972
4,899
28,465
33,005
0
10,641
17,754
25,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
67,194
719
Minions Killed
723
0
Camps Cleared
0
2,052,877
Distance Traveled
2,259,384
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,739
597
198
9
0
435,987
8
L
Zhong Kui
11,091
482
213
9
0
411,885
6
L
Fenrir
11,343
493
137
6
0
482,936
3
W
Khepri
11,662
507
23
1
0
445,016
5
W
Susano
14,139
615
157
7
0
540,088
0
L
Guan Yu
11,268
490
145
6
0
387,948
2
L
Izanami
11,291
491
206
9
0
367,876
7
W
Shiva
12,998
565
149
6
0
414,636
3
W
Danzaburou
14,656
637
196
9
0
423,657
7
L
Ares
8,749
380
18
1
0
402,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role