Player Matchup

Horus
Horus
ComatoseCow
Horus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,567 Elo+
Party 1
Terra
Terra
IsMillz
Terra
Level 155
God Stats
9W - 6L
1,600 SR
Queue Stats
122W - 100L
1,567 Elo+
Party 1
Thor
Thor
Recolstev
Thor
Level 98
God Stats
16W - 14L
1,493 SR
Queue Stats
87W - 85L
1,455 Elo+
Party 2
Scylla
Scylla
SixtoJose
Scylla
Level 112
God Stats
3W - 0L
1,829 SR
Queue Stats
89W - 97L
1,416 Elo+
Party 2
Neith
Neith
sillysquirrels
Neith
Level 123
God Stats
4W - 2L
1,507 SR
Queue Stats
12W - 12L
1,530 Elo+
Party 1
Team Averages
Level 124
1,586 SR
1,507 Elo+

VS

Team Averages
Level 90
1,558 SR
1,455 Elo+
Set
Set
Dark Mage417
Set
Level 108
God Stats
2W - 2L
1,649 SR
Queue Stats
83W - 79L
1,530 Elo+
Party 3
Cliodhna
Cliodhna
OOrang
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,460 Elo+
Party 3
Ganesha
Ganesha
PandaLenin
Ganesha
Level 149
God Stats
14W - 11L
1,640 SR
Queue Stats
500W - 524L
1,481 Elo+
Party 4
Vulcan
Vulcan
RealPandaLenin
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 110L
1,498 Elo+
Party 4
Jing Wei
Jing Wei
SAULBORN
Jing Wei
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 103L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,449
532
4,822
8,752
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Terra
IsMillz
Terra
14
1 / 0 / 0
8,079
577
4,170
9,560
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
13
2 / 1 / 1
7,541
539
4,081
9,572
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
SixtoJose
Scylla
14
4 / 1 / 1
8,255
590
6,991
5,613
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 0 / 2
8,619
616
9,201
5,846
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,818
487
5,190
9,331
5,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
OOrang
Cliodhna
11
1 / 3 / 1
6,409
458
3,912
12,694
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
PandaLenin
Ganesha
10
0 / 0 / 0
6,331
452
2,751
8,050
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 0
6,792
485
4,927
5,352
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
SAULBORN
Jing Wei
10
0 / 2 / 0
5,897
421
1,746
9,085
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
2
3
1
0.83
W
Terra
IsMillz
Terra
1
0
0
1
L
Cliodhna
OOrang
Cliodhna
1
3
1
0.5
L
Ganesha
PandaLenin
Ganesha
0
0
0
0
L
0
1
0
0
W
Thor
2
1
1
2.5
L
Jing Wei
SAULBORN
Jing Wei
0
2
0
0
W
Scylla
SixtoJose
Scylla
4
1
1
4.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
18,526
39,343
Taken
44,512
21,095
Mitigated
21,655
14,115
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,822
2,263
850
3,618
8,752
6,914
46
964
7,788
0
14,702
L
5,190
2,016
0
1,547
9,331
5,825
0
3,744
5,587
0
54,758
W
Terra
IsMillz
Terra
4,170
619
12
4,938
9,560
5,132
0
4,841
4,719
54,499
0
L
Cliodhna
OOrang
Cliodhna
3,912
659
0
3,904
12,694
4,784
0
2,143
10,524
0
45,836
L
Ganesha
PandaLenin
Ganesha
2,751
102
207
3,138
8,050
5,463
0
1,729
6,319
26,644
0
L
4,927
1,924
0
540
5,352
2,233
0
3,281
1,836
47,953
0
W
Thor
4,081
305
0
252
9,572
3,916
0
416
9,156
0
65,524
L
Jing Wei
SAULBORN
Jing Wei
1,746
1,307
0
2,658
9,085
3,350
0
0
9,085
0
35,428
W
Scylla
SixtoJose
Scylla
6,991
631
0
945
5,613
2,213
231
1,082
4,531
66,984
0
W
9,201
3,393
0
3,500
5,846
2,920
1,662
375
5,471
0
82,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,943
Gold Earned
32,247
511
Minions Killed
389
0
Camps Cleared
0
1,361,584
Distance Traveled
1,176,676
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,449
532
9
1
0
282,841
5
L
Set
6,818
487
103
7
0
241,706
4
W
Terra
8,079
577
129
9
0
281,449
2
L
Cliodhna
6,409
458
86
6
0
267,182
1
L
Ganesha
6,331
452
9
1
0
266,538
7
L
Vulcan
6,792
485
98
7
0
228,429
0
W
Thor
7,541
539
100
7
0
297,462
2
L
Jing Wei
5,897
421
93
7
0
172,821
3
W
Scylla
8,255
590
135
10
0
267,688
3
W
Neith
8,619
616
138
10
0
232,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role