Player Matchup

Fenrir
Fenrir
Diamond III
Izyamami
Fenrir
Diamond III
Level 160
God Stats
3W - 2L
1,753 SR
Queue Stats
196W - 149L
2,239 MMR
Party 1
Ganesha
Ganesha
Platinum II
sOs HANDofGod
Ganesha
Platinum II
Level 156
God Stats
30W - 59L
1,483 SR
Queue Stats
719W - 904L
1,766 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
Đimi
Baba Yaga
Diamond II
Level 154
God Stats
1W - 1L
1,657 SR
Queue Stats
152W - 99L
2,441 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,631 SR
2,149 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,427 SR
1,964 MMR
Ishtar
Ishtar
Platinum III
BestSurvedCold
Ishtar
Platinum III
Level 160
God Stats
0W - 1L
1,583 SR
Queue Stats
54W - 52L
2,036 MMR
Party 2
Merlin
Merlin
Diamond IV
DARENC2C
Merlin
Diamond IV
Level 159
God Stats
2W - 1L
1,505 SR
Queue Stats
36W - 18L
2,516 MMR
Party 2
Hercules
Hercules
Bronze III
Francooorp
Hercules
Bronze III
Level 45
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 3L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Izyamami
Fenrir
16
4 / 1 / 6
11,639
727
12,747
22,738
31,058
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
16
0 / 1 / 9
10,957
685
7,133
18,065
22,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
Đimi
Baba Yaga
19
8 / 0 / 4
12,192
762
19,257
5,639
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThorNe ZhaHadesAtlas

VS

Bans
AresCabrakanHorusGuan YuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
10,383
649
9,068
16,394
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
DARENC2C
Merlin
16
1 / 1 / 0
10,012
626
13,943
12,536
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Francooorp
Hercules
12
0 / 7 / 0
8,568
536
5,398
17,752
10,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
2
2
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Merlin
DARENC2C
Merlin
1
1
0
1
L
Hercules
Francooorp
Hercules
0
7
0
0
W
Fenrir
Izyamami
Fenrir
4
1
6
7
W
Ganesha
0
1
9
4.5
W
Baba Yaga
Đimi
Baba Yaga
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,137
Damage
28,409
46,442
Taken
46,682
57,092
Mitigated
21,721
19,442
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,068
5,081
0
4,272
16,394
6,099
840
11,122
5,272
0
46,815
L
Merlin
DARENC2C
Merlin
13,943
804
231
2,788
12,536
5,228
0
6,257
6,279
68,078
0
L
Hercules
Francooorp
Hercules
5,398
2,844
0
1,482
17,752
10,394
73
9,513
8,239
0
12,107
W
Fenrir
Izyamami
Fenrir
12,747
2,164
0
6,547
22,738
31,058
716
6,839
15,899
723
30,589
W
Ganesha
7,133
368
4,200
6,435
18,065
22,705
436
5,665
12,400
23,441
0
W
Baba Yaga
Đimi
Baba Yaga
19,257
622
0
2,260
5,639
3,329
1,559
1,549
4,090
84,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
28,963
184
Minions Killed
187
0
Camps Cleared
0
921,569
Distance Traveled
765,607
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,383
649
83
5
0
248,313
2
L
Merlin
10,012
626
88
6
0
268,930
3
L
Hercules
8,568
536
16
1
0
248,364
0
W
Fenrir
11,639
727
33
2
0
309,549
1
W
Ganesha
10,957
685
1
0
0
291,458
4
W
Baba Yaga
12,192
762
150
9
0
320,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role