Player Matchup

Cthulhu
Cthulhu
Bleed Purp
Cthulhu
Level 118
God Stats
0W - 1L
1,772 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 1
Merlin
Merlin
SOLOXLSPOTFY
Merlin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,409 Elo+
Party 1
King Arthur
King Arthur
quimicacomdigao
King Arthur
Level 128
God Stats
1W - 4L
1,299 SR
Queue Stats
122W - 153L
1,422 Elo+
Solo
Anhur
Anhur
theprodigykid42
Anhur
Level 129
God Stats
1W - 1L
1,485 SR
Queue Stats
14W - 7L
1,615 Elo+
Party 1
Team Averages
Level 113
1,514 SR
1,490 Elo+

VS

Team Averages
Level 116
1,434 SR
1,447 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BorosWins
Raijin
Level 129
God Stats
2W - 2L
1,373 SR
Queue Stats
74W - 84L
1,434 Elo+
Solo
Atlas
Atlas
ImmortalLegionNS
Atlas
Level 126
God Stats
6W - 6L
1,440 SR
Queue Stats
121W - 130L
1,420 Elo+
Solo
Artemis
Artemis
KarateFace
Artemis
Level 128
God Stats
10W - 7L
1,583 SR
Queue Stats
556W - 589L
1,449 Elo+
Solo
Eset
Eset
spantoneytor
Eset
Level 128
God Stats
1W - 1L
1,276 SR
Queue Stats
177W - 201L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bleed Purp
Cthulhu
11
2 / 2 / 2
5,692
1,138
4,519
7,489
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
9
0 / 2 / 2
4,838
968
3,707
3,466
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
quimicacomdigao
King Arthur
11
1 / 2 / 1
4,866
973
2,538
5,744
4,364
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
5,472
1,094
5,243
5,496
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 5
5,847
1,169
2,447
4,824
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
BorosWins
Raijin
9
2 / 2 / 3
5,555
1,111
3,600
4,262
1,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 1 / 3
6,318
1,264
4,315
6,364
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
KarateFace
Artemis
11
2 / 0 / 3
5,802
1,160
6,256
2,979
1,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 2 / 2
5,085
1,017
3,155
3,478
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
9
9
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
5
2.5
L
Cthulhu
Bleed Purp
Cthulhu
2
2
2
1.5
W
Raijin
BorosWins
Raijin
2
2
3
1.75
W
5
1
3
6.5
W
Artemis
KarateFace
Artemis
2
0
3
3.5
L
Merlin
0
2
2
0.5
L
King Arthur
quimicacomdigao
King Arthur
1
2
1
0.75
W
0
2
2
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
19,773
22,195
Taken
21,907
14,718
Mitigated
12,131
5,001
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,447
122
535
1,940
4,824
4,202
240
2,314
2,510
7,355
0
L
Cthulhu
Bleed Purp
Cthulhu
4,519
272
518
2,058
7,489
6,707
0
4,096
3,188
7,932
0
W
Raijin
BorosWins
Raijin
3,600
486
1,533
568
4,262
1,313
206
1,517
2,745
6,253
0
W
4,315
1,276
1,173
1,824
6,364
4,433
237
1,838
4,526
7,986
0
W
Artemis
KarateFace
Artemis
6,256
1,021
422
1,752
2,979
1,025
45
1,066
1,913
0
11,682
L
Merlin
3,707
223
19
348
3,466
1,381
0
2,053
1,372
8,433
0
L
King Arthur
quimicacomdigao
King Arthur
2,538
332
147
679
5,744
4,364
0
3,813
1,731
0
5,724
W
3,155
405
0
250
3,478
1,158
59
1,491
1,987
9,208
0
L
5,243
1,010
455
777
5,496
2,266
0
2,994
2,387
0
9,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,868
Gold Earned
28,607
31
Minions Killed
50
0
Camps Cleared
0
379,757
Distance Traveled
571,946
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,847
1,169
6
1
0
131,412
1
L
Cthulhu
5,692
1,138
3
1
0
113,098
0
W
Raijin
5,555
1,111
9
2
0
103,367
1
W
Atlas
6,318
1,264
12
2
0
112,824
0
W
Artemis
5,802
1,160
12
2
0
116,682
0
L
Merlin
4,838
968
11
2
0
62,902
0
L
King Arthur
4,866
973
5
1
0
98,120
0
W
Eset
5,085
1,017
11
2
0
107,661
0
L
Anhur
5,472
1,094
12
2
0
105,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role