Player Matchup

Heimdallr
Heimdallr
BigMoroc
Heimdallr
Level 69
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 3L
1,460 Elo+
Party 3
Xing Tian
Xing Tian
Chanteloupe
Xing Tian
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 3
Ah Puch
Ah Puch
DookeyItch
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 3
He Bo
He Bo
Ghelorac
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 3
Hun Batz
Hun Batz
mscheer0
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 3
Team Averages
Level 31
1,546 SR
1,319 Elo+

VS

Team Averages
Level 69
1,485 SR
1,514 Elo+
Merlin
Merlin
Ecshooter
Merlin
Level 110
God Stats
14W - 12L
1,550 SR
Queue Stats
32W - 27L
1,421 Elo+
Party 2
Horus
Horus
GranpaWalton
Horus
Level 65
God Stats
3W - 3L
1,476 SR
Queue Stats
111W - 84L
1,634 Elo+
Party 1
Olorun
Olorun
TheeBrudda
Olorun
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 11L
1,673 Elo+
Party 1
Chaac
Chaac
patisin
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,368 Elo+
Party 2
Arachne
Arachne
xXScribXx
Arachne
Level 128
God Stats
16W - 18L
1,401 SR
Queue Stats
142W - 127L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigMoroc
Heimdallr
8
0 / 3 / 1
4,764
433
5,304
9,071
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Chanteloupe
Xing Tian
8
1 / 4 / 0
4,633
421
3,775
8,170
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
DookeyItch
Ah Puch
11
1 / 0 / 1
6,376
580
3,365
3,358
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Ghelorac
He Bo
9
1 / 5 / 1
5,583
508
3,097
9,728
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
mscheer0
Hun Batz
8
0 / 4 / 0
5,002
455
1,906
7,242
2,239
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ecshooter
Merlin
11
1 / 1 / 1
6,335
576
1,709
3,748
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 7
6,060
551
4,211
8,281
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
TheeBrudda
Olorun
12
5 / 1 / 2
7,320
665
9,141
8,796
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
patisin
Chaac
11
4 / 1 / 1
6,527
593
2,571
4,816
2,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
xXScribXx
Arachne
11
5 / 0 / 2
6,509
592
6,109
10,767
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigMoroc
Heimdallr
0
3
1
0.17
L
Xing Tian
Chanteloupe
Xing Tian
1
4
0
0.25
L
Ah Puch
DookeyItch
Ah Puch
1
0
1
1.5
W
Merlin
Ecshooter
Merlin
1
1
1
1.5
L
He Bo
Ghelorac
He Bo
1
5
1
0.3
W
1
1
7
4.5
W
Olorun
TheeBrudda
Olorun
5
1
2
6
L
Hun Batz
mscheer0
Hun Batz
0
4
0
0
W
Chaac
patisin
Chaac
4
1
1
4.5
W
Arachne
xXScribXx
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
23,741
37,569
Taken
36,408
12,149
Mitigated
18,015
8,772
Healing
19,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigMoroc
Heimdallr
5,304
2,627
0
2,842
9,071
3,011
0
3,735
5,148
0
24,878
L
Xing Tian
Chanteloupe
Xing Tian
3,775
601
0
440
8,170
3,023
0
4,392
3,488
12,664
0
L
Ah Puch
DookeyItch
Ah Puch
3,365
294
0
1,088
3,358
1,210
0
973
2,377
35,448
0
W
Merlin
Ecshooter
Merlin
1,709
56
0
0
3,748
1,457
0
1,164
2,584
37,318
0
L
He Bo
Ghelorac
He Bo
3,097
261
0
3,722
9,728
2,666
0
912
8,768
29,298
0
W
4,211
1,973
465
2,775
8,281
6,022
0
2,980
5,301
0
17,891
W
Olorun
TheeBrudda
Olorun
9,141
3,799
340
5,352
8,796
4,148
198
3,448
5,348
55,564
2,596
L
Hun Batz
mscheer0
Hun Batz
1,906
352
0
680
7,242
2,239
0
0
7,242
0
19,799
W
Chaac
patisin
Chaac
2,571
608
130
2,172
4,816
2,115
372
301
4,515
0
29,067
W
Arachne
xXScribXx
Arachne
6,109
4,704
0
7,938
10,767
4,273
432
2,344
8,423
0
35,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
32,751
230
Minions Killed
387
0
Camps Cleared
0
1,105,484
Distance Traveled
1,153,205
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,764
433
37
3
0
197,141
3
L
Xing Tian
4,633
421
11
1
0
230,165
2
L
Ah Puch
6,376
580
82
7
0
234,587
3
W
Merlin
6,335
576
105
10
0
197,620
1
L
He Bo
5,583
508
57
5
0
209,926
0
W
Horus
6,060
551
28
3
0
244,363
2
W
Olorun
7,320
665
121
11
0
230,781
2
L
Hun Batz
5,002
455
43
4
0
233,665
4
W
Chaac
6,527
593
64
6
0
249,300
2
W
Arachne
6,509
592
69
6
0
231,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role