Player Matchup

Ishtar
Ishtar
CherboPowered
Ishtar
Level 108
God Stats
9W - 8L
1,495 SR
Queue Stats
179W - 164L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
LayBigPipe
Danzaburou
Level 143
God Stats
33W - 26L
1,606 SR
Queue Stats
502W - 526L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
easyRIDER419
Kuzenbo
Level 63
God Stats
117W - 73L
1,625 SR
Queue Stats
136W - 89L
1,572 Elo+
Party 1
Team Averages
Level 105
1,575 SR
1,526 Elo+

VS

Team Averages
Level 71
1,396 SR
1,377 Elo+
Vulcan
Vulcan
Jag_t13
Vulcan
Level 67
God Stats
10W - 11L
1,492 SR
Queue Stats
44W - 65L
1,367 Elo+
Party 2
Nike
Nike
Stone_t17
Nike
Level 101
God Stats
4W - 7L
1,404 SR
Queue Stats
42W - 62L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
Tarzanman94
Cthulhu
Level 45
God Stats
0W - 2L
1,292 SR
Queue Stats
34W - 46L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,898
684
11,604
9,101
4,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LayBigPipe
Danzaburou
17
6 / 0 / 4
10,439
803
13,625
10,690
4,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
easyRIDER419
Kuzenbo
13
2 / 0 / 4
9,470
728
6,340
12,688
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jag_t13
Vulcan
13
0 / 4 / 2
7,938
611
8,118
9,966
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
1 / 3 / 0
7,970
613
9,026
15,374
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Tarzanman94
Cthulhu
13
2 / 3 / 0
8,827
679
5,450
12,776
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
3
3
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Vulcan
Jag_t13
Vulcan
0
4
2
0.25
W
Danzaburou
LayBigPipe
Danzaburou
6
0
4
8
L
Nike
1
3
0
0.33
L
Cthulhu
Tarzanman94
Cthulhu
2
3
0
0.67
W
Kuzenbo
easyRIDER419
Kuzenbo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
22,594
32,479
Taken
38,116
28,463
Mitigated
26,853
9,723
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,604
6,249
99
742
9,101
4,519
0
4,141
4,748
0
39,105
L
Vulcan
Jag_t13
Vulcan
8,118
3,463
0
1,950
9,966
4,067
0
2,038
7,928
34,952
0
W
Danzaburou
LayBigPipe
Danzaburou
13,625
3,543
388
3,396
10,690
4,823
803
3,044
7,133
0
60,834
L
Nike
9,026
1,147
126
1,915
15,374
10,557
0
1,949
13,425
0
28,998
L
Cthulhu
Tarzanman94
Cthulhu
5,450
391
0
2,725
12,776
12,229
0
2,434
10,342
17,027
0
W
Kuzenbo
easyRIDER419
Kuzenbo
6,340
3,005
195
4,903
12,688
19,121
69
6,472
5,906
19,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
24,735
169
Minions Killed
131
0
Camps Cleared
0
735,556
Distance Traveled
698,993
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,898
684
58
4
0
222,584
1
L
Vulcan
7,938
611
61
5
0
237,873
1
W
Danzaburou
10,439
803
91
7
0
259,489
3
L
Nike
7,970
613
40
3
0
250,719
1
L
Cthulhu
8,827
679
30
2
0
210,401
1
W
Kuzenbo
9,470
728
20
2
0
253,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role