Player Matchup

Vulcan
Vulcan
BloodHail9
Vulcan
Level 29
God Stats
6W - 2L
1,448 SR
Queue Stats
59W - 64L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Blood_HaiL9
Tsukuyomi
Level 125
God Stats
16W - 15L
1,458 SR
Queue Stats
123W - 164L
1,424 Elo+
Party 1
Atlas
Atlas
ItzcrB
Atlas
Level 69
God Stats
12W - 7L
1,309 SR
Queue Stats
178W - 225L
1,365 Elo+
Solo
Team Averages
Level 74
1,405 SR
1,392 Elo+

VS

Team Averages
Level 60
1,462 SR
1,376 Elo+
Merlin
Merlin
AbyssWalker396
Merlin
Level 45
God Stats
3W - 0L
1,861 SR
Queue Stats
50W - 50L
1,416 Elo+
Party 2
Cabrakan
Cabrakan
Goyshn
Cabrakan
Level 29
God Stats
3W - 4L
1,431 SR
Queue Stats
25W - 27L
1,406 Elo+
Party 2
Medusa
Medusa
Mecca5678
Medusa
Level 106
God Stats
1W - 7L
1,093 SR
Queue Stats
154W - 203L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BloodHail9
Vulcan
14
4 / 8 / 1
10,365
610
15,273
13,137
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Blood_HaiL9
Tsukuyomi
16
1 / 5 / 2
10,579
622
14,197
17,367
7,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
ItzcrB
Atlas
17
1 / 4 / 5
10,561
621
9,728
19,209
16,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
13,260
780
13,758
13,209
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Goyshn
Cabrakan
18
5 / 1 / 11
13,091
770
17,868
20,026
22,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Mecca5678
Medusa
17
3 / 2 / 7
11,666
686
12,060
13,172
6,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
17
17
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
L
Vulcan
BloodHail9
Vulcan
4
8
1
0.56
L
Tsukuyomi
Blood_HaiL9
Tsukuyomi
1
5
2
0.4
W
Cabrakan
Goyshn
Cabrakan
5
1
11
10.5
L
Atlas
ItzcrB
Atlas
1
4
5
0.88
W
Medusa
Mecca5678
Medusa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,198
Damage
43,686
49,713
Taken
46,407
29,906
Mitigated
35,385
6,999
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,758
1,088
0
2,927
13,209
6,309
305
6,500
6,709
65,795
0
L
Vulcan
BloodHail9
Vulcan
15,273
5,531
0
1,016
13,137
6,081
365
8,149
4,988
44,670
0
L
Tsukuyomi
Blood_HaiL9
Tsukuyomi
14,197
3,442
0
2,120
17,367
7,628
50
11,843
5,524
0
45,212
W
Cabrakan
Goyshn
Cabrakan
17,868
2,736
0
6,599
20,026
22,137
0
11,207
8,819
29,170
0
L
Atlas
ItzcrB
Atlas
9,728
2,877
503
3,360
19,209
16,197
29
11,677
7,532
34,341
0
W
Medusa
Mecca5678
Medusa
12,060
4,023
0
4,013
13,172
6,939
2,818
7,321
5,851
0
63,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
38,017
156
Minions Killed
216
0
Camps Cleared
0
827,529
Distance Traveled
922,327
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,260
780
105
6
0
287,324
3
L
Vulcan
10,365
610
60
4
0
270,278
3
L
Tsukuyomi
10,579
622
64
4
0
274,199
0
W
Cabrakan
13,091
770
11
1
0
321,142
0
L
Atlas
10,561
621
32
2
0
283,052
1
W
Medusa
11,666
686
100
6
0
313,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role