Player Matchup

Atlas
Atlas
Bryannpadron
Atlas
Level 119
God Stats
1W - 3L
1,434 SR
Queue Stats
82W - 89L
1,465 Elo+
Solo
Pele
Pele
Helix6126
Pele
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Mikaguiketsu
Danzaburou
Level 27
God Stats
1W - 2L
1,486 SR
Queue Stats
2W - 2L
1,513 Elo+
Party 1
Merlin
Merlin
PandaLenin
Merlin
Level 149
God Stats
14W - 19L
1,508 SR
Queue Stats
500W - 524L
1,492 Elo+
Party 4
Guan Yu
Guan Yu
RealPandaLenin
Guan Yu
Level 29
God Stats
2W - 2L
1,687 SR
Queue Stats
100W - 110L
1,509 Elo+
Party 4
Team Averages
Level 93
1,523 SR
1,498 Elo+

VS

Team Averages
Level 81
1,582 SR
1,500 Elo+
Xing Tian
Xing Tian
Buff Shiesty
Xing Tian
Level 100
God Stats
4W - 2L
1,850 SR
Queue Stats
350W - 328L
1,526 Elo+
Party 3
Izanami
Izanami
Ely157
Izanami
Level 44
God Stats
6W - 6L
1,404 SR
Queue Stats
128W - 128L
1,497 Elo+
Party 2
Ratatoskr
Ratatoskr
WhereMyDad
Ratatoskr
Level 77
God Stats
8W - 6L
1,620 SR
Queue Stats
91W - 77L
1,530 Elo+
Solo
Discordia
Discordia
cDule
Discordia
Level 42
God Stats
3W - 3L
1,489 SR
Queue Stats
206W - 197L
1,498 Elo+
Party 3
Shiva
Shiva
charizard155
Shiva
Level 143
God Stats
21W - 15L
1,547 SR
Queue Stats
347W - 339L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,286
419
5,287
12,190
8,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
3 / 2 / 3
8,022
535
8,358
13,872
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Danzaburou
Mikaguiketsu
Danzaburou
12
0 / 6 / 1
7,077
472
3,717
14,472
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
PandaLenin
Merlin
13
2 / 0 / 2
8,331
555
4,818
4,210
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 0
7,800
520
6,825
9,941
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Buff Shiesty
Xing Tian
14
1 / 0 / 1
8,312
554
4,784
10,461
6,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Ely157
Izanami
14
9 / 1 / 2
9,437
629
10,573
9,873
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
WhereMyDad
Ratatoskr
12
0 / 5 / 2
7,012
467
4,620
10,813
4,394
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
cDule
Discordia
12
1 / 1 / 1
7,220
481
5,301
5,547
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 8
7,998
533
7,549
13,773
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
13
13
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Xing Tian
Buff Shiesty
Xing Tian
1
0
1
1.5
W
Izanami
Ely157
Izanami
9
1
2
10
L
Pele
3
2
3
2.25
L
Danzaburou
Mikaguiketsu
Danzaburou
0
6
1
0.08
L
Merlin
PandaLenin
Merlin
2
0
2
3
L
1
1
0
1
W
Ratatoskr
WhereMyDad
Ratatoskr
0
5
2
0.2
W
Discordia
cDule
Discordia
1
1
1
1.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
32,827
54,685
Taken
50,467
31,837
Mitigated
29,772
16,610
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,287
1,617
294
3,136
12,190
8,720
0
2,348
9,842
24,823
0
W
Xing Tian
Buff Shiesty
Xing Tian
4,784
573
0
3,084
10,461
6,857
0
377
9,258
59,995
0
W
Izanami
Ely157
Izanami
10,573
7,442
0
5,160
9,873
3,760
695
1,613
8,042
0
73,552
L
Pele
8,358
1,815
0
2,586
13,872
5,117
0
661
13,211
0
83,922
L
Danzaburou
Mikaguiketsu
Danzaburou
3,717
1,973
0
4,623
14,472
4,511
238
965
13,507
0
50,259
L
Merlin
PandaLenin
Merlin
4,818
188
0
694
4,210
1,817
31
2,495
1,715
58,768
0
L
6,825
740
150
5,127
9,941
11,672
0
4,390
5,551
0
55,120
W
Ratatoskr
WhereMyDad
Ratatoskr
4,620
1,374
0
1,570
10,813
4,394
0
591
10,129
0
54,878
W
Discordia
cDule
Discordia
5,301
83
0
500
5,547
2,121
0
2,416
3,090
59,745
0
W
7,549
1,014
260
4,623
13,773
12,640
313
4,169
8,920
230
31,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
39,979
459
Minions Killed
501
0
Camps Cleared
0
1,396,666
Distance Traveled
1,481,411
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,286
419
29
2
0
285,083
4
W
Xing Tian
8,312
554
120
8
0
280,983
1
W
Izanami
9,437
629
137
9
0
286,987
3
L
Pele
8,022
535
131
9
0
304,263
5
L
Danzaburou
7,077
472
82
5
0
248,053
0
L
Merlin
8,331
555
114
8
0
276,186
8
L
Guan Yu
7,800
520
103
7
0
283,081
6
W
Ratatoskr
7,012
467
90
6
0
310,191
4
W
Discordia
7,220
481
114
8
0
283,385
0
W
Shiva
7,998
533
40
3
0
319,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role