Player Matchup

Mulan
Mulan
Gold II
Beeftip3000
Mulan
Gold II
Level 105
God Stats
22W - 12L
1,519 SR
Queue Stats
76W - 71L
1,442 MMR
Party 1
Ymir
Ymir
Silver III
BigDeddy2023
Ymir
Silver III
Level 109
God Stats
31W - 17L
1,620 SR
Queue Stats
116W - 118L
903 MMR
Party 1
Medusa
Medusa
Gold I
SkubaaSteve2
Medusa
Gold I
Level 116
God Stats
14W - 11L
1,618 SR
Queue Stats
55W - 43L
1,567 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,586 SR
1,304 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 64
1,567 SR
1,370 MMR
Tiamat
Tiamat
Silver IV
 
Tiamat
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Bronze III
Francooorp
Ares
Bronze III
Level 45
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Izanami
Izanami
Silver III
Inversity_YT
Izanami
Silver III
Level 60
God Stats
1W - 5L
1,498 SR
Queue Stats
20W - 25L
1,210 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
7,951
723
4,510
7,714
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 11
8,796
800
3,892
7,669
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
16
9 / 0 / 2
9,412
856
10,761
5,968
2,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AtlasHorusAh Muzen CabJanusBaron Samedi

VS

Bans
KuzenboScyllaCthulhuAchillesNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 5 / 0
6,557
596
3,492
7,550
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 4 / 0
6,379
580
2,474
6,920
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Inversity_YT
Izanami
12
0 / 2 / 0
7,325
666
4,700
7,744
3,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
W
2
0
9
6.5
W
0
0
11
5.5
L
0
4
0
0
L
Izanami
Inversity_YT
Izanami
0
2
0
0
W
Medusa
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,163
Damage
10,666
21,351
Taken
22,214
20,452
Mitigated
12,751
5,162
Healing
1,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,492
129
0
353
7,550
5,058
0
1,150
6,292
17,384
0
W
4,510
149
0
3,079
7,714
8,033
552
1,478
6,236
0
22,261
W
3,892
118
0
1,389
7,669
9,423
208
2,332
5,337
21,807
0
L
2,474
0
0
37
6,920
4,109
0
1,786
5,087
3,470
0
L
Izanami
Inversity_YT
Izanami
4,700
1,662
0
1,081
7,744
3,584
0
985
6,605
0
44,911
W
Medusa
10,761
4,931
0
694
5,968
2,996
2,529
2,223
3,745
0
47,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,159
Gold Earned
20,261
151
Minions Killed
124
0
Camps Cleared
0
615,896
Distance Traveled
506,702
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,557
596
37
3
0
165,055
0
W
Mulan
7,951
723
38
3
0
203,068
5
W
Ymir
8,796
800
29
3
0
198,327
2
L
Ares
6,379
580
3
0
0
162,210
0
L
Izanami
7,325
666
84
8
0
179,437
0
W
Medusa
9,412
856
84
8
0
214,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role