Player Matchup

Gilgamesh
Gilgamesh
JayHarris1469
Gilgamesh
Level 108
God Stats
9W - 14L
1,470 SR
Queue Stats
325W - 312L
1,536 Elo+
Party 3
Tiamat
Tiamat
KalaniNoa13
Tiamat
Level 106
God Stats
23W - 21L
1,592 SR
Queue Stats
189W - 172L
1,539 Elo+
Solo
Ymir
Ymir
Mommyturtle3454
Ymir
Level 107
God Stats
14W - 16L
1,504 SR
Queue Stats
348W - 352L
1,529 Elo+
Party 3
Heimdallr
Heimdallr
SolarPineapple1
Heimdallr
Level 28
God Stats
5W - 3L
1,266 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Sol
Sol
itsmitchyabish
Sol
Level 117
God Stats
10W - 8L
1,662 SR
Queue Stats
272W - 263L
1,513 Elo+
Party 2
Team Averages
Level 93
1,499 SR
1,523 Elo+

VS

Team Averages
Level 123
1,539 SR
1,572 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
I KiSsOfJuDaS I
The Morrigan
Level 155
God Stats
62W - 55L
1,596 SR
Queue Stats
250W - 256L
1,527 Elo+
Solo
Thor
Thor
JuGgZz v1
Thor
Level 149
God Stats
2W - 0L
1,569 SR
Queue Stats
38W - 37L
1,536 Elo+
Solo
Izanami
Izanami
S2 SUA MAE S2
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,793 Elo+
Party 1
Ares
Ares
SoL_Diego27
Ares
Level 128
God Stats
41W - 41L
1,528 SR
Queue Stats
221W - 250L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JayHarris1469
Gilgamesh
9
1 / 3 / 0
5,917
538
2,927
11,540
7,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
10
1 / 2 / 2
5,849
532
3,253
5,638
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 3 / 2
5,368
488
3,196
9,094
3,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
SolarPineapple1
Heimdallr
10
1 / 1 / 1
5,269
479
2,365
7,019
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 1 / 2
5,476
498
6,441
5,421
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 1 / 1
7,451
677
7,031
6,490
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
I KiSsOfJuDaS I
The Morrigan
11
2 / 1 / 1
6,539
594
3,141
5,296
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
11
3 / 2 / 4
6,417
583
5,461
9,148
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
12
2 / 0 / 0
6,775
616
4,300
6,973
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 4
5,789
526
3,193
6,490
3,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
10
10
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
1
3.5
W
The Morrigan
I KiSsOfJuDaS I
The Morrigan
2
1
1
2.5
L
Gilgamesh
JayHarris1469
Gilgamesh
1
3
0
0.33
W
Thor
3
2
4
2.5
L
Tiamat
1
2
2
1
L
0
3
2
0.33
W
Izanami
2
0
0
2
W
0
1
4
2
L
Heimdallr
SolarPineapple1
Heimdallr
1
1
1
1.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,182
Damage
23,126
38,712
Taken
34,397
18,959
Mitigated
14,872
8,993
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,031
2,986
0
2,002
6,490
2,977
0
1,055
5,435
47,985
0
W
The Morrigan
I KiSsOfJuDaS I
The Morrigan
3,141
363
0
660
5,296
2,184
550
3,163
2,133
41,265
625
L
Gilgamesh
JayHarris1469
Gilgamesh
2,927
612
0
2,472
11,540
7,407
0
5,988
4,988
0
33,789
W
Thor
5,461
1,561
0
3,522
9,148
3,554
0
3,538
5,610
0
36,031
L
Tiamat
3,253
350
0
1,322
5,638
3,855
0
2,440
3,198
41,233
0
L
3,196
556
0
1,583
9,094
3,401
0
1,568
7,497
36,228
0
W
Izanami
4,300
2,582
0
3,269
6,973
2,628
751
1,774
5,199
0
61,783
W
3,193
84
1,432
2,367
6,490
3,529
0
2,229
3,767
11,185
914
L
Heimdallr
SolarPineapple1
Heimdallr
2,365
1,699
0
1,982
7,019
2,395
0
710
6,309
0
31,524
L
6,441
3,127
0
1,634
5,421
1,901
0
1,314
4,107
26,209
5,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
32,971
313
Minions Killed
392
0
Camps Cleared
0
1,079,201
Distance Traveled
1,115,119
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,451
677
104
9
0
211,879
1
W
The Morrigan
6,539
594
95
9
0
220,266
3
L
Gilgamesh
5,917
538
69
6
0
194,024
1
W
Thor
6,417
583
62
6
0
238,427
1
L
Tiamat
5,849
532
79
7
0
213,174
1
L
Ymir
5,368
488
69
6
0
229,099
4
W
Izanami
6,775
616
114
10
0
198,699
0
W
Ares
5,789
526
17
2
0
245,848
5
L
Heimdallr
5,269
479
47
4
0
207,134
3
L
Sol
5,476
498
49
4
0
235,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role