Player Matchup

Anubis
Anubis
Fmm905300
Anubis
Level 44
God Stats
1W - 2L
1,495 SR
Queue Stats
133W - 154L
1,485 Elo+
Party 2
Pele
Pele
NorwegianChad
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,588 Elo+
Party 1
Xing Tian
Xing Tian
ap1ska
Xing Tian
Level 18
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 4L
1,380 Elo+
Party 1
Izanami
Izanami
ten-no-kamiOKAMI
Izanami
Level 61
God Stats
65W - 68L
1,486 SR
Queue Stats
98W - 110L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
你就不要想骑我
Guan Yu
Level 103
God Stats
4W - 5L
1,447 SR
Queue Stats
271W - 280L
1,338 Elo+
Solo
Team Averages
Level 58
1,535 SR
1,447 Elo+

VS

Team Averages
Level 74
1,562 SR
1,517 Elo+
Bastet
Bastet
Dorachadas
Bastet
Level 110
God Stats
3W - 2L
1,685 SR
Queue Stats
67W - 62L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
EUFatedthesecond
Tsukuyomi
Level 58
God Stats
2W - 0L
1,508 SR
Queue Stats
60W - 37L
1,629 Elo+
Solo
Fafnir
Fafnir
Jembow
Fafnir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
1,488 Elo+
Party 3
Cupid
Cupid
KlötasResolo
Cupid
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 43L
1,492 Elo+
Party 3
Poseidon
Poseidon
lSackl
Poseidon
Level 128
God Stats
5W - 2L
1,615 SR
Queue Stats
66W - 66L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fmm905300
Anubis
13
6 / 5 / 0
7,817
558
10,372
14,574
7,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 7 / 2
6,343
453
4,996
13,258
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
ap1ska
Xing Tian
9
0 / 2 / 5
6,295
450
4,911
11,527
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 3 / 3
5,861
419
5,468
8,925
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,199
443
840
7,765
6,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dorachadas
Bastet
15
12 / 0 / 0
9,604
686
13,392
11,689
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
16
6 / 1 / 3
10,045
718
9,983
12,827
5,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Jembow
Fafnir
11
0 / 2 / 6
7,397
528
3,903
9,990
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 3
6,715
480
6,933
9,176
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
lSackl
Poseidon
13
3 / 4 / 1
8,111
579
5,930
8,006
2,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
21
21
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dorachadas
Bastet
12
0
0
12
W
Tsukuyomi
6
1
3
7.5
L
Anubis
Fmm905300
Anubis
6
5
0
1.2
W
Fafnir
Jembow
Fafnir
0
2
6
1.5
W
0
1
3
1.5
L
1
7
2
0.29
L
Xing Tian
ap1ska
Xing Tian
0
2
5
1.25
W
Poseidon
lSackl
Poseidon
3
4
1
0.88
L
1
3
3
0.83
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,587
Damage
40,141
56,049
Taken
51,688
29,143
Mitigated
23,244
16,293
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dorachadas
Bastet
13,392
6,144
0
4,333
11,689
4,206
1,369
2,565
9,124
0
73,891
W
Tsukuyomi
9,983
3,004
0
6,997
12,827
5,269
3,583
143
12,684
0
90,000
L
Anubis
Fmm905300
Anubis
10,372
839
0
6,213
14,574
7,307
0
4,358
10,216
57,698
0
W
Fafnir
Jembow
Fafnir
3,903
1,472
0
2,662
9,990
8,388
447
4,227
5,763
9,458
0
W
6,933
3,308
965
4,463
9,176
3,034
112
4,223
4,953
0
47,724
L
4,996
1,555
0
1,762
13,258
4,265
0
723
12,535
0
34,449
L
Xing Tian
ap1ska
Xing Tian
4,911
849
0
2,008
11,527
7,981
0
3,257
8,270
9,474
0
W
Poseidon
lSackl
Poseidon
5,930
1,570
0
1,339
8,006
2,347
1,586
4,125
3,881
61,112
0
L
5,468
2,697
0
3,508
8,925
2,784
0
1,495
7,430
0
47,249
L
840
364
234
2,568
7,765
6,806
0
0
7,765
0
33,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
41,872
304
Minions Killed
453
0
Camps Cleared
0
1,162,079
Distance Traveled
1,347,859
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,604
686
105
8
0
334,797
2
W
Tsukuyomi
10,045
718
141
10
0
280,686
1
L
Anubis
7,817
558
93
7
0
216,551
0
W
Fafnir
7,397
528
20
1
0
263,500
0
W
Cupid
6,715
480
80
6
0
231,453
2
L
Pele
6,343
453
67
5
0
207,605
2
L
Xing Tian
6,295
450
6
0
0
250,781
1
W
Poseidon
8,111
579
107
8
0
237,423
0
L
Izanami
5,861
419
80
6
0
248,326
3
L
Guan Yu
6,199
443
58
4
0
238,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role